aboutsummaryrefslogtreecommitdiff
path: root/src/libexpr/eval.cc
diff options
context:
space:
mode:
Diffstat (limited to 'src/libexpr/eval.cc')
-rw-r--r--src/libexpr/eval.cc74
1 files changed, 37 insertions, 37 deletions
diff --git a/src/libexpr/eval.cc b/src/libexpr/eval.cc
index e14eb01c7..2f8d6d259 100644
--- a/src/libexpr/eval.cc
+++ b/src/libexpr/eval.cc
@@ -197,7 +197,7 @@ string showType(const Value & v)
case tApp: return "a function application";
case tBlackhole: return "a black hole";
default:
- return showType(v.normalType());
+ return showType(v.type());
}
}
@@ -947,7 +947,7 @@ inline bool EvalState::evalBool(Env & env, Expr * e)
{
Value v;
e->eval(*this, env, v);
- if (v.normalType() != nBool)
+ if (v.type() != nBool)
throwTypeError("value is %1% while a Boolean was expected", v);
return v.boolean;
}
@@ -957,7 +957,7 @@ inline bool EvalState::evalBool(Env & env, Expr * e, const Pos & pos)
{
Value v;
e->eval(*this, env, v);
- if (v.normalType() != nBool)
+ if (v.type() != nBool)
throwTypeError(pos, "value is %1% while a Boolean was expected", v);
return v.boolean;
}
@@ -966,7 +966,7 @@ inline bool EvalState::evalBool(Env & env, Expr * e, const Pos & pos)
inline void EvalState::evalAttrs(Env & env, Expr * e, Value & v)
{
e->eval(*this, env, v);
- if (v.normalType() != nAttrs)
+ if (v.type() != nAttrs)
throwTypeError("value is %1% while a set was expected", v);
}
@@ -1066,7 +1066,7 @@ void ExprAttrs::eval(EvalState & state, Env & env, Value & v)
Value nameVal;
i.nameExpr->eval(state, *dynamicEnv, nameVal);
state.forceValue(nameVal, i.pos);
- if (nameVal.normalType() == nNull)
+ if (nameVal.type() == nNull)
continue;
state.forceStringNoCtx(nameVal);
Symbol nameSym = state.symbols.create(nameVal.string.s);
@@ -1151,7 +1151,7 @@ void ExprSelect::eval(EvalState & state, Env & env, Value & v)
Symbol name = getName(i, state, env);
if (def) {
state.forceValue(*vAttrs, pos);
- if (vAttrs->normalType() != nAttrs ||
+ if (vAttrs->type() != nAttrs ||
(j = vAttrs->attrs->find(name)) == vAttrs->attrs->end())
{
def->eval(state, env, v);
@@ -1191,7 +1191,7 @@ void ExprOpHasAttr::eval(EvalState & state, Env & env, Value & v)
state.forceValue(*vAttrs);
Bindings::iterator j;
Symbol name = getName(i, state, env);
- if (vAttrs->normalType() != nAttrs ||
+ if (vAttrs->type() != nAttrs ||
(j = vAttrs->attrs->find(name)) == vAttrs->attrs->end())
{
mkBool(v, false);
@@ -1269,7 +1269,7 @@ void EvalState::callFunction(Value & fun, Value & arg, Value & v, const Pos & po
return;
}
- if (fun.normalType() == nAttrs) {
+ if (fun.type() == nAttrs) {
auto found = fun.attrs->find(sFunctor);
if (found != fun.attrs->end()) {
/* fun may be allocated on the stack of the calling function,
@@ -1368,7 +1368,7 @@ void EvalState::autoCallFunction(Bindings & args, Value & fun, Value & res)
{
forceValue(fun);
- if (fun.normalType() == nAttrs) {
+ if (fun.type() == nAttrs) {
auto found = fun.attrs->find(sFunctor);
if (found != fun.attrs->end()) {
Value * v = allocValue();
@@ -1573,14 +1573,14 @@ void ExprConcatStrings::eval(EvalState & state, Env & env, Value & v)
since paths are copied when they are used in a derivation),
and none of the strings are allowed to have contexts. */
if (first) {
- firstType = vTmp.normalType();
+ firstType = vTmp.type();
first = false;
}
if (firstType == nInt) {
- if (vTmp.normalType() == nInt) {
+ if (vTmp.type() == nInt) {
n += vTmp.integer;
- } else if (vTmp.normalType() == nFloat) {
+ } else if (vTmp.type() == nFloat) {
// Upgrade the type from int to float;
firstType = nFloat;
nf = n;
@@ -1588,9 +1588,9 @@ void ExprConcatStrings::eval(EvalState & state, Env & env, Value & v)
} else
throwEvalError(pos, "cannot add %1% to an integer", showType(vTmp));
} else if (firstType == nFloat) {
- if (vTmp.normalType() == nInt) {
+ if (vTmp.type() == nInt) {
nf += vTmp.integer;
- } else if (vTmp.normalType() == nFloat) {
+ } else if (vTmp.type() == nFloat) {
nf += vTmp.fpoint;
} else
throwEvalError(pos, "cannot add %1% to a float", showType(vTmp));
@@ -1629,7 +1629,7 @@ void EvalState::forceValueDeep(Value & v)
forceValue(v);
- if (v.normalType() == nAttrs) {
+ if (v.type() == nAttrs) {
for (auto & i : *v.attrs)
try {
recurse(*i.value);
@@ -1652,7 +1652,7 @@ void EvalState::forceValueDeep(Value & v)
NixInt EvalState::forceInt(Value & v, const Pos & pos)
{
forceValue(v, pos);
- if (v.normalType() != nInt)
