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-rw-r--r--src/libstore/local-store.cc171
-rw-r--r--src/libstore/local-store.hh35
-rw-r--r--src/libstore/sqlite.cc139
-rw-r--r--src/libstore/sqlite.hh83
4 files changed, 224 insertions, 204 deletions
diff --git a/src/libstore/local-store.cc b/src/libstore/local-store.cc
index 3b86f9b8a..789eff68a 100644
--- a/src/libstore/local-store.cc
+++ b/src/libstore/local-store.cc
@@ -36,177 +36,6 @@
namespace nix {
-MakeError(SQLiteError, Error);
-MakeError(SQLiteBusy, SQLiteError);
-
-
-[[noreturn]] static void throwSQLiteError(sqlite3 * db, const format & f)
-{
- int err = sqlite3_errcode(db);
- if (err == SQLITE_BUSY || err == SQLITE_PROTOCOL) {
- if (err == SQLITE_PROTOCOL)
- printMsg(lvlError, "warning: SQLite database is busy (SQLITE_PROTOCOL)");
- else {
- static bool warned = false;
- if (!warned) {
- printMsg(lvlError, "warning: SQLite database is busy");
- warned = true;
- }
- }
- /* Sleep for a while since retrying the transaction right away
- is likely to fail again. */
-#if HAVE_NANOSLEEP
- struct timespec t;
- t.tv_sec = 0;
- t.tv_nsec = (random() % 100) * 1000 * 1000; /* <= 0.1s */
- nanosleep(&t, 0);
-#else
- sleep(1);
-#endif
- throw SQLiteBusy(format("%1%: %2%") % f.str() % sqlite3_errmsg(db));
- }
- else
- throw SQLiteError(format("%1%: %2%") % f.str() % sqlite3_errmsg(db));
-}
-
-
-/* Convenience function for retrying a SQLite transaction when the
- database is busy. */
-template<typename T>
-T retrySQLite(std::function<T()> fun)
-{
- while (true) {
- try {
- return fun();
- } catch (SQLiteBusy & e) {
- }
- }
-}
-
-
-SQLite::~SQLite()
-{
- try {
- if (db && sqlite3_close(db) != SQLITE_OK)
- throwSQLiteError(db, "closing database");
- } catch (...) {
- ignoreException();
- }
-}
-
-
-void SQLiteStmt::create(sqlite3 * db, const string & s)
-{
- checkInterrupt();
- assert(!stmt);
- if (sqlite3_prepare_v2(db, s.c_str(), -1, &stmt, 0) != SQLITE_OK)
- throwSQLiteError(db, "creating statement");
- this->db = db;
-}
-
-
-void SQLiteStmt::reset()
-{
- assert(stmt);
- /* Note: sqlite3_reset() returns the error code for the most
- recent call to sqlite3_step(). So ignore it. */
- sqlite3_reset(stmt);
- curArg = 1;
-}
-
-
-SQLiteStmt::~SQLiteStmt()
-{
- try {
- if (stmt && sqlite3_finalize(stmt) != SQLITE_OK)
- throwSQLiteError(db, "finalizing statement");
- } catch (...) {
- ignoreException();
- }
-}
-
-
-void SQLiteStmt::bind(const string & value)
-{
- if (sqlite3_bind_text(stmt, curArg++, value.c_str(), -1, SQLITE_TRANSIENT) != SQLITE_OK)
- throwSQLiteError(db, "binding argument");
-}
-
-
-void SQLiteStmt::bind(int value)
-{
- if (sqlite3_bind_int(stmt, curArg++, value) != SQLITE_OK)
- throwSQLiteError(db, "binding argument");
-}
-
-
-void SQLiteStmt::bind64(long long value)
-{
- if (sqlite3_bind_int64(stmt, curArg++, value) != SQLITE_OK)
- throwSQLiteError(db, "binding argument");
-}
-
-
-void SQLiteStmt::bind()
-{
- if (sqlite3_bind_null(stmt, curArg++) != SQLITE_OK)
- throwSQLiteError(db, "binding argument");
-}
-
-
-/* Helper class to ensure that prepared statements are reset when
- leaving the scope that uses them. Unfinished prepared statements
- prevent transactions from being aborted, and can cause locks to be
- kept when they should be released. */
-struct SQLiteStmtUse
-{
- SQLiteStmt & stmt;
- SQLiteStmtUse(SQLiteStmt & stmt) : stmt(stmt)
- {
- stmt.reset();
- }
- ~SQLiteStmtUse()
- {
- try {
- stmt.reset();
- } catch (...) {
- ignoreException();
