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-rw-r--r--src/libstore/build/worker.hh11
1 files changed, 0 insertions, 11 deletions
diff --git a/src/libstore/build/worker.hh b/src/libstore/build/worker.hh
index e1d8e5031..fbb5ad6ec 100644
--- a/src/libstore/build/worker.hh
+++ b/src/libstore/build/worker.hh
@@ -91,11 +91,6 @@ private:
std::map<DrvOutput, std::weak_ptr<DrvOutputSubstitutionGoal>> drvOutputSubstitutionGoals;
/**
- * Goals waiting for busy paths to be unlocked.
- */
- WeakGoals waitingForAnyGoal;
-
- /**
* Goals sleeping for a few seconds (polling a lock).
*/
WeakGoals waitingForAWhile;
@@ -242,12 +237,6 @@ public:
void waitForBuildSlot(GoalPtr goal);
/**
- * Wait for any goal to finish. Pretty indiscriminate way to
- * wait for some resource that some other goal is holding.
- */
- void waitForAnyGoal(GoalPtr goal);
-
- /**
* Wait for a few seconds and then retry this goal. Used when
* waiting for a lock held by another process. This kind of
* polling is inefficient, but POSIX doesn't really provide a way