Age | Commit message (Collapse) | Author |
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Change-Id: Ifa783c2c65c06ddd1d0212016d5bfd07666ea91c
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Change-Id: Ic4cf5562504aa29130304469936f958c0426e5ef
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Previously, the progress bar had two subtly different states in which the bar
would not actually render, both with their own shortcomings: inactive (which
was irreversible) and paused (reversible, but swallowing logs). Furthermore,
there was no way of resetting the statistics, so a very bad solution was
implemented (243c0f18dae2a08ea0e46f7ff33277c63f7506d7) that would create a new
logger for each line of the repl, leaking the previous one and discarding the
value of printBuildLogs. Finally, if stderr was not attached to a TTY, the
update thread was started even though the logger was not active, violating the
invariant required by the destructor (which is not observed because the logger
is leaked).
In this commit, the two aforementioned states are unified into a single one,
which can be exited again, correctly upholds the invariant that the update
thread is only running while the progress bar is active, and does not swallow
logs. The latter change in behavior is not expected to be a problems in the
rare cases where the paused state was used before, since other loggers (like
the simple one) don't exhibit it anyway. The startProgressBar/stopProgressBar
API is removed due to being a footgun, and a new method for properly resetting
the progress is added.
Co-Authored-By: Qyriad <qyriad@qyriad.me>
Change-Id: I2b7c3eb17d439cd0c16f7b896cfb61239ac7ff3a
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These commands outputs data that may not end with a newline. This
causes problems when the progress bar redraws, as that completely
wipes the last line of output. As nix key generate-secret outputs
a single line of text with no output, it shows up entirely blank,
making it look like nothing happened.
Fixes: https://git.lix.systems/lix-project/lix/issues/320
Change-Id: I5ac706d71d839b6dfa760b60a351414cd96297cf
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This only differs from 'nix store dump-path' in that the path doesn't
need to be a store path.
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This was useful for an experiment with building Nix as a single
compilation unit. It's not very useful otherwise but also doesn't
hurt...
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Most functions now take a StorePath argument rather than a Path (which
is just an alias for std::string). The StorePath constructor ensures
that the path is syntactically correct (i.e. it looks like
<store-dir>/<base32-hash>-<name>). Similarly, functions like
buildPaths() now take a StorePathWithOutputs, rather than abusing Path
by adding a '!<outputs>' suffix.
Note that the StorePath type is implemented in Rust. This involves
some hackery to allow Rust values to be used directly in C++, via a
helper type whose destructor calls the Rust type's drop()
function. The main issue is the dynamic nature of C++ move semantics:
after we have moved a Rust value, we should not call the drop function
on the original value. So when we move a value, we set the original
value to bitwise zero, and the destructor only calls drop() if the
value is not bitwise zero. This should be sufficient for most types.
Also lots of minor cleanups to the C++ API to make it more modern
(e.g. using std::optional and std::string_view in some places).
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(cherry picked from commit a0de58f471c9087d8e6cc60a6078f9940a125b15)
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nix-store --export, nix-store --dump, and nix dump-path would previously
fail silently if writing the data out failed, because
a) FdSink::write ignored exceptions, and
b) the commands relied on FdSink's destructor, which ignores
exceptions, to flush the data out.
This could cause rather opaque issues with installing nixos, because
nix-store --export would happily proceed even if it couldn't write its
data out (e.g. if nix-store --import on the other side of the pipe
failed).
This commit adds tests that expose these issues in the nix-store
commands, and fixes them for all three.
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This is primarily useful for extracting NARs from other stores (like
binary caches), which "nix-store --dump" cannot do.
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