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This:
- Converts a bunch of C style casts into C++ casts.
- Removes some very silly pointer subtraction code (which is no more or
less busted on i686 than it began)
- Fixes some "technically UB" that never had to be UB in the first
place.
- Makes finally follow the noexcept status of the inner function. Maybe
in the future we should ban the function from not being noexcept, but
that is not today.
- Makes various locally-used exceptions inherit from std::exception.
Change-Id: I22e66972602604989b5e494fd940b93e0e6e9297
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Change-Id: I9fbd55a9d50464a56fe11cb42a06a206914150d8
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This is in preparation for adding checked arithmetic to the evaluator.
Change-Id: I6e115ce8f5411feda1706624977a4dcd5efd4d13
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the rewriting sink was just broken. when given a rewrite set that
contained a key that is also a proper infix of another key it was
possible to produce an incorrectly rewritten result if the writer
used the wrong block size. fixing this duplicates rewriteStrings,
to avoid this we'll rewrite rewriteStrings to use RewritingSource
in a new mode that'll allow rewrites we had previously forbidden.
Change-Id: I57fa0a9a994e654e11d07172b8e31d15f0b7e8c0
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Change-Id: I78ff8d0720f06bce731e26d5e1c53b1382bbd589
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generators are a better basis for serializers than streaming into sinks
as we do currently for many reasons, such as being usable as sources if
one wishes to (without requiring an intermediate sink to serialize full
data sets into memory, or boost coroutines to turn sinks into sources),
composing more naturally (as one can just yield a sub-generator instead
of being forced to wrap entire substreams into clunky functions or even
more clunky custom types to implement operator<< on), allowing wrappers
to transform data with clear ownership semantics (removing the need for
explicit memory allocations and Source wrappers), and many other things
Change-Id: I361d89ff556354f6930d9204f55117565f2f7f20
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this will be the basis of non-boost coroutines in lix. anything that is
a boost coroutine *should* be representable with a Generator coroutine,
and many things that are not currently boost coroutines but behave much
like one (such as, notably, serializers) should be as well. this allows
us to greatly simplify many things that look like iteration but aren't.
Change-Id: I2cebcefa0148b631fb30df4c8cfa92167a407e34
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Change-Id: I0116265a18bc44bba16c07bf419af70d5195f07d
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If we've consumed the entire input, that doesn't actually mean we're
done decompressing - there might be more output left. This worked (?)
in most cases because the input and output sizes are pretty comparable,
but sometimes they're not and then things get very funny.
Change-Id: I73435a654a911b8ce25119f713b80706c5783c1b
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Change-Id: Iac7f24d79e24417436b9b5cbefd6af051aeea0a6
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Change-Id: Ic1f68e6af658e94ef7922841dd3ad4c69551ef56
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Change-Id: I4f642d1046d56b5db26f1b0296ee16a0e02d444a
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Change-Id: I39280dc40ca3f7f9007bc6c898ffcf760e2238b7
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Change-Id: Ifa89a529e7e34e7291eca87d802d2f569cf2493e
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Change-Id: I9de2296b4012d50f540124001d54d6ca3be4c6da
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We're not using it anymore. Any leftover bugs in the Meson buildsystem
are now just bugs.
Closes #249.
Change-Id: I0465a0c37ae819f94d40e7829f5bff046aa63d73
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only two users of this function exist. only one used it in a way that
even bears resemblance to asynchronicity, and even that one didn't do
it right. fully async and parallel computation would have only worked
if any getEdgesAsync never calls the continuation it receives itself,
only from more derived callbacks running on other threads. calling it
directly would cause the decoupling promise to be awaited immediately
*on the original thread*, completely negating all nice async effects.
Change-Id: I0aa640950cf327533a32dee410105efdabb448df
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this is used in CA rewriting, replacement of placeholders in
derivations, generating scripts for devShells, and some more
places. in all of these transitive replacements are unsound,
and overlapping replacements would be as well. there even is
a test that transitive replacements do not happen (in the CA
RewriteSink suite), but none for overlapping replacements. a
minimally surprising binary rewriter surely would not do any
of these replacements, the only reason we have not seen this
break yet is probably that rewriteStrings is only called for
store paths and things that look like store paths (and those
should never overlap nor admit such transitive replacements)
Change-Id: I6fc29f939d5061d9f56c752624a823ece8437c07
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In particular, this makes it handle 'legacyPackages' correctly.
