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author | John Ericson <John.Ericson@Obsidian.Systems> | 2022-03-25 01:26:07 +0000 |
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committer | John Ericson <John.Ericson@Obsidian.Systems> | 2023-04-15 11:01:31 -0400 |
commit | 37fca662b0acef3c104a159709a394832e297dda (patch) | |
tree | 9c0d1a30b3cfc03ab66d837f754679f208f79b90 /src/libstore/local-fs-store.cc | |
parent | 9df7f3f5379ba79e6b40fb73bb91604cc7116c85 (diff) |
Make `KeyedBuildResult`, `BuildResult` like before, and fix bug another way
In https://github.com/NixOS/nix/pull/6311#discussion_r834863823, I
realized since derivation goals' wanted outputs can "grow" due to
overlapping dependencies (See `DerivationGoal::addWantedOutputs`, called
by `Worker::makeDerivationGoalCommon`), the previous bug fix had an
unfortunate side effect of causing more pointless rebuilds.
In paticular, we have this situation:
1. Goal made from `DerivedPath::Built { foo, {a} }`.
2. Goal gives on on substituting, starts building.
3. Goal made from `DerivedPath::Built { foo, {b} }`, in fact is just
modified original goal.
4. Though the goal had gotten as far as building, so all outputs were
going to be produced, `addWantedOutputs` no longer knows that and so
the goal is flagged to be restarted.
This might sound far-fetched with input-addressed drvs, where we usually
basically have all our goals "planned out" before we start doing
anything, but with CA derivation goals and especially RFC 92, where *drv
resolution* means goals are created after some building is completed, it
is more likely to happen.
So the first thing to do was restore the clearing of `wantedOutputs` we
used to do, and then filter the outputs in `buildPathsWithResults` to
only get the ones we care about.
But fix also has its own side effect in that the `DerivedPath` in the
`BuildResult` in `DerivationGoal` cannot be trusted; it is merely the
*first* `DerivedPath` for which this goal was originally created.
To remedy this, I made `BuildResult` be like it was before, and instead
made `KeyedBuildResult` be a subclass wit the path. Only
`buildPathsWithResults` returns `KeyedBuildResult`s, everything else
just becomes like it was before, where the "key" is unambiguous from
context.
I think separating the "primary key" field(s) from the other fields is
good practical in general anyways. (I would like to do the same thing
for `ValidPathInfo`.) Among other things, it allows constructions like
`std::map<Key, ThingWithKey>` where doesn't contain duplicate keys and
just precludes the possibility of those duplicate keys being out of
sync.
We might leverage the above someday to overload `buildPathsWithResults`
to take a *set* of return a *map* per the above.
-----
Unfortunately, we need to avoid C++20 strictness on designated
initializers.
(BTW
https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2021/p2287r1.html
this offers some new syntax for this use-case. Hopefully this will be
adopted and we can eventually use it.)
No having that yet, maybe it would be better to not make
`KeyedBuildResult` a subclass to just avoid this.
Co-authored-by: Robert Hensing <roberth@users.noreply.github.com>
Diffstat (limited to 'src/libstore/local-fs-store.cc')
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