From afc6c1bad63e27d68adf49e673f8aafd36495a8a Mon Sep 17 00:00:00 2001 From: Shea Levy Date: Mon, 15 Jul 2013 17:10:18 -0400 Subject: Simplify inherited attribute handling This reduces the difference between inherited and non-inherited attribute handling to the choice of which env to use (in recs and lets) by setting the AttrDef::e to a new ExprVar in the parser rather than carrying a separate AttrDef::v VarRef member. As an added bonus, this allows inherited attributes that inherit from a with to delay forcing evaluation of the with's attributes. Signed-off-by: Shea Levy --- src/libexpr/eval.cc | 40 ++++++++++++++-------------------------- 1 file changed, 14 insertions(+), 26 deletions(-) (limited to 'src/libexpr/eval.cc') diff --git a/src/libexpr/eval.cc b/src/libexpr/eval.cc index 4fecd2a70..82287f627 100644 --- a/src/libexpr/eval.cc +++ b/src/libexpr/eval.cc @@ -521,23 +521,17 @@ void ExprAttrs::eval(EvalState & state, Env & env, Value & v) environment, while the inherited attributes are evaluated in the original environment. */ unsigned int displ = 0; - foreach (AttrDefs::iterator, i, attrs) - if (i->second.inherited) { - /* !!! handle overrides? */ - Value * vAttr = state.lookupVar(&env, i->second.var); - env2.values[displ++] = vAttr; - v.attrs->push_back(Attr(i->first, vAttr, &i->second.pos)); - } else { - Value * vAttr; - if (hasOverrides) { - vAttr = state.allocValue(); - mkThunk(*vAttr, env2, i->second.e); - } else - vAttr = i->second.e->maybeThunk(state, env2); - env2.values[displ++] = vAttr; - v.attrs->push_back(Attr(i->first, vAttr, &i->second.pos)); - } - + foreach (AttrDefs::iterator, i, attrs) { + Value * vAttr; + if (hasOverrides && !i->second.inherited) { + vAttr = state.allocValue(); + mkThunk(*vAttr, env2, i->second.e); + } else + vAttr = i->second.e->maybeThunk(state, i->second.inherited ? env : env2); + env2.values[displ++] = vAttr; + v.attrs->push_back(Attr(i->first, vAttr, &i->second.pos)); + } + /* If the rec contains an attribute called `__overrides', then evaluate it, and add the attributes in that set to the rec. This allows overriding of recursive attributes, which is @@ -563,10 +557,7 @@ void ExprAttrs::eval(EvalState & state, Env & env, Value & v) else { foreach (AttrDefs::iterator, i, attrs) - if (i->second.inherited) - v.attrs->push_back(Attr(i->first, state.lookupVar(&env, i->second.var), &i->second.pos)); - else - v.attrs->push_back(Attr(i->first, i->second.e->maybeThunk(state, env), &i->second.pos)); + v.attrs->push_back(Attr(i->first, i->second.e->maybeThunk(state, env), &i->second.pos)); } } @@ -583,10 +574,7 @@ void ExprLet::eval(EvalState & state, Env & env, Value & v) environment. */ unsigned int displ = 0; foreach (ExprAttrs::AttrDefs::iterator, i, attrs->attrs) - if (i->second.inherited) - env2.values[displ++] = state.lookupVar(&env, i->second.var); - else - env2.values[displ++] = i->second.e->maybeThunk(state, env2); + env2.values[displ++] = i->second.e->maybeThunk(state, i->second.inherited ? env : env2); body->eval(state, env2, v); } @@ -602,7 +590,7 @@ void ExprList::eval(EvalState & state, Env & env, Value & v) void ExprVar::eval(EvalState & state, Env & env, Value & v) { - Value * v2 = state.lookupVar(&env, info); + Value * v2 = state.lookupVar(&env, info, false); state.forceValue(*v2); v = *v2; } -- cgit v1.2.3