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Pass this around instead of `Source &` and `Sink &` directly. This will
give us something to put the protocol version on once the time comes.
To do this ergonomically, we need to expose `RemoteStore::Connection`,
so do that too. Give it some more API docs while we are at it.
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See API docs on that struct for why. The pasing as as template argument
doesn't yet happen in that commit, but will instead happen in later
commit.
Also make `WorkerOp` (now `Op`) and enum struct. This led us to catch
that two operations were not handled!
Co-authored-by: Robert Hensing <roberth@users.noreply.github.com>
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This is generally a fine practice: Putting implementations in headers
makes them harder to read and slows compilation. Unfortunately it is
necessary for templates, but we can ameliorate that by putting them in a
separate header. Only files which need to instantiate those templates
will need to include the header with the implementation; the rest can
just include the declaration.
This is now documenting in the contributing guide.
Also, it just happens that these polymorphic serializers are the
protocol agnostic ones. (Worker and serve protocol have the same logic
for these container types.) This means by doing this general template
cleanup, we are also getting a head start on better indicating which
code is protocol-specific and which code is shared between protocols.
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This is the more typically way to do [Argument-dependent
lookup](https://en.cppreference.com/w/cpp/language/adl)-leveraging
generic serializers in C++. It makes the relationship between the `read`
and `write` methods more clear and rigorous, and also looks more
familiar to users coming from other languages that do not have C++'s
libertine ad-hoc overloading.
I am returning to this because during the review in
https://github.com/NixOS/nix/pull/6223, it came up as something that
would make the code easier to read --- easier today hopefully already,
but definitely easier if we were have multiple codified protocols with
code sharing between them as that PR seeks to accomplish.
If I recall correctly, the main criticism of this the first time around
(in 2020) was that having to specify the type when writing, e.g.
`WorkerProto<MyType>::write`, was too verbose and cumbersome. This is
now addressed with the `workerProtoWrite` wrapper function.
This method is also the way `nlohmann::json`, which we have used for a
number of years now, does its serializers, for what its worth.
This reverts commit 45a0ed82f089158a79c8c25ef844c55e4a74fc35. That
commit in turn reverted 9ab07e99f527d1fa3adfa02839da477a1528d64b.
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These items are not templates, and they declared in
`worker-protocol.hh`; therefore they should live in a
`worker-protocol.cc`.
Anything else needlessly diverges from convention. After all, it is not
like this code is only used in `remote-store.cc`; it is also used in
`daemon.cc`. There is no good reason to place it with the client
implementation or the server implementation when it used equally by
both.
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I suppose we can use `dynamic-derivations` for the few things we neeed.
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Shuffle `BuildResult` data definition, make state machine clearer, introduce `SingleDrvOutputs`
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Introduce `StoreReferences` and `ContentAddressWithReferences`
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In many cases we are dealing with a collection of realisations, they are
all outputs of the same derivation. In that case, we don't need
"derivation hashes modulos" to be part of our map key, because the
output names alone will be unique. Those hashes are still part of the
realisation proper, so we aren't loosing any information, we're just
"normalizing our schema" by narrowing the "primary key".
Besides making our data model a bit "tighter" this allows us to avoid a
double `for` loop in `DerivationGoal::waiteeDone`. The inner `for` loop
was previously just to select the output we cared about without knowing
its hash. Now we can just select the output by name directly.
Note that neither protocol is changed as part of this: we are still
transferring `DrvOutputs` over the wire for `BuildResult`s. I would only
consider revising this once #6223 is merged, and we can mention protocol
versions inside factored-out serialization logic. Until then it is
better not change anything because it would come a the cost of code
reuse.
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In https://github.com/NixOS/nix/pull/6311#discussion_r834863823, I
realized since derivation goals' wanted outputs can "grow" due to
overlapping dependencies (See `DerivationGoal::addWantedOutputs`, called
by `Worker::makeDerivationGoalCommon`), the previous bug fix had an
unfortunate side effect of causing more pointless rebuilds.
In paticular, we have this situation:
1. Goal made from `DerivedPath::Built { foo, {a} }`.
2. Goal gives on on substituting, starts building.
3. Goal made from `DerivedPath::Built { foo, {b} }`, in fact is just
modified original goal.
4. Though the goal had gotten as far as building, so all outputs were
going to be produced, `addWantedOutputs` no longer knows that and so
the goal is flagged to be restarted.
This might sound far-fetched with input-addressed drvs, where we usually
basically have all our goals "planned out" before we start doing
anything, but with CA derivation goals and especially RFC 92, where *drv
resolution* means goals are created after some building is completed, it
is more likely to happen.
So the first thing to do was restore the clearing of `wantedOutputs` we
used to do, and then filter the outputs in `buildPathsWithResults` to
only get the ones we care about.