- }
- }
-};
-
-
-struct SQLiteTxn
-{
- bool active;
- sqlite3 * db;
-
- SQLiteTxn(sqlite3 * db) : active(false) {
- this->db = db;
- if (sqlite3_exec(db, "begin;", 0, 0, 0) != SQLITE_OK)
- throwSQLiteError(db, "starting transaction");
- active = true;
- }
-
- void commit()
- {
- if (sqlite3_exec(db, "commit;", 0, 0, 0) != SQLITE_OK)
- throwSQLiteError(db, "committing transaction");
- active = false;
- }
-
- ~SQLiteTxn()
- {
- try {
- if (active && sqlite3_exec(db, "rollback;", 0, 0, 0) != SQLITE_OK)
- throwSQLiteError(db, "aborting transaction");
- } catch (...) {
- ignoreException();
- }
- }
-};
-
-
void checkStoreNotSymlink()
{
if (getEnv("NIX_IGNORE_SYMLINK_STORE") == "1") return;
diff --git a/src/libstore/local-store.hh b/src/libstore/local-store.hh
index c7ea9e503..e8c7ff4c4 100644
--- a/src/libstore/local-store.hh
+++ b/src/libstore/local-store.hh
@@ -1,15 +1,12 @@
#pragma once
+#include "sqlite.hh"
#include <string>
#include <unordered_set>
+#include "pathlocks.hh"
#include "store-api.hh"
#include "util.hh"
-#include "pathlocks.hh"
-
-
-class sqlite3;
-class sqlite3_stmt;
namespace nix {
@@ -52,34 +49,6 @@ struct RunningSubstituter
};
-/* Wrapper object to close the SQLite database automatically. */
-struct SQLite
-{
- sqlite3 * db;
- SQLite() { db = 0; }
- ~SQLite();
- operator sqlite3 * () { return db; }
-};
-
-
-/* Wrapper object to create and destroy SQLite prepared statements. */
-struct SQLiteStmt
-{
- sqlite3 * db;
- sqlite3_stmt * stmt;
- unsigned int curArg;
- SQLiteStmt() { stmt = 0; }
- void create(sqlite3 * db, const string & s);
- void reset();
- ~SQLiteStmt();
- operator sqlite3_stmt * () { return stmt; }
- void bind(const string & value);
- void bind(int value);
- void bind64(long long value);
- void bind();
-};
-
-
class LocalStore : public LocalFSStore
{
private:
diff --git a/src/libstore/sqlite.cc b/src/libstore/sqlite.cc
new file mode 100644
index 000000000..8646ff5b1
--- /dev/null
+++ b/src/libstore/sqlite.cc
@@ -0,0 +1,139 @@
+#include "sqlite.hh"
+#include "util.hh"
+
+#include <sqlite3.h>
+
+namespace nix {
+
+[[noreturn]] void throwSQLiteError(sqlite3 * db, const format & f)
+{
+ int err = sqlite3_errcode(db);
+ if (err == SQLITE_BUSY || err == SQLITE_PROTOCOL) {
+ if (err == SQLITE_PROTOCOL)
+ printMsg(lvlError, "warning: SQLite database is busy (SQLITE_PROTOCOL)");
+ else {
+ static bool warned = false;
+ if (!warned) {
+ printMsg(lvlError, "warning: SQLite database is busy");
+ warned = true;
+ }
+ }
+ /* Sleep for a while since retrying the transaction right away
+ is likely to fail again. */
+#if HAVE_NANOSLEEP
+ struct timespec t;
+ t.tv_sec = 0;
+ t.tv_nsec = (random() % 100) * 1000 * 1000; /* <= 0.1s */
+ nanosleep(&t, 0);
+#else
+ sleep(1);
+#endif
+ throw SQLiteBusy(format("%1%: %2%") % f.str() % sqlite3_errmsg(db));
+ }
+ else
+ throw SQLiteError(format("%1%: %2%") % f.str() % sqlite3_errmsg(db));
+}
+
+SQLite::~SQLite()
+{
+ try {
+ if (db && sqlite3_close(db) != SQLITE_OK)
+ throwSQLiteError(db, "closing database");
+ } catch (...) {
+ ignoreException();
+ }
+}
+
+void SQLiteStmt::create(sqlite3 * db, const string & s)
+{
+ checkInterrupt();
+ assert(!stmt);
+ if (sqlite3_prepare_v2(db, s.c_str(), -1, &stmt, 0) != SQLITE_OK)
+ throwSQLiteError(db, "creating statement");
+ this->db = db;
+}
+
+void SQLiteStmt::reset()
+{
+ assert(stmt);
+ /* Note: sqlite3_reset() returns the error code for the most
+ recent call to sqlite3_step(). So ignore it. */
