diff options
author | Eelco Dolstra <e.dolstra@tudelft.nl> | 2012-02-04 13:50:25 +0000 |
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committer | Eelco Dolstra <e.dolstra@tudelft.nl> | 2012-02-04 13:50:25 +0000 |
commit | f491ae97d472bfd6305a8f3e8c58fac1fdc443a4 (patch) | |
tree | e78fed9caf2450915214144f20dd976202d7d1a3 /src/libexpr/eval.cc | |
parent | 2bda12ef3b2b1d9a0fc59324d723e3fa883ab223 (diff) |
* Inline some functions and get rid of the indirection through
EvalState::eval(). This gives a 12% speedup on ‘nix-instantiate
/etc/nixos/nixos/ -A system --readonly-mode’ (from 1.01s to 0.89s).
Diffstat (limited to 'src/libexpr/eval.cc')
-rw-r--r-- | src/libexpr/eval.cc | 131 |
1 files changed, 23 insertions, 108 deletions
diff --git a/src/libexpr/eval.cc b/src/libexpr/eval.cc index fa31a85a0..6ce65e3e1 100644 --- a/src/libexpr/eval.cc +++ b/src/libexpr/eval.cc @@ -4,6 +4,7 @@ #include "store-api.hh" #include "derivations.hh" #include "globals.hh" +#include "eval-inline.hh" #include <cstring> #include <unistd.h> @@ -27,10 +28,6 @@ #endif -#define LocalNoInline(f) static f __attribute__((noinline)); f -#define LocalNoInlineNoReturn(f) static f __attribute__((noinline, noreturn)); f - - namespace nix { @@ -227,11 +224,6 @@ void EvalState::addPrimOp(const string & name, evaluator. So here are some helper functions for throwing exceptions. */ -LocalNoInlineNoReturn(void throwEvalError(const char * s)) -{ - throw EvalError(s); -} - LocalNoInlineNoReturn(void throwEvalError(const char * s, const string & s2)) { throw EvalError(format(s) % s2); @@ -247,11 +239,6 @@ LocalNoInlineNoReturn(void throwTypeError(const char * s)) throw TypeError(s); } -LocalNoInlineNoReturn(void throwTypeError(const char * s, const string & s2)) -{ - throw TypeError(format(s) % s2); -} - LocalNoInlineNoReturn(void throwTypeError(const char * s, const Pos & pos, const string & s2)) { throw TypeError(format(s) % pos % s2); @@ -309,7 +296,7 @@ void mkPath(Value & v, const char * s) } -Value * EvalState::lookupVar(Env * env, const VarRef & var) +inline Value * EvalState::lookupVar(Env * env, const VarRef & var) { for (unsigned int l = var.level; l; --l, env = env->up) ; @@ -435,7 +422,6 @@ Value * ExprPath::maybeThunk(EvalState & state, Env & env) } - void EvalState::evalFile(const Path & path, Value & v) { FileEvalCache::iterator i = fileEvalCache.find(path); @@ -454,61 +440,25 @@ void EvalState::evalFile(const Path & path, Value & v) } -struct RecursionCounter -{ - EvalState & state; - RecursionCounter(EvalState & state) : state(state) - { - state.recursionDepth++; - if (state.recursionDepth > state.maxRecursionDepth) - state.maxRecursionDepth = state.recursionDepth; - } - ~RecursionCounter() - { - state.recursionDepth--; - } -}; - - -void EvalState::eval(Env & env, Expr * e, Value & v) -{ - /* When changing this function, make sure that you don't cause a - (large) increase in stack consumption! */ - - /* !!! Disable this eventually. */ - RecursionCounter r(*this); - char x; - if (&x < deepestStack) deepestStack = &x; - - //debug(format("eval: %1%") % *e); - - checkInterrupt(); - - nrEvaluated++; - - e->eval(*this, env, v); -} - - void EvalState::eval(Expr * e, Value & v) { - eval(baseEnv, e, v); + e->eval(*this, baseEnv, v); } -bool EvalState::evalBool(Env & env, Expr * e) +inline bool EvalState::evalBool(Env & env, Expr * e) { Value v; - eval(env, e, v); + e->eval(*this, env, v); if (v.type != tBool) throwTypeError("value is %1% while a Boolean was expected", showType(v)); return v.boolean; } -void EvalState::evalAttrs(Env & env, Expr * e, Value & v) +inline void EvalState::evalAttrs(Env & env, Expr * e, Value & v) { - eval(env, e, v); + e->eval(*this, env, v); if (v.type != tAttrs) throwTypeError("value is %1% while an attribute set was expected", showType(v)); } @@ -622,7 +572,7 @@ void ExprLet::eval(EvalState & state, Env & env, Value & v) else env2.values[displ++] = i->second.e->maybeThunk(state, env2); - state.eval(env2, body, v); + body->eval(state, env2, v); } @@ -650,7 +600,7 @@ void ExprSelect::eval(EvalState & state, Env & env, Value & v) Pos * pos = 0; Value * vAttrs = &vTmp; - state.eval(env, e, vTmp); + e->eval(state, env, vTmp); try { @@ -662,7 +612,7 @@ void ExprSelect::eval(EvalState & state, Env & env, Value & v) if (vAttrs->type != tAttrs || (j = vAttrs->attrs->find(*i)) == vAttrs->attrs->end()) { - state.eval(env, def, v); + def->eval(state, env, v); return; } } else { @@ -692,7 +642,7 @@ void ExprOpHasAttr::eval(EvalState & state, Env & env, Value & v) Value vTmp; Value * vAttrs = &vTmp; - state.eval(env, e, vTmp); + e->eval(state, env, vTmp); foreach (AttrPath::const_iterator, i, attrPath) { state.forceValue(*vAttrs); @@ -722,7 +672,7 @@ void ExprLambda::eval(EvalState & state, Env & env, Value & v) void ExprApp::eval(EvalState & state, Env & env, Value & v) { Value vFun; - state.eval(env, e1, vFun); + e1->eval(state, env, vFun); state.callFunction(vFun, *(e2->maybeThunk(state, env)), v); } @@ -814,7 +764,7 @@ void EvalState::callFunction(Value & fun, Value & arg, Value & v) } try { - eval(env2, fun.lambda.fun->body, v); + fun.lambda.fun->body->eval(*this, env2, v); } catch (Error & e) { addErrorPrefix(e, "while evaluating the function at %1%:\n", fun.lambda.fun->pos); throw; @@ -857,13 +807,13 @@ void ExprWith::eval(EvalState & state, Env & env, Value & v) env2.values[0] = state.allocValue(); state.evalAttrs(env, attrs, *env2.values[0]); - state.eval(env2, body, v); + body->eval(state, env2, v); } void ExprIf::eval(EvalState & state, Env & env, Value & v) { - state.eval(env, state.evalBool(env, cond) ? then : else_, v); + (state.evalBool(env, cond) ? then : else_)->eval(state, env, v); } @@ -871,7 +821,7 @@ void ExprAssert::eval(EvalState & state, Env & env, Value & v) { if (!state.evalBool(env, cond)) throwAssertionError("assertion failed at %1%", pos); - state.eval(env, body, v); + body->eval(state, env, v); } @@ -883,16 +833,16 @@ void ExprOpNot::eval(EvalState & state, Env & env, Value & v) void ExprOpEq::eval(EvalState & state, Env & env, Value & v) { - Value v1; state.eval(env, e1, v1); - Value v2; state.eval(env, e2, v2); + Value v1; e1->eval(state, env, v1); + Value v2; e2->eval(state, env, v2); mkBool(v, state.eqValues(v1, v2)); } void ExprOpNEq::eval(EvalState & state, Env & env, Value & v) { - Value v1; state.eval(env, e1, v1); - Value v2; state.eval(env, e2, v2); + Value v1; e1->eval(state, env, v1); + Value v2; e2->eval(state, env, v2); mkBool(v, !state.eqValues(v1, v2)); } @@ -954,9 +904,9 @@ void ExprOpUpdate::eval(EvalState & state, Env & env, Value & v) void ExprOpConcatLists::eval(EvalState & state, Env & env, Value & v) { - Value v1; state.eval(env, e1, v1); + Value v1; e1->eval(state, env, v1); state.forceList(v1); - Value v2; state.eval(env, e2, v2); + Value v2; e2->eval(state, env, v2); state.forceList(v2); state.mkList(v, v1.list.length + v2.list.length); for (unsigned int n = 0; n < v1.list.length; ++n) @@ -975,7 +925,7 @@ void ExprConcatStrings::eval(EvalState & state, Env & env, Value & v) Value vStr; foreach (vector<Expr *>::iterator, i, *es) { - state.eval(env, *i, vStr); + (*i)->eval(state, env, vStr); /* If the first element is a path, then the result will also be a path, we don't copy anything (yet - that's done later, @@ -999,25 +949,6 @@ void ExprConcatStrings::eval(EvalState & state, Env & env, Value & v) } -void EvalState::forceValue(Value & v) -{ - if (v.type == tThunk) { - ValueType saved = v.type; - try { - v.type = tBlackhole; - eval(*v.thunk.env, v.thunk.expr, v); - } catch (Error & e) { - v.type = saved; - throw; - } - } - else if (v.type == tApp) - callFunction(*v.app.left, *v.app.right, v); - else if (v.type == tBlackhole) - throwEvalError("infinite recursion encountered"); -} - - void EvalState::strictForceValue(Value & v) { forceValue(v); @@ -1052,22 +983,6 @@ bool EvalState::forceBool(Value & v) } -void EvalState::forceAttrs(Value & v) -{ - forceValue(v); - if (v.type != tAttrs) - throwTypeError("value is %1% while an attribute set was expected", showType(v)); -} - - -void EvalState::forceList(Value & v) -{ - forceValue(v); - if (v.type != tList) - throwTypeError("value is %1% while a list was expected", showType(v)); -} - - void EvalState::forceFunction(Value & v) { forceValue(v); |