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-rw-r--r--src/libexpr/attr-set.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/libexpr/attr-set.cc b/src/libexpr/attr-set.cc
index 52ac47e9b..1d17ef7e4 100644
--- a/src/libexpr/attr-set.cc
+++ b/src/libexpr/attr-set.cc
@@ -26,7 +26,7 @@ Bindings * EvalState::allocBindings(size_t capacity)
/* Create a new attribute named 'name' on an existing attribute set stored
in 'vAttrs' and return the newly allocated Value which is associated with
this attribute. */
-Value * EvalState::allocAttr(Value & vAttrs, const Symbol & name)
+Value * EvalState::allocAttr(Value & vAttrs, const SymbolIdx & name)
{
Value * v = allocValue();
vAttrs.attrs->push_back(Attr(name, v));
@@ -40,7 +40,7 @@ Value * EvalState::allocAttr(Value & vAttrs, std::string_view name)
}
-Value & BindingsBuilder::alloc(const Symbol & name, ptr<Pos> pos)
+Value & BindingsBuilder::alloc(const SymbolIdx & name, PosIdx pos)
{
auto value = state.allocValue();
bindings->push_back(Attr(name, value, pos));
@@ -48,7 +48,7 @@ Value & BindingsBuilder::alloc(const Symbol & name, ptr<Pos> pos)
}
-Value & BindingsBuilder::alloc(std::string_view name, ptr<Pos> pos)
+Value & BindingsBuilder::alloc(std::string_view name, PosIdx pos)
{
return alloc(state.symbols.create(name), pos);
}