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-rw-r--r--src/libstore/build/worker.hh74
1 files changed, 37 insertions, 37 deletions
diff --git a/src/libstore/build/worker.hh b/src/libstore/build/worker.hh
index 5af93b49e..a741b2672 100644
--- a/src/libstore/build/worker.hh
+++ b/src/libstore/build/worker.hh
@@ -105,35 +105,59 @@ private:
*/
std::map<StorePath, bool> pathContentsGoodCache;
- void goalFinished(GoalPtr goal, Goal::Finished & f);
- void handleWorkResult(GoalPtr goal, Goal::WorkResult how);
-
-public:
-
- const Activity act;
- const Activity actDerivations;
- const Activity actSubstitutions;
-
/**
* Set if at least one derivation had a BuildError (i.e. permanent
* failure).
*/
- bool permanentFailure;
+ bool permanentFailure = false;
/**
* Set if at least one derivation had a timeout.
*/
- bool timedOut;
+ bool timedOut = false;
/**
* Set if at least one derivation fails with a hash mismatch.
*/
- bool hashMismatch;
+ bool hashMismatch = false;
/**
* Set if at least one derivation is not deterministic in check mode.
*/
- bool checkMismatch;
+ bool checkMismatch = false;
+
+ void goalFinished(GoalPtr goal, Goal::Finished & f);
+ void handleWorkResult(GoalPtr goal, Goal::WorkResult how);
+
+ /**
+ * Put `goal` to sleep until a build slot becomes available (which
+ * might be right away).
+ */
+ void waitForBuildSlot(GoalPtr goal);
+
+ /**
+ * Wait for a few seconds and then retry this goal. Used when
+ * waiting for a lock held by another process. This kind of
+ * polling is inefficient, but POSIX doesn't really provide a way
+ * to wait for multiple locks in the main select() loop.
+ */
+ void waitForAWhile(GoalPtr goal);
+
+ /**
+ * Wake up a goal (i.e., there is something for it to do).
+ */
+ void wakeUp(GoalPtr goal);
+
+ /**
+ * Wait for input to become available.
+ */
+ void waitForInput();
+
+public:
+
+ const Activity act;
+ const Activity actDerivations;
+ const Activity actSubstitutions;
Store & store;
Store & evalStore;
@@ -206,11 +230,6 @@ public:
void removeGoal(GoalPtr goal);
/**
- * Wake up a goal (i.e., there is something for it to do).
- */
- void wakeUp(GoalPtr goal);
-
- /**
* Return the number of local build processes currently running (but not
* remote builds via the build hook).
*/
@@ -234,29 +253,10 @@ public:
void childTerminated(Goal * goal);
/**
- * Put `goal` to sleep until a build slot becomes available (which
- * might be right away).
- */
- void waitForBuildSlot(GoalPtr goal);
-
- /**
- * Wait for a few seconds and then retry this goal. Used when
- * waiting for a lock held by another process. This kind of
- * polling is inefficient, but POSIX doesn't really provide a way
- * to wait for multiple locks in the main select() loop.
- */
- void waitForAWhile(GoalPtr goal);
-
- /**
* Loop until the specified top-level goals have finished.
*/
void run(const Goals & topGoals);
- /**
- * Wait for input to become available.
- */
- void waitForInput();
-
/***
* The exit status in case of failure.
*