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Diffstat (limited to 'src/libstore/build/local-derivation-goal.hh')
-rw-r--r-- | src/libstore/build/local-derivation-goal.hh | 209 |
1 files changed, 209 insertions, 0 deletions
diff --git a/src/libstore/build/local-derivation-goal.hh b/src/libstore/build/local-derivation-goal.hh new file mode 100644 index 000000000..f69d97e99 --- /dev/null +++ b/src/libstore/build/local-derivation-goal.hh @@ -0,0 +1,209 @@ +#pragma once + +#include "derivation-goal.hh" +#include "local-store.hh" + +namespace nix { + +struct LocalDerivationGoal : public DerivationGoal +{ + LocalStore & getLocalStore(); + + /* User selected for running the builder. */ + std::unique_ptr<UserLock> buildUser; + + /* The process ID of the builder. */ + Pid pid; + + /* The temporary directory. */ + Path tmpDir; + + /* The path of the temporary directory in the sandbox. */ + Path tmpDirInSandbox; + + /* Pipe for the builder's standard output/error. */ + Pipe builderOut; + + /* Pipe for synchronising updates to the builder namespaces. */ + Pipe userNamespaceSync; + + /* The mount namespace of the builder, used to add additional + paths to the sandbox as a result of recursive Nix calls. */ + AutoCloseFD sandboxMountNamespace; + + /* On Linux, whether we're doing the build in its own user + namespace. */ + bool usingUserNamespace = true; + + /* Whether we're currently doing a chroot build. */ + bool useChroot = false; + + Path chrootRootDir; + + /* Whether to give the build more than 1 UID. */ + bool useUidRange = false; + + /* Whether to make the 'systemd' cgroup controller available to + the build. */ + bool useSystemdCgroup = false; + + /* RAII object to delete the chroot directory. */ + std::shared_ptr<AutoDelete> autoDelChroot; + + /* Whether to run the build in a private network namespace. */ + bool privateNetwork = false; + + /* Stuff we need to pass to initChild(). */ + struct ChrootPath { + Path source; + bool optional; + ChrootPath(Path source = "", bool optional = false) + : source(source), optional(optional) + { } + }; + typedef map<Path, ChrootPath> DirsInChroot; // maps target path to source path + DirsInChroot dirsInChroot; + + typedef map<string, string> Environment; + Environment env; + +#if __APPLE__ + typedef string SandboxProfile; + SandboxProfile additionalSandboxProfile; +#endif + + /* Hash rewriting. */ + StringMap inputRewrites, outputRewrites; + typedef map<StorePath, StorePath> RedirectedOutputs; + RedirectedOutputs redirectedOutputs; + + /* The outputs paths used during the build. + + - Input-addressed derivations or fixed content-addressed outputs are + sometimes built when some of their outputs already exist, and can not + be hidden via sandboxing. We use temporary locations instead and + rewrite after the build. Otherwise the regular predetermined paths are + put here. + + - Floating content-addressed derivations do not know their final build + output paths until the outputs are hashed, so random locations are + used, and then renamed. The randomness helps guard against hidden + self-references. + */ + OutputPathMap scratchOutputs; + + /* Path registration info from the previous round, if we're + building multiple times. Since this contains the hash, it + allows us to compare whether two rounds produced the same + result. */ + std::map<Path, ValidPathInfo> prevInfos; + + uid_t sandboxUid() { return usingUserNamespace ? (useUidRange ? 0 : 1000) : buildUser->getUID(); } + gid_t sandboxGid() { return usingUserNamespace ? (useUidRange ? 0 : 100) : buildUser->getGID(); } + + const static Path homeDir; + + /* The recursive Nix daemon socket. */ + AutoCloseFD daemonSocket; + + /* The daemon main thread. */ + std::thread daemonThread; + + /* The daemon worker threads. */ + std::vector<std::thread> daemonWorkerThreads; + + /* Paths that were added via recursive Nix calls. */ + StorePathSet addedPaths; + + /* Recursive Nix calls are only allowed to build or realize paths + in the original input closure or added via a recursive Nix call + (so e.g. you can't do 'nix-store -r /nix/store/<bla>' where + /nix/store/<bla> is some arbitrary path in a binary cache). */ + bool isAllowed(const StorePath & path) + { + return inputPaths.count(path) || addedPaths.count(path); + } + bool isAllowed(const DerivedPath & req); + + friend struct RestrictedStore; + + using DerivationGoal::DerivationGoal; + + virtual ~LocalDerivationGoal() override; + + /* Whether we need to perform hash rewriting if there are valid output paths. */ + bool needsHashRewrite(); + + /* The additional states. */ + void tryLocalBuild() override; + + /* Start building a derivation. */ + void startBuilder(); + + /* Fill in the environment for the builder. */ + void initEnv(); + + /* Setup tmp dir location. */ + void initTmpDir(); + + /* Write a JSON file containing the derivation attributes. */ + void writeStructuredAttrs(); + + void startDaemon(); + + void stopDaemon(); + + /* Add 'path' to the set of paths that may be referenced by the + outputs, and make it appear in the sandbox. */ + void addDependency(const StorePath & path); + + /* Make a file owned by the builder. */ + void chownToBuilder(const Path & path); + + int getChildStatus() override; + + /* Run the builder's process. */ + void runChild(); + + /* Check that the derivation outputs all exist and register them + as valid. */ + void registerOutputs() override; + + void signRealisation(Realisation &) override; + + /* Check that an output meets the requirements specified by the + 'outputChecks' attribute (or the legacy + '{allowed,disallowed}{References,Requisites}' attributes). */ + void checkOutputs(const std::map<std::string, ValidPathInfo> & outputs); + + /* Close the read side of the logger pipe. */ + void closeReadPipes() override; + + /* Cleanup hooks for buildDone() */ + void cleanupHookFinally() override; + void cleanupPreChildKill() override; + void cleanupPostChildKill() override; + bool cleanupDecideWhetherDiskFull() override; + void cleanupPostOutputsRegisteredModeCheck() override; + void cleanupPostOutputsRegisteredModeNonCheck() override; + + bool isReadDesc(int fd) override; + + /* Delete the temporary directory, if we have one. */ + void deleteTmpDir(bool force); + + /* Forcibly kill the child process, if any. */ + void killChild() override; + + /* Create alternative path calculated from but distinct from the + input, so we can avoid overwriting outputs (or other store paths) + that already exist. */ + StorePath makeFallbackPath(const StorePath & path); + /* Make a path to another based on the output name along with the + derivation hash. */ + /* FIXME add option to randomize, so we can audit whether our + rewrites caught everything */ + StorePath makeFallbackPath(std::string_view outputName); +}; + +} |