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-rw-r--r--src/libstore/build/derivation-goal.hh379
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diff --git a/src/libstore/build/derivation-goal.hh b/src/libstore/build/derivation-goal.hh
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+++ b/src/libstore/build/derivation-goal.hh
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+#pragma once
+
+#include "parsed-derivations.hh"
+#include "lock.hh"
+#include "local-store.hh"
+#include "goal.hh"
+
+namespace nix {
+
+using std::map;
+
+struct HookInstance;
+
+typedef enum {rpAccept, rpDecline, rpPostpone} HookReply;
+
+/* Unless we are repairing, we don't both to test validity and just assume it,
+ so the choices are `Absent` or `Valid`. */
+enum struct PathStatus {
+ Corrupt,
+ Absent,
+ Valid,
+};
+
+struct InitialOutputStatus {
+ StorePath path;
+ PathStatus status;
+ /* Valid in the store, and additionally non-corrupt if we are repairing */
+ bool isValid() const {
+ return status == PathStatus::Valid;
+ }
+ /* Merely present, allowed to be corrupt */
+ bool isPresent() const {
+ return status == PathStatus::Corrupt
+ || status == PathStatus::Valid;
+ }
+};
+
+struct InitialOutput {
+ bool wanted;
+ std::optional<InitialOutputStatus> known;
+};
+
+class DerivationGoal : public Goal
+{
+private:
+ /* Whether to use an on-disk .drv file. */
+ bool useDerivation;
+
+ /* The path of the derivation. */
+ StorePath drvPath;
+
+ /* The specific outputs that we need to build. Empty means all of
+ them. */
+ StringSet wantedOutputs;
+
+ /* Whether additional wanted outputs have been added. */
+ bool needRestart = false;
+
+ /* Whether to retry substituting the outputs after building the
+ inputs. */
+ bool retrySubstitution;
+
+ /* The derivation stored at drvPath. */
+ std::unique_ptr<BasicDerivation> drv;
+
+ std::unique_ptr<ParsedDerivation> parsedDrv;
+
+ /* The remainder is state held during the build. */
+
+ /* Locks on (fixed) output paths. */
+ PathLocks outputLocks;
+
+ /* All input paths (that is, the union of FS closures of the
+ immediate input paths). */
+ StorePathSet inputPaths;
+
+ std::map<std::string, InitialOutput> initialOutputs;
+
+ /* User selected for running the builder. */
+ std::unique_ptr<UserLock> buildUser;
+
+ /* The process ID of the builder. */
+ Pid pid;
+
+ /* The temporary directory. */
+ Path tmpDir;
+
+ /* The path of the temporary directory in the sandbox. */
+ Path tmpDirInSandbox;
+
+ /* File descriptor for the log file. */
+ AutoCloseFD fdLogFile;
+ std::shared_ptr<BufferedSink> logFileSink, logSink;
+
+ /* Number of bytes received from the builder's stdout/stderr. */
+ unsigned long logSize;
+
+ /* The most recent log lines. */
+ std::list<std::string> logTail;
+
+ std::string currentLogLine;
+ size_t currentLogLinePos = 0; // to handle carriage return
+
+ std::string currentHookLine;
+
+ /* Pipe for the builder's standard output/error. */
+ Pipe builderOut;
+
+ /* Pipe for synchronising updates to the builder namespaces. */
+ Pipe userNamespaceSync;
+
+ /* The mount namespace of the builder, used to add additional
+ paths to the sandbox as a result of recursive Nix calls. */
+ AutoCloseFD sandboxMountNamespace;
+
+ /* On Linux, whether we're doing the build in its own user
+ namespace. */
+ bool usingUserNamespace = true;
+
+ /* The build hook. */
+ std::unique_ptr<HookInstance> hook;
+
+ /* Whether we're currently doing a chroot build. */
+ bool useChroot = false;
+
+ Path chrootRootDir;
+
+ /* RAII object to delete the chroot directory. */
+ std::shared_ptr<AutoDelete> autoDelChroot;
+
+ /* The sort of derivation we are building. */
+ DerivationType derivationType;
+
+ /* Whether to run the build in a private network namespace. */
+ bool privateNetwork = false;
+
+ typedef void (DerivationGoal::*GoalState)();
+ GoalState state;
+
+ /* Stuff we need to pass to initChild(). */
+ struct ChrootPath {
+ Path source;
+ bool optional;
+ ChrootPath(Path source = "", bool optional = false)
+ : source(source), optional(optional)
+ { }
+ };
+ typedef map<Path, ChrootPath> DirsInChroot; // maps target path to source path
+ DirsInChroot dirsInChroot;
+
+ typedef map<string, string> Environment;
+ Environment env;
+
+#if __APPLE__
+ typedef string SandboxProfile;
+ SandboxProfile additionalSandboxProfile;
+#endif
+
+ /* Hash rewriting. */
+ StringMap inputRewrites, outputRewrites;
+ typedef map<StorePath, StorePath> RedirectedOutputs;
+ RedirectedOutputs redirectedOutputs;
+
+ /* The outputs paths used during the build.
