diff options
Diffstat (limited to 'src/libexpr/primops.cc')
-rw-r--r-- | src/libexpr/primops.cc | 41 |
1 files changed, 34 insertions, 7 deletions
diff --git a/src/libexpr/primops.cc b/src/libexpr/primops.cc index 2371ae174..3c899d769 100644 --- a/src/libexpr/primops.cc +++ b/src/libexpr/primops.cc @@ -195,6 +195,7 @@ static void prim_typeOf(EvalState & state, const Pos & pos, Value * * args, Valu case tExternal: t = args[0]->external->typeOf(); break; + case tFloat: t = "float"; break; default: abort(); } mkString(v, state.symbols.create(t)); @@ -224,6 +225,12 @@ static void prim_isInt(EvalState & state, const Pos & pos, Value * * args, Value mkBool(v, args[0]->type == tInt); } +/* Determine whether the argument is a float. */ +static void prim_isFloat(EvalState & state, const Pos & pos, Value * * args, Value & v) +{ + state.forceValue(*args[0]); + mkBool(v, args[0]->type == tFloat); +} /* Determine whether the argument is a string. */ static void prim_isString(EvalState & state, const Pos & pos, Value * * args, Value & v) @@ -245,11 +252,17 @@ struct CompareValues { bool operator () (const Value * v1, const Value * v2) const { + if (v1->type == tFloat && v2->type == tInt) + return v1->fpoint < v2->integer; + if (v1->type == tInt && v2->type == tFloat) + return v1->integer < v2->fpoint; if (v1->type != v2->type) throw EvalError(format("cannot compare %1% with %2%") % showType(*v1) % showType(*v2)); switch (v1->type) { case tInt: return v1->integer < v2->integer; + case tFloat: + return v1->fpoint < v2->fpoint; case tString: return strcmp(v1->string.s, v2->string.s) < 0; case tPath: @@ -1423,27 +1436,40 @@ static void prim_sort(EvalState & state, const Pos & pos, Value * * args, Value static void prim_add(EvalState & state, const Pos & pos, Value * * args, Value & v) { - mkInt(v, state.forceInt(*args[0], pos) + state.forceInt(*args[1], pos)); + if (args[0]->type == tFloat || args[1]->type == tFloat) + mkFloat(v, state.forceFloat(*args[0], pos) + state.forceFloat(*args[1], pos)); + else + mkInt(v, state.forceInt(*args[0], pos) + state.forceInt(*args[1], pos)); } static void prim_sub(EvalState & state, const Pos & pos, Value * * args, Value & v) { - mkInt(v, state.forceInt(*args[0], pos) - state.forceInt(*args[1], pos)); + if (args[0]->type == tFloat || args[1]->type == tFloat) + mkFloat(v, state.forceFloat(*args[0], pos) - state.forceFloat(*args[1], pos)); + else + mkInt(v, state.forceInt(*args[0], pos) - state.forceInt(*args[1], pos)); } static void prim_mul(EvalState & state, const Pos & pos, Value * * args, Value & v) { - mkInt(v, state.forceInt(*args[0], pos) * state.forceInt(*args[1], pos)); + if (args[0]->type == tFloat || args[1]->type == tFloat) + mkFloat(v, state.forceFloat(*args[0], pos) * state.forceFloat(*args[1], pos)); + else + mkInt(v, state.forceInt(*args[0], pos) * state.forceInt(*args[1], pos)); } static void prim_div(EvalState & state, const Pos & pos, Value * * args, Value & v) { - NixInt i2 = state.forceInt(*args[1], pos); - if (i2 == 0) throw EvalError(format("division by zero, at %1%") % pos); - mkInt(v, state.forceInt(*args[0], pos) / i2); + NixFloat f2 = state.forceFloat(*args[1], pos); + if (f2 == 0) throw EvalError(format("division by zero, at %1%") % pos); + + if (args[0]->type == tFloat || args[1]->type == tFloat) + mkFloat(v, state.forceFloat(*args[0], pos) / state.forceFloat(*args[1], pos)); + else + mkInt(v, state.forceInt(*args[0], pos) / state.forceInt(*args[1], pos)); } @@ -1735,7 +1761,7 @@ void EvalState::createBaseEnv() language feature gets added. It's not necessary to increase it when primops get added, because you can just use `builtins ? primOp' to check. */ - mkInt(v, 3); + mkInt(v, 4); addConstant("__langVersion", v); // Miscellaneous @@ -1752,6 +1778,7 @@ void EvalState::createBaseEnv() addPrimOp("__isFunction", 1, prim_isFunction); addPrimOp("__isString", 1, prim_isString); addPrimOp("__isInt", 1, prim_isInt); + addPrimOp("__isFloat", 1, prim_isFloat); addPrimOp("__isBool", 1, prim_isBool); addPrimOp("__genericClosure", 1, prim_genericClosure); addPrimOp("abort", 1, prim_abort); |