+ if (v.type() != nInt)
throwTypeError(pos, "value is %1% while an integer was expected", v);
return v.integer;
}
@@ -1661,9 +1661,9 @@ NixInt EvalState::forceInt(Value & v, const Pos & pos)
NixFloat EvalState::forceFloat(Value & v, const Pos & pos)
{
forceValue(v, pos);
- if (v.normalType() == nInt)
+ if (v.type() == nInt)
return v.integer;
- else if (v.normalType() != nFloat)
+ else if (v.type() != nFloat)
throwTypeError(pos, "value is %1% while a float was expected", v);
return v.fpoint;
}
@@ -1672,7 +1672,7 @@ NixFloat EvalState::forceFloat(Value & v, const Pos & pos)
bool EvalState::forceBool(Value & v, const Pos & pos)
{
forceValue(v, pos);
- if (v.normalType() != nBool)
+ if (v.type() != nBool)
throwTypeError(pos, "value is %1% while a Boolean was expected", v);
return v.boolean;
}
@@ -1680,14 +1680,14 @@ bool EvalState::forceBool(Value & v, const Pos & pos)
bool EvalState::isFunctor(Value & fun)
{
- return fun.normalType() == nAttrs && fun.attrs->find(sFunctor) != fun.attrs->end();
+ return fun.type() == nAttrs && fun.attrs->find(sFunctor) != fun.attrs->end();
}
void EvalState::forceFunction(Value & v, const Pos & pos)
{
forceValue(v, pos);
- if (v.normalType() != nFunction && !isFunctor(v))
+ if (v.type() != nFunction && !isFunctor(v))
throwTypeError(pos, "value is %1% while a function was expected", v);
}
@@ -1695,7 +1695,7 @@ void EvalState::forceFunction(Value & v, const Pos & pos)
string EvalState::forceString(Value & v, const Pos & pos)
{
forceValue(v, pos);
- if (v.normalType() != nString) {
+ if (v.type() != nString) {
if (pos)
throwTypeError(pos, "value is %1% while a string was expected", v);
else
@@ -1761,11 +1761,11 @@ string EvalState::forceStringNoCtx(Value & v, const Pos & pos)
bool EvalState::isDerivation(Value & v)
{
- if (v.normalType() != nAttrs) return false;
+ if (v.type() != nAttrs) return false;
Bindings::iterator i = v.attrs->find(sType);
if (i == v.attrs->end()) return false;
forceValue(*i->value);
- if (i->value->normalType() != nString) return false;
+ if (i->value->type() != nString) return false;
return strcmp(i->value->string.s, "derivation") == 0;
}
@@ -1790,17 +1790,17 @@ string EvalState::coerceToString(const Pos & pos, Value & v, PathSet & context,
string s;
- if (v.normalType() == nString) {
+ if (v.type() == nString) {
copyContext(v, context);
return v.string.s;
}
- if (v.normalType() == nPath) {
+ if (v.type() == nPath) {
Path path(canonPath(v.path));
return copyToStore ? copyPathToStore(context, path) : path;
}
- if (v.normalType() == nAttrs) {
+ if (v.type() == nAttrs) {
auto maybeString = tryAttrsToString(pos, v, context, coerceMore, copyToStore);
if (maybeString) {
return *maybeString;
@@ -1810,18 +1810,18 @@ string EvalState::coerceToString(const Pos & pos, Value & v, PathSet & context,
return coerceToString(pos, *i->value, context, coerceMore, copyToStore);
}
- if (v.normalType() == nExternal)
+ if (v.type() == nExternal)
return v.external->coerceToString(pos, context, coerceMore, copyToStore);
if (coerceMore) {
/* Note that `false' is represented as an empty string for
shell scripting convenience, just like `null'. */
- if (v.normalType() == nBool && v.boolean) return "1";
- if (v.normalType() == nBool && !v.boolean) return "";
- if (v.normalType() == nInt) return std::to_string(v.integer);
- if (v.normalType() == nFloat) return std::to_string(v.fpoint);
- if (v.normalType() == nNull) return "";
+ if (v.type() == nBool && v.boolean) return "1";
+ if (v.type() == nBool && !v.boolean) return "";
+ if (v.type() == nInt) return std::to_string(v.integer);
+ if (v.type() == nFloat) return std::to_string(v.fpoint);
+ if (v.type() == nNull) return "";
if (v.isList()) {
string result;
@@ -1884,15 +1884,15 @@ bool EvalState::eqValues(Value & v1, Value & v2)
if (&v1 == &v2) return true;
// Special case type-compatibility between float and int
- if (v1.normalType() == nInt && v2.normalType() == nFloat)
+ if (v1.type() == nInt && v2.type() == nFloat)
return v1.integer == v2.fpoint;
- if (v1.normalType() == nFloat && v2.normalType() == nInt)
+ if (v1.type() == nFloat && v2.type() == nInt)
return v1.fpoint == v2.integer;
// All other types are not compatible with each other.
- if (v1.normalType() != v2.normalType()) return false;
+ if (v1.type() != v2.type()) return false;
- switch (v1.normalType()) {
+ switch (v1.type()) {
case nInt:
return v1.integer == v2.integer;