+
+ - Input-addressed derivations or fixed content-addressed outputs are
+ sometimes built when some of their outputs already exist, and can not
+ be hidden via sandboxing. We use temporary locations instead and
+ rewrite after the build. Otherwise the regular predetermined paths are
+ put here.
+
+ - Floating content-addressed derivations do not know their final build
+ output paths until the outputs are hashed, so random locations are
+ used, and then renamed. The randomness helps guard against hidden
+ self-references.
+ */
+ OutputPathMap scratchOutputs;
+
+ /* The final output paths of the build.
+
+ - For input-addressed derivations, always the precomputed paths
+
+ - For content-addressed derivations, calcuated from whatever the hash
+ ends up being. (Note that fixed outputs derivations that produce the
+ "wrong" output still install that data under its true content-address.)
+ */
+ OutputPathMap finalOutputs;
+
+ BuildMode buildMode;
+
+ /* If we're repairing without a chroot, there may be outputs that
+ are valid but corrupt. So we redirect these outputs to
+ temporary paths. */
+ StorePathSet redirectedBadOutputs;
+
+ BuildResult result;
+
+ /* The current round, if we're building multiple times. */
+ size_t curRound = 1;
+
+ size_t nrRounds;
+
+ /* Path registration info from the previous round, if we're
+ building multiple times. Since this contains the hash, it
+ allows us to compare whether two rounds produced the same
+ result. */
+ std::map<Path, ValidPathInfo> prevInfos;
+
+ uid_t sandboxUid() { return usingUserNamespace ? 1000 : buildUser->getUID(); }
+ gid_t sandboxGid() { return usingUserNamespace ? 100 : buildUser->getGID(); }
+
+ const static Path homeDir;
+
+ std::unique_ptr<MaintainCount<uint64_t>> mcExpectedBuilds, mcRunningBuilds;
+
+ std::unique_ptr<Activity> act;
+
+ /* Activity that denotes waiting for a lock. */
+ std::unique_ptr<Activity> actLock;
+
+ std::map<ActivityId, Activity> builderActivities;
+
+ /* The remote machine on which we're building. */
+ std::string machineName;
+
+ /* The recursive Nix daemon socket. */
+ AutoCloseFD daemonSocket;
+
+ /* The daemon main thread. */
+ std::thread daemonThread;
+
+ /* The daemon worker threads. */
+ std::vector<std::thread> daemonWorkerThreads;
+
+ /* Paths that were added via recursive Nix calls. */
+ StorePathSet addedPaths;
+
+ /* Recursive Nix calls are only allowed to build or realize paths
+ in the original input closure or added via a recursive Nix call
+ (so e.g. you can't do 'nix-store -r /nix/store/<bla>' where
+ /nix/store/<bla> is some arbitrary path in a binary cache). */
+ bool isAllowed(const StorePath & path)
+ {
+ return inputPaths.count(path) || addedPaths.count(path);
+ }
+
+ friend struct RestrictedStore;
+
+public:
+ DerivationGoal(const StorePath & drvPath,
+ const StringSet & wantedOutputs, Worker & worker,
+ BuildMode buildMode = bmNormal);
+ DerivationGoal(const StorePath & drvPath, const BasicDerivation & drv,
+ const StringSet & wantedOutputs, Worker & worker,
+ BuildMode buildMode = bmNormal);
+ ~DerivationGoal();
+
+ /* Whether we need to perform hash rewriting if there are valid output paths. */
+ bool needsHashRewrite();
+
+ void timedOut(Error && ex) override;
