#pragma once #include "value.hh" #include "symbol-table.hh" #include "error.hh" namespace nix { MakeError(EvalError, Error); MakeError(ParseError, Error); MakeError(AssertionError, EvalError); MakeError(ThrownError, AssertionError); MakeError(Abort, EvalError); MakeError(TypeError, EvalError); MakeError(UndefinedVarError, Error); MakeError(MissingArgumentError, EvalError); MakeError(RestrictedPathError, Error); extern std::function debuggerHook; /* Position objects. */ struct Pos { FileOrigin origin; Symbol file; unsigned int line, column; Pos() : origin(foString), line(0), column(0) { }; Pos(FileOrigin origin, const Symbol & file, unsigned int line, unsigned int column) : origin(origin), file(file), line(line), column(column) { }; operator bool() const { return line != 0; } bool operator < (const Pos & p2) const { if (!line) return p2.line; if (!p2.line) return false; int d = ((string) file).compare((string) p2.file); if (d < 0) return true; if (d > 0) return false; if (line < p2.line) return true; if (line > p2.line) return false; return column < p2.column; } }; extern Pos noPos; std::ostream & operator << (std::ostream & str, const Pos & pos); struct Env; struct Value; class EvalState; struct StaticEnv; /* An attribute path is a sequence of attribute names. */ struct AttrName { Symbol symbol; Expr * expr; AttrName(const Symbol & s) : symbol(s) {}; AttrName(Expr * e) : expr(e) {}; }; typedef std::vector AttrPath; string showAttrPath(const AttrPath & attrPath); /* Abstract syntax of Nix expressions. */ struct Expr { virtual ~Expr() { }; virtual void show(std::ostream & str) const; virtual void bindVars(const std::shared_ptr & env); virtual void eval(EvalState & state, Env & env, Value & v); virtual Value * maybeThunk(EvalState & state, Env & env); virtual void setName(Symbol & name); std::shared_ptr staticenv; virtual Pos* getPos() = 0; }; std::ostream & operator << (std::ostream & str, const Expr & e); #define COMMON_METHODS \ void show(std::ostream & str) const; \ void eval(EvalState & state, Env & env, Value & v); \ void bindVars(const std::shared_ptr & env); struct ExprInt : Expr { NixInt n; Value v; ExprInt(NixInt n) : n(n) { v.mkInt(n); }; Value * maybeThunk(EvalState & state, Env & env); Pos* getPos() { return 0; } COMMON_METHODS }; struct ExprFloat : Expr { NixFloat nf; Value v; ExprFloat(NixFloat nf) : nf(nf) { v.mkFloat(nf); }; Value * maybeThunk(EvalState & state, Env & env); Pos* getPos() { return 0; } COMMON_METHODS }; struct ExprString : Expr { string s; Value v; ExprString(std::string s) : s(std::move(s)) { v.mkString(this->s.data()); }; Value * maybeThunk(EvalState & state, Env & env); Pos* getPos() { return 0; } COMMON_METHODS }; struct ExprPath : Expr { string s; Value v; ExprPath(const string & s) : s(s) { v.mkPath(this->s.c_str()); }; Value * maybeThunk(EvalState & state, Env & env); Pos* getPos() { return 0; } COMMON_METHODS }; typedef uint32_t Level; typedef uint32_t Displacement; struct ExprVar : Expr { Pos pos; Symbol name; /* Whether the variable comes from an environment (e.g. a rec, let or function argument) or from a "with". */ bool fromWith; /* In the former case, the value is obtained by going `level' levels up from the current environment and getting the `displ'th value in that environment. In the latter case, the value is obtained by getting the attribute named `name' from the set stored in the environment that is `level' levels up from the current one.*/ Level level; Displacement displ; ExprVar(const Symbol & name) : name(name) { }; ExprVar(const Pos & pos, const Symbol & name) : pos(pos), name(name) { }; Value * maybeThunk(EvalState & state, Env & env); Pos* getPos() { return &pos; } COMMON_METHODS }; struct ExprSelect : Expr { Pos pos; Expr * e, * def; AttrPath attrPath; ExprSelect(const Pos & pos, Expr * e, const AttrPath & attrPath, Expr * def) : pos(pos), e(e), def(def), attrPath(attrPath) { }; ExprSelect(const Pos & pos, Expr * e, const Symbol & name) : pos(pos), e(e), def(0) { attrPath.push_back(AttrName(name)); }; Pos* getPos() { return &pos; } COMMON_METHODS }; struct ExprOpHasAttr : Expr { Expr * e; AttrPath attrPath; ExprOpHasAttr(Expr * e, const AttrPath & attrPath) : e(e), attrPath(attrPath) { }; Pos* getPos() { return e->getPos(); } COMMON_METHODS }; struct ExprAttrs : Expr { bool recursive; Pos pos; struct AttrDef { bool inherited; Expr * e; Pos pos; Displacement displ; // displacement AttrDef(Expr * e, const Pos & pos, bool inherited=false) : inherited(inherited), e(e), pos(pos) { }; AttrDef() { }; }; typedef std::map AttrDefs; AttrDefs attrs; struct DynamicAttrDef { Expr * nameExpr, * valueExpr; Pos pos; DynamicAttrDef(Expr * nameExpr, Expr * valueExpr, const Pos & pos) : nameExpr(nameExpr), valueExpr(valueExpr), pos(pos) { }; }; typedef std::vector DynamicAttrDefs; DynamicAttrDefs dynamicAttrs; ExprAttrs(const Pos &pos) : recursive(false), pos(pos) { }; ExprAttrs() : recursive(false), pos(noPos) { }; Pos* getPos() { return &pos; } COMMON_METHODS }; struct ExprList : Expr { std::vector elems; ExprList() { }; Pos* getPos() { return 0; } COMMON_METHODS }; struct Formal { Pos pos; Symbol name; Expr * def; Formal(const Pos & pos, const Symbol & name, Expr * def) : pos(pos), name(name), def(def) { }; }; struct Formals { typedef std::vector Formals_; Formals_ formals; bool ellipsis; bool has(Symbol arg) const { auto it = std::lower_bound(formals.begin(), formals.end(), arg, [] (const Formal & f, const Symbol & sym) { return f.name < sym; }); return it != formals.end() && it->name == arg; } std::vector lexicographicOrder() const { std::vector result(formals.begin(), formals.end()); std::sort(result.begin(), result.end(), [] (const Formal & a, const Formal & b) { return std::string_view(a.name) < std::string_view(b.name); }); return result; } }; struct ExprLambda : Expr { Pos pos; Symbol name; Symbol arg; Formals * formals; Expr * body; ExprLambda(const Pos & pos, const Symbol & arg, Formals * formals, Expr * body) : pos(pos), arg(arg), formals(formals), body(body) { }; void setName(Symbol & name); string showNamePos() const; inline bool hasFormals() const { return formals != nullptr; } Pos* getPos() { return &pos; } COMMON_METHODS }; struct ExprCall : Expr { Expr * fun; std::vector args; Pos pos; ExprCall(const Pos & pos, Expr * fun, std::vector && args) : fun(fun), args(args), pos(pos) { } Pos* getPos() { return &pos; } COMMON_METHODS }; struct ExprLet : Expr { ExprAttrs * attrs; Expr * body; ExprLet(ExprAttrs * attrs, Expr * body) : attrs(attrs), body(body) { }; Pos* getPos() { return 0; } COMMON_METHODS }; struct ExprWith : Expr { Pos pos; Expr * attrs, * body; size_t prevWith; ExprWith(const Pos & pos, Expr * attrs, Expr * body) : pos(pos), attrs(attrs), body(body) { }; Pos* getPos() { return &pos; } COMMON_METHODS }; struct ExprIf : Expr { Pos pos; Expr * cond, * then, * else_; ExprIf(const Pos & pos, Expr * cond, Expr * then, Expr * else_) : pos(pos), cond(cond), then(then), else_(else_) { }; Pos* getPos() { return &pos; } COMMON_METHODS }; struct ExprAssert : Expr { Pos pos; Expr * cond, * body; ExprAssert(const Pos & pos, Expr * cond, Expr * body) : pos(pos), cond(cond), body(body) { }; Pos* getPos() { return &pos; } COMMON_METHODS }; struct ExprOpNot : Expr { Expr * e; ExprOpNot(Expr * e) : e(e) { }; Pos* getPos() { return 0; } COMMON_METHODS }; #define MakeBinOp(name, s) \ struct name : Expr \ { \ Pos pos; \ Expr * e1, * e2; \ name(Expr * e1, Expr * e2) : e1(e1), e2(e2) { }; \ name(const Pos & pos, Expr * e1, Expr * e2) : pos(pos), e1(e1), e2(e2) { }; \ void show(std::ostream & str) const \ { \ str << "(" << *e1 << " " s " " << *e2 << ")"; \ } \ void bindVars(const std::shared_ptr & env) \ { \ e1->bindVars(env); e2->bindVars(env); \ } \ void eval(EvalState & state, Env & env, Value & v); \ Pos* getPos() { return &pos; } \ }; MakeBinOp(ExprOpEq, "==") MakeBinOp(ExprOpNEq, "!=") MakeBinOp(ExprOpAnd, "&&") MakeBinOp(ExprOpOr, "||") MakeBinOp(ExprOpImpl, "->") MakeBinOp(ExprOpUpdate, "//") MakeBinOp(ExprOpConcatLists, "++") struct ExprConcatStrings : Expr { Pos pos; bool forceString; vector > * es; ExprConcatStrings(const Pos & pos, bool forceString, vector > * es) : pos(pos), forceString(forceString), es(es) { }; Pos* getPos() { return &pos; } COMMON_METHODS }; struct ExprPos : Expr { Pos pos; ExprPos(const Pos & pos) : pos(pos) { }; Pos* getPos() { return &pos; } COMMON_METHODS }; /* Static environments are used to map variable names onto (level, displacement) pairs used to obtain the value of the variable at runtime. */ struct StaticEnv { bool isWith; const StaticEnv * up; // Note: these must be in sorted order. typedef std::vector> Vars; Vars vars; StaticEnv(bool isWith, const StaticEnv * up, size_t expectedSize = 0) : isWith(isWith), up(up) { vars.reserve(expectedSize); }; void sort() { std::sort(vars.begin(), vars.end(), [](const Vars::value_type & a, const Vars::value_type & b) { return a.first < b.first; }); } void deduplicate() { const auto last = std::unique(vars.begin(), vars.end(), [] (const Vars::value_type & a, const Vars::value_type & b) { return a.first == b.first; }); vars.erase(last, vars.end()); } Vars::const_iterator find(const Symbol & name) const { Vars::value_type key(name, 0); auto i = std::lower_bound(vars.begin(), vars.end(), key); if (i != vars.end() && i->first == name) return i; return vars.end(); } }; }