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-rw-r--r--src/libstore/build/local-derivation-goal.hh209
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diff --git a/src/libstore/build/local-derivation-goal.hh b/src/libstore/build/local-derivation-goal.hh
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+++ b/src/libstore/build/local-derivation-goal.hh
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+#pragma once
+
+#include "derivation-goal.hh"
+#include "local-store.hh"
+
+namespace nix {
+
+struct LocalDerivationGoal : public DerivationGoal
+{
+ LocalStore & getLocalStore();
+
+ /* User selected for running the builder. */
+ std::unique_ptr<UserLock> buildUser;
+
+ /* The process ID of the builder. */
+ Pid pid;
+
+ /* The temporary directory. */
+ Path tmpDir;
+
+ /* The path of the temporary directory in the sandbox. */
+ Path tmpDirInSandbox;
+
+ /* Pipe for the builder's standard output/error. */
+ Pipe builderOut;
+
+ /* Pipe for synchronising updates to the builder namespaces. */
+ Pipe userNamespaceSync;
+
+ /* The mount namespace of the builder, used to add additional
+ paths to the sandbox as a result of recursive Nix calls. */
+ AutoCloseFD sandboxMountNamespace;
+
+ /* On Linux, whether we're doing the build in its own user
+ namespace. */
+ bool usingUserNamespace = true;
+
+ /* Whether we're currently doing a chroot build. */
+ bool useChroot = false;
+
+ Path chrootRootDir;
+
+ /* Whether to give the build more than 1 UID. */
+ bool useUidRange = false;
+
+ /* Whether to make the 'systemd' cgroup controller available to
+ the build. */
+ bool useSystemdCgroup = false;
+
+ /* RAII object to delete the chroot directory. */
+ std::shared_ptr<AutoDelete> autoDelChroot;
+
+ /* Whether to run the build in a private network namespace. */
+ bool privateNetwork = false;
+
+ /* Stuff we need to pass to initChild(). */
+ struct ChrootPath {
+ Path source;
+ bool optional;
+ ChrootPath(Path source = "", bool optional = false)
+ : source(source), optional(optional)
+ { }
+ };
+ typedef map<Path, ChrootPath> DirsInChroot; // maps target path to source path
+ DirsInChroot dirsInChroot;
+
+ typedef map<string, string> Environment;
+ Environment env;
+
+#if __APPLE__
+ typedef string SandboxProfile;
+ SandboxProfile additionalSandboxProfile;
+#endif
+
+ /* Hash rewriting. */
+ StringMap inputRewrites, outputRewrites;
+ typedef map<StorePath, StorePath> RedirectedOutputs;
+ RedirectedOutputs redirectedOutputs;
+
+ /* The outputs paths used during the build.
+
+ - Input-addressed derivations or fixed content-addressed outputs are
+ sometimes built when some of their outputs already exist, and can not
+ be hidden via sandboxing. We use temporary locations instead and
+ rewrite after the build. Otherwise the regular predetermined paths are
+ put here.
+
+ - Floating content-addressed derivations do not know their final build
+ output paths until the outputs are hashed, so random locations are
+ used, and then renamed. The randomness helps guard against hidden
+ self-references.
+ */
+ OutputPathMap scratchOutputs;
+
+ /* Path registration info from the previous round, if we're
+ building multiple times. Since this contains the hash, it
+ allows us to compare whether two rounds produced the same
+ result. */
+ std::map<Path, ValidPathInfo> prevInfos;
+
+ uid_t sandboxUid() { return usingUserNamespace ? (useUidRange ? 0 : 1000) : buildUser->getUID(); }
+ gid_t sandboxGid() { return usingUserNamespace ? (useUidRange ? 0 : 100) : buildUser->getGID(); }
+
+ const static Path homeDir;
+
+ /* The recursive Nix daemon socket. */
+ AutoCloseFD daemonSocket;
+
+ /* The daemon main thread. */
+ std::thread daemonThread;
+
+ /* The daemon worker threads. */
+ std::vector<std::thread> daemonWorkerThreads;
+
+ /* Paths that were added via recursive Nix calls. */
+ StorePathSet addedPaths;
+
+ /* Recursive Nix calls are only allowed to build or realize paths
+ in the original input closure or added via a recursive Nix call
+ (so e.g. you can't do 'nix-store -r /nix/store/<bla>' where
+ /nix/store/<bla> is some arbitrary path in a binary cache). */
+ bool isAllowed(const StorePath & path)
+ {
+ return inputPaths.count(path) || addedPaths.count(path);
+ }
+ bool isAllowed(const DerivedPath & req);
+
+ friend struct RestrictedStore;
+
+ using DerivationGoal::DerivationGoal;
+
+ virtual ~LocalDerivationGoal() override;
+
+ /* Whether we need to perform hash rewriting if there are valid output paths. */
+ bool needsHashRewrite();
+
+ /* The additional states. */
+ void tryLocalBuild() override;
+
+ /* Start building a derivation. */
+ void startBuilder();
+
+ /* Fill in the environment for the builder. */
+ void initEnv();
+
+ /* Setup tmp dir location. */
+ void initTmpDir();
+
+ /* Write a JSON file containing the derivation attributes. */
+ void writeStructuredAttrs();
+
+ void startDaemon();
+
+ void stopDaemon();
+
+ /* Add 'path' to the set of paths that may be referenced by the
+ outputs, and make it appear in the sandbox. */
+ void addDependency(const StorePath & path);
+
+ /* Make a file owned by the builder. */
+ void chownToBuilder(const Path & path);
+
+ int getChildStatus() override;
+
+ /* Run the builder's process. */
+ void runChild();
+
+ /* Check that the derivation outputs all exist and register them
+ as valid. */
+ void registerOutputs() override;
+
+ void signRealisation(Realisation &) override;
+
+ /* Check that an output meets the requirements specified by the
+ 'outputChecks' attribute (or the legacy
+ '{allowed,disallowed}{References,Requisites}' attributes). */
+ void checkOutputs(const std::map<std::string, ValidPathInfo> & outputs);
+
+ /* Close the read side of the logger pipe. */
+ void closeReadPipes() override;
+
+ /* Cleanup hooks for buildDone() */
+ void cleanupHookFinally() override;
+ void cleanupPreChildKill() override;
+ void cleanupPostChildKill() override;
+ bool cleanupDecideWhetherDiskFull() override;
+ void cleanupPostOutputsRegisteredModeCheck() override;
+ void cleanupPostOutputsRegisteredModeNonCheck() override;
+
+ bool isReadDesc(int fd) override;
+
+ /* Delete the temporary directory, if we have one. */
+ void deleteTmpDir(bool force);
+
+ /* Forcibly kill the child process, if any. */
+ void killChild() override;
+
+ /* Create alternative path calculated from but distinct from the
+ input, so we can avoid overwriting outputs (or other store paths)
+ that already exist. */
+ StorePath makeFallbackPath(const StorePath & path);
+ /* Make a path to another based on the output name along with the
+ derivation hash. */
+ /* FIXME add option to randomize, so we can audit whether our
+ rewrites caught everything */
+ StorePath makeFallbackPath(std::string_view outputName);
+};
+
+}