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-rw-r--r--src/libexpr/eval.cc1
-rw-r--r--src/libexpr/eval.hh2
-rw-r--r--src/libexpr/primops.cc16
3 files changed, 10 insertions, 9 deletions
diff --git a/src/libexpr/eval.cc b/src/libexpr/eval.cc
index 814c19efc..4c448ff51 100644
--- a/src/libexpr/eval.cc
+++ b/src/libexpr/eval.cc
@@ -136,6 +136,7 @@ EvalState::EvalState()
, sType(symbols.create("type"))
, sMeta(symbols.create("meta"))
, sName(symbols.create("name"))
+ , sValue(symbols.create("value"))
, sSystem(symbols.create("system"))
, sOverrides(symbols.create("__overrides"))
, sOutputs(symbols.create("outputs"))
diff --git a/src/libexpr/eval.hh b/src/libexpr/eval.hh
index b896137a6..cac8af877 100644
--- a/src/libexpr/eval.hh
+++ b/src/libexpr/eval.hh
@@ -93,7 +93,7 @@ class EvalState
public:
SymbolTable symbols;
- const Symbol sWith, sOutPath, sDrvPath, sType, sMeta, sName,
+ const Symbol sWith, sOutPath, sDrvPath, sType, sMeta, sName, sValue,
sSystem, sOverrides, sOutputs, sOutputName, sIgnoreNulls;
Symbol sDerivationNix;
diff --git a/src/libexpr/primops.cc b/src/libexpr/primops.cc
index cfd669d26..214bf8b99 100644
--- a/src/libexpr/primops.cc
+++ b/src/libexpr/primops.cc
@@ -277,10 +277,10 @@ static void prim_tryEval(EvalState & state, Value * * args, Value & v)
state.mkAttrs(v, 2);
try {
state.forceValue(*args[0]);
- v.attrs->push_back(Attr(state.symbols.create("value"), args[0]));
+ v.attrs->push_back(Attr(state.sValue, args[0]));
mkBool(*state.allocAttr(v, state.symbols.create("success")), true);
} catch (AssertionError & e) {
- mkBool(*state.allocAttr(v, state.symbols.create("value")), false);
+ mkBool(*state.allocAttr(v, state.sValue), false);
mkBool(*state.allocAttr(v, state.symbols.create("success")), false);
}
v.attrs->sort();
@@ -810,7 +810,8 @@ static void prim_removeAttrs(EvalState & state, Value * * args, Value & v)
/* Builds a set from a list specifying (name, value) pairs. To be
precise, a list [{name = "name1"; value = value1;} ... {name =
"nameN"; value = valueN;}] is transformed to {name1 = value1;
- ... nameN = valueN;}. */
+ ... nameN = valueN;}. In case of duplicate occurences of the same
+ name, the first takes precedence. */
static void prim_listToAttrs(EvalState & state, Value * * args, Value & v)
{
state.forceList(*args[0]);
@@ -828,16 +829,15 @@ static void prim_listToAttrs(EvalState & state, Value * * args, Value & v)
throw TypeError("`name' attribute missing in a call to `listToAttrs'");
string name = state.forceStringNoCtx(*j->value);
- Bindings::iterator j2 = v2.attrs->find(state.symbols.create("value"));
- if (j2 == v2.attrs->end())
- throw TypeError("`value' attribute missing in a call to `listToAttrs'");
-
Symbol sym = state.symbols.create(name);
if (seen.find(sym) == seen.end()) {
+ Bindings::iterator j2 = v2.attrs->find(state.symbols.create(state.sValue));
+ if (j2 == v2.attrs->end())
+ throw TypeError("`value' attribute missing in a call to `listToAttrs'");
+
v.attrs->push_back(Attr(sym, j2->value, j2->pos));
seen.insert(sym);
}
- /* !!! Throw an error if `name' already exists? */
}
v.attrs->sort();