(cherry picked from commit 936a3642264ac159f3f9093710be3465b70e0e89)
Upstream-PR: https://github.com/NixOS/nix/pull/9657
Change-Id: Icc4efe02f7f8e90a2970589f72fd3d3cd4418d95
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Based off of commit 257b768436a0e8ab7887f9b790c5b92a7fe51ef5
Upstream-PR: https://github.com/NixOS/nix/pull/8678
Co-authored-by: Felix Uhl <felix.uhl@outlook.com>
Change-Id: Idcb7f6191ca3310ef9dc854197f7798260c3f71d
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Change-Id: Ic2f05572042343a8160fd971394372f5f2706fc4
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Change-Id: I1165f6ef033a5f757ca3716d3f8008ba36b01fd0
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This reverts commit de2884b82b376d10de5c400d8e73bc7d98f195d2.
Change-Id: I1fa301149d7c2ed3d266a40c15b2d010e12e44e6
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Change-Id: I86ead2f969c9e03c9edfa51bbc92ee06393fd7d6
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this was never actually used, and bad design in the first place—why
should a bad resource be put back into the idle pool? just drop it.
Change-Id: Idab8774bee19dadae0209d404c4fb86dd4aeba1e
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if a scope owning a resource does not gracefully drop that resource
while handling exceptions from deeper down the call stack we should
assume the resource is invalid state and drop it. currently it *is*
true that such cases do not cause resources to be freed, but thanks
to validator misuses this has so far not caused any larger problem.
Change-Id: Ie4f91bcd60a64d05c5ff9d22cc97954816d13b97
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The big ones here are `trim-trailing-whitespace` and `end-of-file-fixer`
(which makes sure that every file ends with exactly one newline
character).
Change-Id: Idca73b640883188f068f9903e013cf0d82aa1123
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Change-Id: I34c0ebfb6dcea49bf632d8880e04075335a132bf
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Change-Id: Ibcf1a7848b4b18ec9b0807628ff229079ae7a0fe
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These now have equivalents in the standard lib in C++20. This change was
performed with a custom clang-tidy check which I will submit later.
Executed like so:
ninja -C build && run-clang-tidy -checks='-*,nix-*' -load=build/libnix-clang-tidy.so -p .. -fix ../tests | tee -a clang-tidy-result
Change-Id: I62679e315ff9e7ce72a40b91b79c3e9fc01b27e9
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Cleanup `fmt.hh`
(cherry picked from commit 47a1dbb4b8e7913cbb9b4d604728b912e76e4ca0)
Change-Id: Id076a45cb39652f437fe3f8bda10c310a9894777
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This allows templates such as `NLOHMANN_DEFINE_TYPE_*` templates and other generators with things like `std::vector<std::optional<T>>`.
Co-authored-by: John Ericson <John.Ericson@Obsidian.Systems>
(cherry picked from commit 02bd821f2e71372d31bbe6700bd68086cc2ee70a)
Change-Id: I8b0ebcf2af4226610dadd565962f2d2327415a03
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Today, with the tests inside a `tests` intermingled with the
corresponding library's source code, we have a few problems:
- We have to be careful that wildcards don't end up with tests being
built as part of Nix proper, or test headers being installed as part
of Nix proper.
- Tests in libraries but not executables is not right:
- It means each executable runs the previous unit tests again, because
it needs the libraries.
- It doesn't work right on Windows, which doesn't want you to load a
DLL just for the side global variable . It could be made to work
with the dlopen equivalent, but that's gross!
This reorg solves these problems.
There is a remaining problem which is that sibbling headers (like
`hash.hh` the test header vs `hash.hh` the main `libnixutil` header) end
up shadowing each other. This PR doesn't solve that. That is left as
future work for a future PR.
Co-authored-by: Valentin Gagarin <valentin.gagarin@tweag.io>
(cherry picked from commit 91b6833686a6a6d9eac7f3f66393ec89ef1d3b57)
(cherry picked from commit a61e42adb528b3d40ce43e07c79368d779a8b624)
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