+ sqlite3_reset(stmt);
+ curArg = 1;
+}
+
+SQLiteStmt::~SQLiteStmt()
+{
+ try {
+ if (stmt && sqlite3_finalize(stmt) != SQLITE_OK)
+ throwSQLiteError(db, "finalizing statement");
+ } catch (...) {
+ ignoreException();
+ }
+}
+
+void SQLiteStmt::bind(const string & value)
+{
+ if (sqlite3_bind_text(stmt, curArg++, value.c_str(), -1, SQLITE_TRANSIENT) != SQLITE_OK)
+ throwSQLiteError(db, "binding argument");
+}
+
+void SQLiteStmt::bind(int value)
+{
+ if (sqlite3_bind_int(stmt, curArg++, value) != SQLITE_OK)
+ throwSQLiteError(db, "binding argument");
+}
+
+void SQLiteStmt::bind64(long long value)
+{
+ if (sqlite3_bind_int64(stmt, curArg++, value) != SQLITE_OK)
+ throwSQLiteError(db, "binding argument");
+}
+
+void SQLiteStmt::bind()
+{
+ if (sqlite3_bind_null(stmt, curArg++) != SQLITE_OK)
+ throwSQLiteError(db, "binding argument");
+}
+
+SQLiteStmtUse::SQLiteStmtUse(SQLiteStmt & stmt)
+ : stmt(stmt)
+{
+ stmt.reset();
+}
+
+SQLiteStmtUse::~SQLiteStmtUse()
+{
+ try {
+ stmt.reset();
+ } catch (...) {
+ ignoreException();
+ }
+}
+
+SQLiteTxn::SQLiteTxn(sqlite3 * db)
+{
+ this->db = db;
+ if (sqlite3_exec(db, "begin;", 0, 0, 0) != SQLITE_OK)
+ throwSQLiteError(db, "starting transaction");
+ active = true;
+}
+
+void SQLiteTxn::commit()
+{
+ if (sqlite3_exec(db, "commit;", 0, 0, 0) != SQLITE_OK)
+ throwSQLiteError(db, "committing transaction");
+ active = false;
+}
+
+SQLiteTxn::~SQLiteTxn()
+{
+ try {
+ if (active && sqlite3_exec(db, "rollback;", 0, 0, 0) != SQLITE_OK)
+ throwSQLiteError(db, "aborting transaction");
+ } catch (...) {
+ ignoreException();
+ }
+}
+
+}
diff --git a/src/libstore/sqlite.hh b/src/libstore/sqlite.hh
new file mode 100644
index 000000000..0abdb7463
--- /dev/null
+++ b/src/libstore/sqlite.hh
@@ -0,0 +1,83 @@
+#pragma once
+
+#include <functional>
+#include <string>
+
+#include "types.hh"
+
+class sqlite3;
+class sqlite3_stmt;
+
+namespace nix {
+
+/* RAII wrapper to close a SQLite database automatically. */
+struct SQLite
+{
+ sqlite3 * db;
+ SQLite() { db = 0; }
+ ~SQLite();
+ operator sqlite3 * () { return db; }
+};
+
+/* RAII wrapper to create and destroy SQLite prepared statements. */
+struct SQLiteStmt
+{
+ sqlite3 * db;
+ sqlite3_stmt * stmt;
+ unsigned int curArg;
+ SQLiteStmt() { stmt = 0; }
+ void create(sqlite3 * db, const std::string & s);
+ void reset();
+ ~SQLiteStmt();
+ operator sqlite3_stmt * () { return stmt; }
+ void bind(const std::string & value);
+ void bind(int value);
+ void bind64(long long value);
+ void bind();
+};
+
+/* Helper class to ensure that prepared statements are reset when
+ leaving the scope that uses them. Unfinished prepared statements
+ prevent transactions from being aborted, and can cause locks to be
+ kept when they should be released. */
+struct SQLiteStmtUse
+{
+ SQLiteStmt & stmt;
+ SQLiteStmtUse(SQLiteStmt & stmt);
+ ~SQLiteStmtUse();
+};
+
+/* RAII helper that ensures transactions are aborted unless explicitly
+ committed. */
+struct SQLiteTxn
+{
+ bool active = false;
+ sqlite3 * db;
+
+ SQLiteTxn(sqlite3 * db);
+
+ void commit();
+
+ ~SQLiteTxn();
+};
+
+
+MakeError(SQLiteError, Error);
+MakeError(SQLiteBusy, SQLiteError);
+
+[[noreturn]] void throwSQLiteError(sqlite3 * db, const format & f);
+
+/* Convenience function for retrying a SQLite transaction when the
+ database is busy. */
+template<typename T>
+T retrySQLite(std::function<T()> fun)
+{
+ while (true) {
+ try {
+ return fun();
+ } catch (SQLiteBusy & e) {
+ }
+ }
+}
+
+}