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authoreldritch horrors <pennae@lix.systems>2024-08-02 17:00:57 +0200
committereldritch horrors <pennae@lix.systems>2024-08-08 12:02:17 +0000
commit3ecb46e3e79e4fb69d9d973bbf83437f165cb3e8 (patch)
tree595e85838920d4082f763b7605826d98d5795daa
parentb33c96951915ca702632b1d73dc6331f77d2bbea (diff)
libstore: make Worker::waitForAWhile private
Change-Id: I0cdcd436ee71124ca992b4f4fe307624a25f11e9
-rw-r--r--src/libstore/build/derivation-goal.cc6
-rw-r--r--src/libstore/build/goal.hh3
-rw-r--r--src/libstore/build/local-derivation-goal.cc3
-rw-r--r--src/libstore/build/worker.cc1
-rw-r--r--src/libstore/build/worker.hh16
5 files changed, 14 insertions, 15 deletions
diff --git a/src/libstore/build/derivation-goal.cc b/src/libstore/build/derivation-goal.cc
index 17a2b04f1..bcef9807b 100644
--- a/src/libstore/build/derivation-goal.cc
+++ b/src/libstore/build/derivation-goal.cc
@@ -701,8 +701,7 @@ Goal::WorkResult DerivationGoal::tryToBuild()
if (!actLock)
actLock = std::make_unique<Activity>(*logger, lvlWarn, actBuildWaiting,
fmt("waiting for lock on %s", Magenta(showPaths(lockFiles))));
- worker.waitForAWhile(shared_from_this());
- return StillAlive{};
+ return WaitForAWhile{};
}
actLock.reset();
@@ -753,9 +752,8 @@ Goal::WorkResult DerivationGoal::tryToBuild()
if (!actLock)
actLock = std::make_unique<Activity>(*logger, lvlTalkative, actBuildWaiting,
fmt("waiting for a machine to build '%s'", Magenta(worker.store.printStorePath(drvPath))));
- worker.waitForAWhile(shared_from_this());
outputLocks.unlock();
- return StillAlive{};
+ return WaitForAWhile{};
case rpDecline:
/* We should do it ourselves. */
break;
diff --git a/src/libstore/build/goal.hh b/src/libstore/build/goal.hh
index bf3677bb2..f41fbea2f 100644
--- a/src/libstore/build/goal.hh
+++ b/src/libstore/build/goal.hh
@@ -107,12 +107,13 @@ public:
struct [[nodiscard]] StillAlive {};
struct [[nodiscard]] WaitForSlot {};
+ struct [[nodiscard]] WaitForAWhile {};
struct [[nodiscard]] Finished {
ExitCode result;
std::unique_ptr<Error> ex;
};
- struct [[nodiscard]] WorkResult : std::variant<StillAlive, WaitForSlot, Finished>
+ struct [[nodiscard]] WorkResult : std::variant<StillAlive, WaitForSlot, WaitForAWhile, Finished>
{
WorkResult() = delete;
using variant::variant;
diff --git a/src/libstore/build/local-derivation-goal.cc b/src/libstore/build/local-derivation-goal.cc
index 975e21b49..3618aa191 100644
--- a/src/libstore/build/local-derivation-goal.cc
+++ b/src/libstore/build/local-derivation-goal.cc
@@ -201,8 +201,7 @@ Goal::WorkResult LocalDerivationGoal::tryLocalBuild()
if (!actLock)
actLock = std::make_unique<Activity>(*logger, lvlWarn, actBuildWaiting,
fmt("waiting for a free build user ID for '%s'", Magenta(worker.store.printStorePath(drvPath))));
- worker.waitForAWhile(shared_from_this());
- return StillAlive{};
+ return WaitForAWhile{};
}
}
diff --git a/src/libstore/build/worker.cc b/src/libstore/build/worker.cc
index 46f1d50e6..722956e0d 100644
--- a/src/libstore/build/worker.cc
+++ b/src/libstore/build/worker.cc
@@ -188,6 +188,7 @@ void Worker::handleWorkResult(GoalPtr goal, Goal::WorkResult how)
overloaded{
[&](Goal::StillAlive) {},
[&](Goal::WaitForSlot) { waitForBuildSlot(goal); },
+ [&](Goal::WaitForAWhile) { waitForAWhile(goal); },
[&](Goal::Finished & f) { goalFinished(goal, f); },
},
how
diff --git a/src/libstore/build/worker.hh b/src/libstore/build/worker.hh
index 101e553fd..3644039fb 100644
--- a/src/libstore/build/worker.hh
+++ b/src/libstore/build/worker.hh
@@ -114,6 +114,14 @@ private:
*/
void waitForBuildSlot(GoalPtr goal);
+ /**
+ * Wait for a few seconds and then retry this goal. Used when
+ * waiting for a lock held by another process. This kind of
+ * polling is inefficient, but POSIX doesn't really provide a way
+ * to wait for multiple locks in the main select() loop.
+ */
+ void waitForAWhile(GoalPtr goal);
+
public:
const Activity act;
@@ -240,14 +248,6 @@ public:
void childTerminated(Goal * goal);
/**
- * Wait for a few seconds and then retry this goal. Used when
- * waiting for a lock held by another process. This kind of
- * polling is inefficient, but POSIX doesn't really provide a way
- * to wait for multiple locks in the main select() loop.
- */
- void waitForAWhile(GoalPtr goal);
-
- /**
* Loop until the specified top-level goals have finished.
*/
void run(const Goals & topGoals);