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path: root/src/libutil/processes.cc
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2024-08-02libutil: make RunningProgram::wait more resilienteldritch horrors
this will usually be used either directly (which is always fine) or in Finally blocks (where it must never throw execptions). make sure that, exceptions being handled or not, the calling wait() in Finally doesn't cause crashes due to the Finally no-nested-exceptions-thrown assertion Change-Id: Ib83a5d9483b1fe83b9a957dcefeefce5d088f06d
2024-07-24fix building with Musl, fixing static buildsQyriad
Musl stdout macro expands¹ to something that isn't a valid identifier, so we get syntax errors when compiling usage of a method called stdout with Musl's stdio.h. [1]: https://git.musl-libc.org/cgit/musl/tree/include/stdio.h?id=ab31e9d6a0fa7c5c408856c89df2dfb12c344039#n67 Change-Id: I10e6f6a49504399bf8edd59c5d9e4e62449469e8
2024-07-06libutil: return sources from runProgram2eldritch horrors
this much more closely mimics what is actually happening: we're reading data from somewhere else, actively, rather than passively waiting. with the data flow matching the underlying system interactions better we can remove a few sinkToSource calls that merely exists to undo the mismatch caused by not treating subprocess output as a data source to begin with Change-Id: If4abfc2f8398fb5e88c9b91a8bdefd5504bb2d11
2024-07-05libutil: return a program handle from runProgram2eldritch horrors
this will let us also return a source for the program output later, which will in turn make sinkToSource unnecessary for program output processing. this may also reopen a path for provigin program input, but that still needs a proper async io framework to avoid problems. Change-Id: Iaf93f47db99c38cfaf134bd60ed6a804d7ddf688
2024-07-03libutil: convert drainFD to a Bytes generatoreldritch horrors
the `*Source` name is a slight misnomer since we do also have a Source type, but we can probably live with this for time being. Change-Id: I54eb2e59a4009014e324797f16b80b962759c7d3
2024-06-23libutil: remove runProgram2 stdin functionalityeldritch horrors
this was only used in one place, and that place has been rewritten to use a temporary file instead. keeping this around is not very helpful at this time, and in any case we'd be better off rewriting subprocess handling in rust where we not only have a much safer library for such things but also async frameworks necessary for this easily available. Change-Id: I6f8641b756857c84ae2602cdf41f74ee7a1fda02
2024-06-23libutil: return Pid from startProcess, not pid_teldritch horrors
Change-Id: Icc8a15090c77f54ea7d9220aadedcd4a19922814
2024-06-23libutil: give Pid proper resource semanticseldritch horrors
copy-constructing or assigning from pid_t can easily lead to duplicate Pid instances for the same process if a pid_t was used carelessly, and Pid itself was copy-constructible. both could cause surprising results such as killing processes twice (which could become very problemantic, but luckily modern systems don't reuse PIDs all that quickly), or more than one piece of the code believing it owns a process when neither do Change-Id: Ifea7445f84200b34c1a1d0acc2cdffe0f01e20c6
2024-06-23libutil: make Pid -> pid_t operations expliciteldritch horrors
Change-Id: I3137cc140590001fe7ba542844e735944a0a9255
2024-05-29util.{hh,cc}: Split out current-process.{hh,cc}Tom Hubrecht
Change-Id: I77095b9d37e85310075bada7a076ccd482c28e47
2024-05-29util.{hh,cc}: Split out processes.{hh,cc}Tom Hubrecht
Change-Id: I39280dc40ca3f7f9007bc6c898ffcf760e2238b7