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2021-06-23Apply OS checks to host platform, not buildAlyssa Ross
Previously, the build system used uname(1) output when it wanted to check the operating system it was being built for, which meant that it didn't take into-account cross-compilation when the build and host operating systems were different. To fix this, instead of consulting uname output, we consult the host triple, specifically the third "kernel" part. For "kernel"s with stable ABIs, like Linux or Cygwin, we can use a simple ifeq to test whether we're compiling for that system, but for other platforms, like Darwin, FreeBSD, or Solaris, we have to use a more complicated check to take into account the version numbers at the end of the "kernel"s. I couldn't find a way to just strip these version numbers in GNU Make without shelling out, which would be even more ugly IMO. Because these checks differ between kernels, and the patsubst ones are quite fiddly, I've added variables for each host OS we might want to check to make them easier to reuse.
2021-06-01Only link with libdl on LinuxAlyssa Ross
Linux is (as far as I know) the only mainstream operating system that requires linking with libdl for dlopen. On BSD, libdl doesn't exist, so on non-FreeBSD BSDs linking will currently fail. On macOS, it's apparently just a symlink to libSystem (macOS libc), presumably present for compatibility with things that assume Linux. So the right thing to do here is to only add -ldl on Linux, not to add it for everything that isn't FreeBSD.
2020-12-03Remove 'dist' targetEelco Dolstra
We're not producing source tarballs anymore so this has been bitrotting.
2020-05-08make check: Run unit testsEelco Dolstra
2019-12-10Make the Store API more type-safeEelco Dolstra
Most functions now take a StorePath argument rather than a Path (which is just an alias for std::string). The StorePath constructor ensures that the path is syntactically correct (i.e. it looks like <store-dir>/<base32-hash>-<name>). Similarly, functions like buildPaths() now take a StorePathWithOutputs, rather than abusing Path by adding a '!<outputs>' suffix. Note that the StorePath type is implemented in Rust. This involves some hackery to allow Rust values to be used directly in C++, via a helper type whose destructor calls the Rust type's drop() function. The main issue is the dynamic nature of C++ move semantics: after we have moved a Rust value, we should not call the drop function on the original value. So when we move a value, we set the original value to bitwise zero, and the destructor only calls drop() if the value is not bitwise zero. This should be sufficient for most types. Also lots of minor cleanups to the C++ API to make it more modern (e.g. using std::optional and std::string_view in some places).
2019-12-10Update to async/await-enabled tokioEelco Dolstra
2019-12-10Add base32 encoder/decoderEelco Dolstra
2019-12-10Move stuff aroundEelco Dolstra
2019-12-10Use rustlsEelco Dolstra
In particular, this enables HTTP/2 support in reqwest, which is a lot more efficient.
2019-12-10Basic BinaryCacheStore implementation using async RustEelco Dolstra
2019-11-29Make libnixrust a dynamic libraryEelco Dolstra
This is a hack to fix the build on macOS, which was failing because libnixrust.a contains compiler builtins that clash with libclang_rt.osx.a. There's probably a better solution... https://hydra.nixos.org/build/107473280
2019-11-27make clean: Delete nix-rust/targetEelco Dolstra
2019-11-27When OPTIMIZE=0, build rust code in debug modeEelco Dolstra
2019-11-26-Z offline -> --offlineEelco Dolstra
2019-11-26Only pass '-Z offline' to cargo if we have a vendor directoryEelco Dolstra
2019-11-26Include cargo dependencies in the Nix tarballEelco Dolstra
2019-11-26Add some Rust codeEelco Dolstra