#pragma once #include "eval.hh" #define LocalNoInline(f) static f __attribute__((noinline)); f #define LocalNoInlineNoReturn(f) static f __attribute__((noinline, noreturn)); f namespace nix { LocalNoInlineNoReturn(void throwEvalError(const Pos & pos, const char * s)) { throw EvalError({ .msg = hintfmt(s), .errPos = pos }); } LocalNoInlineNoReturn(void throwTypeError(const Pos & pos, const char * s, const Value & v, const std::string & s2)) { throw TypeError({ .msg = hintfmt(s, showType(v), s2), .errPos = pos }); } void EvalState::forceValue(Value & v, const Pos & pos) { forceValue(v, [&]() { return pos; }); } template void EvalState::forceValue(Value & v, Callable getPos) { if (v.isThunk()) { Env * env = v.thunk.env; Expr * expr = v.thunk.expr; try { v.mkBlackhole(); //checkInterrupt(); expr->eval(*this, *env, v); } catch (...) { v.mkThunk(env, expr); throw; } } else if (v.isApp()) callFunction(*v.app.left, *v.app.right, v, noPos); else if (v.isBlackhole()) throwEvalError(getPos(), "infinite recursion encountered"); } inline void EvalState::forceAttrs(Value & v, const Pos & pos, const std::string & errorCtx) { forceAttrs(v, [&]() { return pos; }, errorCtx); } template inline void EvalState::forceAttrs(Value & v, Callable getPos, const std::string & errorCtx) { forceValue(v, getPos); if (v.type() != nAttrs) throwTypeError(getPos(), "%2%: value is %1% while a set was expected", v, errorCtx); } inline void EvalState::forceList(Value & v, const Pos & pos, const std::string & errorCtx) { forceValue(v, pos); if (!v.isList()) throwTypeError(pos, "%2%: value is %1% while a list was expected", v, errorCtx); } /* Note: Various places expect the allocated memory to be zeroed. */ inline void * allocBytes(size_t n) { void * p; #if HAVE_BOEHMGC p = GC_MALLOC(n); #else p = calloc(n, 1); #endif if (!p) throw std::bad_alloc(); return p; } }