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with the prepatory work done this mostly means turning plain pointers
into unique_ptrs, with all the associated churn that necessitates. we
might want to change some of these to box_ptrs at some point as well,
but that would be a semantic change that isn't fully appropriate yet.
Change-Id: I0c238c118617420650432f4ed45569baa3e3f413
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storing a pointer only adds an unnecessary indirection at runtime.
Change-Id: If06dd05effdf1ccb0df0873580f50c775608925d
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now that destructors are hooked up we want to give the C skeleton every
real chance to actually run them. since bison does not call destructors
on values that have been passed to semantic actions even when an action
causes an abort we will also have to delete some things manually still.
Change-Id: Ia22bdaa9e969b74e17a6c496e35e6c2d86b7d750
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we now keep not a table of all positions, but a table of all origins and
their sizes. position indices are now direct pointers into the virtual
concatenation of all parsed contents. this slightly reduces memory usage
and time spent in the parser, at the cost of not being able to report
positions if the total input size exceeds 4GiB. this limit is not unique
to nix though, rustc and clang also limit their input to 4GiB (although
at least clang refuses to process inputs that are larger, we will not).
this new 4GiB limit probably will not cause any problems for quite a
while, all of nixpkgs together is less than 100MiB in size and already
needs over 700MiB of memory and multiple seconds just to parse. 4GiB
worth of input will easily take multiple minutes and over 30GiB of
memory without even evaluating anything. if problems *do* arise we can
probably recover the old table-based system by adding some tracking to
Pos::Origin (or increasing the size of PosIdx outright), but for time
being this looks like more complexity than it's worth.
since we now need to read the entire input again to determine the
line/column of a position we'll make unsafeGetAttrPos slightly lazy:
mostly the set it returns is only used to determine the file of origin
of an attribute, not its exact location. the thunks do not add
measurable runtime overhead.
notably this change is necessary to allow changing the parser since
apparently nothing supports nix's very idiosyncratic line ending choice
of "anything goes", making it very hard to calculate line/column
positions in the parser (while byte offsets are very easy).
(cherry picked from commit 5d9fdab3de0ee17c71369ad05806b9ea06dfceda)
Change-Id: Ie0b2430cb120c09097afa8c0101884d94f4bbf34
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diagnose attr duplication at the path the duplication was detected, not
at the path the current attribute wanted to place. doing the latter is
only correct if a leaf attribute was duplicated, not if an attrpath was
set to a non-attrset in one binding and a (potentially implied) attrset
in another binding.
fixes #124
Change-Id: Ic4aa9cc12a9874d4e7897c6f64408f10aa36fc82
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it's no longer widely used and has a rather confusing meaning now that
inherit-from is handled very differently.
(cherry picked from commit 1cd87b7042d14aae1fafa47b1c28db4c5bd20de7)
Change-Id: I90bbebddf06762960d8ca4f621cf042ce8ae83f9
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desugaring inherit-from to syntactic duplication of the source expr also
duplicates side effects of the source expr (such as trace calls) and
expensive computations (such as derivationStrict).
(cherry picked from commit cefd0302b55b3360dbca59cfcb4bf6a750d6cdcf)
Change-Id: Iff519f991adef2e51683ba2c552d37a3df7a179e
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(cherry picked from commit c66ee57edc6cac3571bfbf77d0c0ea4d25b4e805)
Change-Id: Ie8606a8b2f5946c87dd4d16b7b46203e199a4cc1
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Cleanup `fmt.hh`
(cherry picked from commit 47a1dbb4b8e7913cbb9b4d604728b912e76e4ca0)
Change-Id: Id076a45cb39652f437fe3f8bda10c310a9894777
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While preparing PRs like #9753, I've had to change error messages in
dozens of code paths. It would be nice if instead of
EvalError("expected 'boolean' but found '%1%'", showType(v))
we could write
TypeError(v, "boolean")
or similar. Then, changing the error message could be a mechanical
refactor with the compiler pointing out places the constructor needs to
be changed, rather than the error-prone process of grepping through the
codebase. Structured errors would also help prevent the "same" error
from having multiple slightly different messages, and could be a first
step towards error codes / an error index.
This PR reworks the exception infrastructure in `libexpr` to
support exception types with different constructor signatures than
`BaseError`. Actually refactoring the exceptions to use structured data
will come in a future PR (this one is big enough already, as it has to
touch every exception in `libexpr`).
The core design is in `eval-error.hh`. Generally, errors like this:
state.error("'%s' is not a string", getAttrPathStr())
.debugThrow<TypeError>()
are transformed like this:
state.error<TypeError>("'%s' is not a string", getAttrPathStr())
.debugThrow()
The type annotation has moved from `ErrorBuilder::debugThrow` to
`EvalState::error`.
(cherry picked from commit c6a89c1a1659b31694c0fbcd21d78a6dd521c732)
Change-Id: Iced91ba4e00ca9e801518071fb43798936cbd05a
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(cherry picked from commit 365b831e6f290c733da6879dae871dada343a1eb)
Change-Id: Ife3d269d2f87d6e3fe8a348995019dfc08ac75eb
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these symbols are used a *lot*, so it makes sense to cache them. this
mostly increases clarity of the code (however clear one may wish to call
the parser desugaring here), but it also provides a small performance
benefit.
(cherry picked from commit 09a1128d9e2ff0ae6176784938047350d6f8a782)
Change-Id: I73d9f66be4555168e048cb2d542277251580c2d1
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there's no reason the parser itself should be doing semantic analysis
like bindVars. split this bit apart (retaining the previous name in
EvalState) and have the parser really do *only* parsing, decoupled from
EvalState.
(cherry picked from commit b596cc9e7960b9256bcd557334d81e9d555be5a2)
Change-Id: I481a7623afc783e9d28a6eb4627552cf8a780986
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most instances of this being used do not refer to the "current"
position, sometimes not even to one reasonably close by. it could also
be called `makePos` instead, but `at` seems clear in context.
(cherry picked from commit 835a6c7bcfd0b22acc16f31de5fc7bb650d52017)
Change-Id: I17cab8a6cc14cac5b64624431957bfcf04140809
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ParserState better describes what this struct really is. the parser
really does modify its state (most notably position and symbol tables),
so calling it that rather than obliquely "data" (which implies being
input only) makes sense.
(cherry picked from commit 007605616477f4f0d8a0064c375b1d3cf6188ac5)
Change-Id: I92feaec796530e1d4d0f7d4fba924229591cea95
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