diff options
Diffstat (limited to 'src/libexpr/symbol-table.hh')
-rw-r--r-- | src/libexpr/symbol-table.hh | 77 |
1 files changed, 41 insertions, 36 deletions
diff --git a/src/libexpr/symbol-table.hh b/src/libexpr/symbol-table.hh index 297605295..d0cd841a0 100644 --- a/src/libexpr/symbol-table.hh +++ b/src/libexpr/symbol-table.hh @@ -16,85 +16,90 @@ namespace nix { class Symbol { -private: - const std::string * s; // pointer into SymbolTable - Symbol(const std::string * s) : s(s) { }; friend class SymbolTable; +private: + std::string s; public: - Symbol() : s(0) { }; - - bool operator == (const Symbol & s2) const - { - return s == s2.s; - } + Symbol(std::string_view s) : s(s) { } // FIXME: remove bool operator == (std::string_view s2) const { - return s->compare(s2) == 0; - } - - bool operator != (const Symbol & s2) const - { - return s != s2.s; - } - - bool operator < (const Symbol & s2) const - { - return s < s2.s; + return s == s2; } operator const std::string & () const { - return *s; + return s; } operator const std::string_view () const { - return *s; - } - - bool set() const - { return s; } friend std::ostream & operator << (std::ostream & str, const Symbol & sym); }; +class SymbolIdx +{ + friend class SymbolTable; + +private: + uint32_t id; + + explicit SymbolIdx(uint32_t id): id(id) {} + +public: + SymbolIdx() : id(0) {} + + explicit operator bool() const { return id > 0; } + + bool operator<(const SymbolIdx other) const { return id < other.id; } + bool operator==(const SymbolIdx other) const { return id == other.id; } + bool operator!=(const SymbolIdx other) const { return id != other.id; } +}; + class SymbolTable { private: - std::unordered_map<std::string_view, Symbol> symbols; - std::list<std::string> store; + std::unordered_map<std::string_view, std::pair<const Symbol *, uint32_t>> symbols; + ChunkedVector<Symbol, 8192> store{16}; public: - Symbol create(std::string_view s) + SymbolIdx create(std::string_view s) { // Most symbols are looked up more than once, so we trade off insertion performance // for lookup performance. // TODO: could probably be done more efficiently with transparent Hash and Equals // on the original implementation using unordered_set auto it = symbols.find(s); - if (it != symbols.end()) return it->second; + if (it != symbols.end()) return SymbolIdx(it->second.second + 1); - auto & rawSym = store.emplace_back(s); - return symbols.emplace(rawSym, Symbol(&rawSym)).first->second; + const auto & [rawSym, idx] = store.add(s); + symbols.emplace(rawSym, std::make_pair(&rawSym, idx)); + return SymbolIdx(idx + 1); + } + + const Symbol & operator[](SymbolIdx s) const + { + if (s.id == 0 || s.id > store.size()) + abort(); + return store[s.id - 1]; } size_t size() const { - return symbols.size(); + return store.size(); } size_t totalSize() const; template<typename T> - void dump(T callback) + void dump(T callback) const { - for (auto & s : store) - callback(s); + store.forEach(callback); } }; |