From 336908cf4ccb9708398f4bdc398e90c02a400a04 Mon Sep 17 00:00:00 2001 From: Robert Hensing Date: Thu, 11 Nov 2021 10:31:19 +0100 Subject: Optimize intersectAttrs performance Always traverse the shortest set. --- src/libexpr/primops.cc | 64 +++++++++++++++++++++++++++++++++++++++++++++----- 1 file changed, 58 insertions(+), 6 deletions(-) (limited to 'src/libexpr/primops.cc') diff --git a/src/libexpr/primops.cc b/src/libexpr/primops.cc index 7efe50324..983cdfe8b 100644 --- a/src/libexpr/primops.cc +++ b/src/libexpr/primops.cc @@ -2448,12 +2448,62 @@ static void prim_intersectAttrs(EvalState & state, const PosIdx pos, Value * * a state.forceAttrs(*args[0], pos); state.forceAttrs(*args[1], pos); - auto attrs = state.buildBindings(std::min(args[0]->attrs->size(), args[1]->attrs->size())); - - for (auto & i : *args[0]->attrs) { - Bindings::iterator j = args[1]->attrs->find(i.name); - if (j != args[1]->attrs->end()) - attrs.insert(*j); + Bindings &left = *args[0]->attrs; + Bindings &right = *args[1]->attrs; + + auto attrs = state.buildBindings(std::min(left.size(), right.size())); + + // The current implementation has good asymptotic complexity and is reasonably + // simple. Further optimization may be possible, but does not seem productive, + // considering the state of eval performance in 2022. + // + // I have looked for reusable and/or standard solutions and these are my + // findings: + // + // STL + // === + // std::set_intersection is not suitable, as it only performs a simultaneous + // linear scan; not taking advantage of random access. This is O(n + m), so + // linear in the largest set, which is not acceptable for callPackage in Nixpkgs. + // + // Simultaneous scan, with alternating simple binary search + // === + // One alternative algorithm scans the attrsets simultaneously, jumping + // forward using `lower_bound` in case of inequality. This should perform + // well on very similar sets, having a local and predictable access pattern. + // On dissimilar sets, it seems to need more comparisons than the current + // algorithm, as few consecutive attrs match. `lower_bound` could take + // advantage of the decreasing remaining search space, but this causes + // the medians to move, which can mean that they don't stay in the cache + // like they would with the current naive `find`. + // + // Double binary search + // === + // The optimal algorithm may be "Double binary search", which doesn't + // scan at all, but rather divides both sets simultaneously. + // See "Fast Intersection Algorithms for Sorted Sequences" by Baeza-Yates et al. + // https://cs.uwaterloo.ca/~ajsaling/papers/intersection_alg_app10.pdf + // The only downsides I can think of are not having a linear access pattern + // for similar sets, and having to maintain a more intricate algorithm. + // + // Adaptive + // === + // Finally one could run try a simultaneous scan, count misses and fall back + // to double binary search when the counter hit some threshold and/or ratio. + + if (left.size() < right.size()) { + for (auto & l : left) { + Bindings::iterator r = right.find(l.name); + if (r != right.end()) + attrs.insert(*r); + } + } + else { + for (auto & r : right) { + Bindings::iterator l = left.find(r.name); + if (l != left.end()) + attrs.insert(r); + } } v.mkAttrs(attrs.alreadySorted()); @@ -2465,6 +2515,8 @@ static RegisterPrimOp primop_intersectAttrs({ .doc = R"( Return a set consisting of the attributes in the set *e2* which have the same name as some attribute in *e1*. + + Performs in O(*n* log *m*) where *n* is the size of the smaller set and *m* the larger set's size. )", .fun = prim_intersectAttrs, }); -- cgit v1.2.3