But fix also has its own side effect in that the `DerivedPath` in the
`BuildResult` in `DerivationGoal` cannot be trusted; it is merely the
*first* `DerivedPath` for which this goal was originally created.
To remedy this, I made `BuildResult` be like it was before, and instead
made `KeyedBuildResult` be a subclass wit the path. Only
`buildPathsWithResults` returns `KeyedBuildResult`s, everything else
just becomes like it was before, where the "key" is unambiguous from
context.
I think separating the "primary key" field(s) from the other fields is
good practical in general anyways. (I would like to do the same thing
for `ValidPathInfo`.) Among other things, it allows constructions like
`std::map<Key, ThingWithKey>` where doesn't contain duplicate keys and
just precludes the possibility of those duplicate keys being out of
sync.
We might leverage the above someday to overload `buildPathsWithResults`
to take a *set* of return a *map* per the above.
-----
Unfortunately, we need to avoid C++20 strictness on designated
initializers.
(BTW
https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2021/p2287r1.html
this offers some new syntax for this use-case. Hopefully this will be
adopted and we can eventually use it.)
No having that yet, maybe it would be better to not make
`KeyedBuildResult` a subclass to just avoid this.
Co-authored-by: Robert Hensing <roberth@users.noreply.github.com>
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As requested by @roberth, it is good to call out the specific instances
we care about, which is `!` for the RPC protocols, and `^` for humans.
This doesn't take advantage of parametricity as much, but since the
human and computer interfaces are good to decouple anyways (we don't
care if they drift further apart over time in the slightest) some
separation and slight duplication is fine.
Also, unit test both round trips.
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This function returns true or false depending on whether the Nix client
is trusted or not. Mostly relevant when speaking to a remote store with
a daemon.
We include this information in `nix ping store` and `nix doctor`
Co-Authored-By: John Ericson <John.Ericson@Obsidian.Systems>
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We weren't because this ancient PR predated it!
This is actually a new version of the pattern which addresses some
issues identified in #7479.
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This is needed in subsequent commits to allow the settings and CLI args
infrastructure itself to read this setting.
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This is radically unsafe and the daemon has already loaded its plugins
anyway.
Fixes cachix/devenv#276
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This change can wait for another PR.
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This forces us to be explicit.
It also requires to rework how `from_json` works. A `JSON_IMPL` is added
to assist with this.
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`DerivedPath::Built` and `DerivationGoal` were previously using a
regular set with the convention that the empty set means all outputs.
But it is easy to forget about this rule when processing those sets.
Using `OutputSpec` forces us to get it right.
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- `PathReferences` -> `References`
- `PathReferences<StorePath>` -> `StoreReference`
- `references` -> `others`
- `hasSelfReference` -> `self`
And get rid of silly subclassing
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This has the same goal as b13fd4c58e81b2b2b0d72caa5ce80de861622610,but
achieves it in a different way in order to not break
`nix why-depends --derivation`.
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This message was unhelpful (#1184) and probably misleading since
memory is O(1) in most cases now.
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Use one of `get` or `getOr` instead which will either return a null-pointer (with a nicer error message) or a default value when the key is missing.
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This function is like buildPaths(), except that it returns a vector of
BuildResults containing the exact statuses and output paths of each
derivation / substitution. This is convenient for functions like
Installable::build(), because they then don't need to do another
series of calls to get the outputs of CA derivations. It's also a
precondition to impure derivations, where we *can't* query the output
of those derivations since they're not stored in the Nix database.
Note that PathSubstitutionGoal can now also return a BuildStatus.
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Starts progress on #5729.
The idea is that we should not have these default methods throwing
"unimplemented". This is a small step in that direction.
I kept `addTempRoot` because it is a no-op, rather than failure. Also,
as a practical matter, it is called all over the place, while doing
other tasks, so the downcasting would be annoying.
Maybe in the future I could move the "real" `addTempRoot` to `GcStore`,
and the existing usecases use a `tryAddTempRoot` wrapper to downcast or
do nothing, but I wasn't sure whether that was a good idea so with a
bias to less churn I didn't do it yet.
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Just like we did for `ValidPathInfo` in
d92d4f85a5c8a2a2385c084500a8b6bd54b54e6c.
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Also use std::string_view in a few more places.
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Fixes #5952.
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Fixes #5222.
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These were needed back in the pre-C++11 era because we didn't have
move semantics. But now we do.
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This was already accidentally disabled in ba87b08. It also no longer
appears to be beneficial, and in fact slow things down, e.g. when
evaluating a NixOS system configuration:
elapsed time: median = 3.8170 mean = 3.8202 stddev = 0.0195 min = 3.7894 max = 3.8600 [rejected, p=0.00000, Δ=0.36929±0.02513]
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