#pragma once /// @file #include "types.hh" #include "error.hh" #include #include #include #include #include #include #include #include namespace nix { /* User interruption. */ extern std::atomic _isInterrupted; extern thread_local std::function interruptCheck; void _interrupted(); void inline checkInterrupt() { if (_isInterrupted || (interruptCheck && interruptCheck())) _interrupted(); } MakeError(Interrupted, BaseError); void restoreSignals(); /** * Start a thread that handles various signals. Also block those signals * on the current thread (and thus any threads created by it). * Saves the signal mask before changing the mask to block those signals. * See saveSignalMask(). */ void startSignalHandlerThread(); /** * Saves the signal mask, which is the signal mask that nix will restore * before creating child processes. * See setChildSignalMask() to set an arbitrary signal mask instead of the * current mask. */ void saveSignalMask(); /** * Sets the signal mask. Like saveSignalMask() but for a signal set that doesn't * necessarily match the current thread's mask. * See saveSignalMask() to set the saved mask to the current mask. */ void setChildSignalMask(sigset_t *sigs); struct InterruptCallback { virtual ~InterruptCallback() { }; }; /** * Register a function that gets called on SIGINT (in a non-signal * context). */ std::unique_ptr createInterruptCallback( std::function callback); void triggerInterrupt(); /** * A RAII class that causes the current thread to receive SIGUSR1 when * the signal handler thread receives SIGINT. That is, this allows * SIGINT to be multiplexed to multiple threads. */ struct ReceiveInterrupts { pthread_t target; std::unique_ptr callback; ReceiveInterrupts() : target(pthread_self()) , callback(createInterruptCallback([&]() { pthread_kill(target, SIGUSR1); })) { } }; };