+
+ string key() override;
+
+ void work() override;
+
+ StorePath getDrvPath()
+ {
+ return drvPath;
+ }
+
+ /* Add wanted outputs to an already existing derivation goal. */
+ void addWantedOutputs(const StringSet & outputs);
+
+ BuildResult getResult() { return result; }
+
+private:
+ /* The states. */
+ void getDerivation();
+ void loadDerivation();
+ void haveDerivation();
+ void outputsSubstitutionTried();
+ void gaveUpOnSubstitution();
+ void closureRepaired();
+ void inputsRealised();
+ void tryToBuild();
+ void tryLocalBuild();
+ void buildDone();
+
+ void resolvedFinished();
+
+ /* Is the build hook willing to perform the build? */
+ HookReply tryBuildHook();
+
+ /* Start building a derivation. */
+ void startBuilder();
+
+ /* Fill in the environment for the builder. */
+ void initEnv();
+
+ /* Setup tmp dir location. */
+ void initTmpDir();
+
+ /* Write a JSON file containing the derivation attributes. */
+ void writeStructuredAttrs();
+
+ void startDaemon();
+
+ void stopDaemon();
+
+ /* Add 'path' to the set of paths that may be referenced by the
+ outputs, and make it appear in the sandbox. */
+ void addDependency(const StorePath & path);
+
+ /* Make a file owned by the builder. */
+ void chownToBuilder(const Path & path);
+
+ /* Run the builder's process. */
+ void runChild();
+
+ friend int childEntry(void *);
+
+ /* Check that the derivation outputs all exist and register them
+ as valid. */
+ void registerOutputs();
+
+ /* Check that an output meets the requirements specified by the
+ 'outputChecks' attribute (or the legacy
+ '{allowed,disallowed}{References,Requisites}' attributes). */
+ void checkOutputs(const std::map<std::string, ValidPathInfo> & outputs);
+
+ /* Open a log file and a pipe to it. */
+ Path openLogFile();
+
+ /* Close the log file. */
+ void closeLogFile();
+
+ /* Delete the temporary directory, if we have one. */
+ void deleteTmpDir(bool force);
+
+ /* Callback used by the worker to write to the log. */
+ void handleChildOutput(int fd, const string & data) override;
+ void handleEOF(int fd) override;
+ void flushLine();
+
+ /* Wrappers around the corresponding Store methods that first consult the
+ derivation. This is currently needed because when there is no drv file
+ there also is no DB entry. */
+ std::map<std::string, std::optional<StorePath>> queryPartialDerivationOutputMap();
+ OutputPathMap queryDerivationOutputMap();
+
+ /* Return the set of (in)valid paths. */
+ void checkPathValidity();
+
+ /* Forcibly kill the child process, if any. */
+ void killChild();
+
+ /* Create alternative path calculated from but distinct from the
+ input, so we can avoid overwriting outputs (or other store paths)
+ that already exist. */
+ StorePath makeFallbackPath(const StorePath & path);
+ /* Make a path to another based on the output name along with the
+ derivation hash. */
+ /* FIXME add option to randomize, so we can audit whether our
+ rewrites caught everything */
+ StorePath makeFallbackPath(std::string_view outputName);
+
+ void repairClosure();
+
+ void started();
+
+ void done(
+ BuildResult::Status status,
+ std::optional<Error> ex = {});
+
+ StorePathSet exportReferences(const StorePathSet & storePaths);
+};
+
+}