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#include "flake.hh"
#include "lockfile.hh"
#include "primops.hh"
#include "eval-inline.hh"
#include "store-api.hh"
#include "fetchers.hh"
#include "finally.hh"

namespace nix {

using namespace flake;

namespace flake {

/* If 'allowLookup' is true, then resolve 'flakeRef' using the
   registries. */
static FlakeRef maybeLookupFlake(
    ref<Store> store,
    const FlakeRef & flakeRef,
    bool allowLookup)
{
    if (!flakeRef.input->isDirect()) {
        if (allowLookup)
            return flakeRef.resolve(store);
        else
            throw Error("'%s' is an indirect flake reference, but registry lookups are not allowed", flakeRef);
    } else
        return flakeRef;
}

typedef std::vector<std::pair<FlakeRef, FlakeRef>> FlakeCache;

static FlakeRef lookupInFlakeCache(
    const FlakeCache & flakeCache,
    const FlakeRef & flakeRef)
{
    // FIXME: inefficient.
    for (auto & i : flakeCache) {
        if (flakeRef == i.first) {
            debug("mapping '%s' to previously seen input '%s' -> '%s",
                flakeRef, i.first, i.second);
            return i.second;
        }
    }

    return flakeRef;
}

static std::tuple<fetchers::Tree, FlakeRef, FlakeRef> fetchOrSubstituteTree(
    EvalState & state,
    const FlakeRef & originalRef,
    std::optional<TreeInfo> treeInfo,
    bool allowLookup,
    FlakeCache & flakeCache)
{
    /* The tree may already be in the Nix store, or it could be
       substituted (which is often faster than fetching from the
       original source). So check that. */
    if (treeInfo && originalRef.input->isDirect() && originalRef.input->isImmutable()) {
        try {
            auto storePath = treeInfo->computeStorePath(*state.store);

            state.store->ensurePath(storePath);

            debug("using substituted/cached input '%s' in '%s'",
                originalRef, state.store->printStorePath(storePath));

            auto actualPath = state.store->toRealPath(storePath);

            if (state.allowedPaths)
                state.allowedPaths->insert(actualPath);

            return {
                Tree {
                    .actualPath = actualPath,
                    .storePath = std::move(storePath),
                    .info = *treeInfo,
                },
                originalRef,
                originalRef
            };
        } catch (Error & e) {
            debug("substitution of input '%s' failed: %s", originalRef, e.what());
        }
    }

    auto resolvedRef = lookupInFlakeCache(flakeCache,
        maybeLookupFlake(state.store,
            lookupInFlakeCache(flakeCache, originalRef), allowLookup));

    auto [tree, lockedRef] = resolvedRef.fetchTree(state.store);

    debug("got tree '%s' from '%s'",
        state.store->printStorePath(tree.storePath), lockedRef);

    flakeCache.push_back({originalRef, lockedRef});
    flakeCache.push_back({resolvedRef, lockedRef});

    if (state.allowedPaths)
        state.allowedPaths->insert(tree.actualPath);

    if (treeInfo)
        assert(tree.storePath == treeInfo->computeStorePath(*state.store));

    return {std::move(tree), resolvedRef, lockedRef};
}

static void expectType(EvalState & state, ValueType type,
    Value & value, const Pos & pos)
{
    if (value.type == tThunk && value.isTrivial())
        state.forceValue(value, pos);
    if (value.type != type)
        throw Error("expected %s but got %s at %s",
            showType(type), showType(value.type), pos);
}

static std::map<FlakeId, FlakeInput> parseFlakeInputs(
    EvalState & state, Value * value, const Pos & pos);

static FlakeInput parseFlakeInput(EvalState & state,
    const std::string & inputName, Value * value, const Pos & pos)
{
    expectType(state, tAttrs, *value, pos);

    FlakeInput input {
        .ref = FlakeRef::fromAttrs({{"type", "indirect"}, {"id", inputName}})
    };

    auto sInputs = state.symbols.create("inputs");
    auto sUrl = state.symbols.create("url");
    auto sUri = state.symbols.create("uri"); // FIXME: remove soon
    auto sFlake = state.symbols.create("flake");
    auto sFollows = state.symbols.create("follows");

    fetchers::Attrs attrs;
    std::optional<std::string> url;

    for (nix::Attr attr : *(value->attrs)) {
        try {
            if (attr.name == sUrl || attr.name == sUri) {
                expectType(state, tString, *attr.value, *attr.pos);
                url = attr.value->string.s;
                attrs.emplace("url", *url);
            } else if (attr.name == sFlake) {
                expectType(state, tBool, *attr.value, *attr.pos);
                input.isFlake = attr.value->boolean;
            } else if (attr.name == sInputs) {
                input.overrides = parseFlakeInputs(state, attr.value, *attr.pos);
            } else if (attr.name == sFollows) {
                expectType(state, tString, *attr.value, *attr.pos);
                input.follows = parseInputPath(attr.value->string.s);
            } else {
                state.forceValue(*attr.value);
                if (attr.value->type == tString)
                    attrs.emplace(attr.name, attr.value->string.s);
                else
                    throw TypeError("flake input attribute '%s' is %s while a string is expected",
                        attr.name, showType(*attr.value));
            }
        } catch (Error & e) {
            e.addPrefix(fmt("in flake attribute '%s' at '%s':\n", attr.name, *attr.pos));
            throw;
        }
    }

    if (attrs.count("type"))
        try {
            input.ref = FlakeRef::fromAttrs(attrs);
        } catch (Error & e) {
            e.addPrefix(fmt("in flake input at '%s':\n", pos));
            throw;
        }
    else {
        attrs.erase("url");
        if (!attrs.empty())
            throw Error("unexpected flake input attribute '%s', at %s", attrs.begin()->first, pos);
        if (url)
            input.ref = parseFlakeRef(*url, {}, true);
    }

    return input;
}

static std::map<FlakeId, FlakeInput> parseFlakeInputs(
    EvalState & state, Value * value, const Pos & pos)
{
    std::map<FlakeId, FlakeInput> inputs;

    expectType(state, tAttrs, *value, pos);

    for (nix::Attr & inputAttr : *(*value).attrs) {
        inputs.emplace(inputAttr.name,
            parseFlakeInput(state,
                inputAttr.name,
                inputAttr.value,
                *inputAttr.pos));
    }

    return inputs;
}

static Flake getFlake(
    EvalState & state,
    const FlakeRef & originalRef,
    std::optional<TreeInfo> treeInfo,
    bool allowLookup,
    FlakeCache & flakeCache)
{
    auto [sourceInfo, resolvedRef, lockedRef] = fetchOrSubstituteTree(
        state, originalRef, treeInfo, allowLookup, flakeCache);

    // Guard against symlink attacks.
    auto flakeFile = canonPath(sourceInfo.actualPath + "/" + lockedRef.subdir + "/flake.nix");
    if (!isInDir(flakeFile, sourceInfo.actualPath))
        throw Error("'flake.nix' file of flake '%s' escapes from '%s'",
            lockedRef, state.store->printStorePath(sourceInfo.storePath));

    Flake flake {
        .originalRef = originalRef,
        .resolvedRef = resolvedRef,
        .lockedRef = lockedRef,
        .sourceInfo = std::make_shared<fetchers::Tree>(std::move(sourceInfo))
    };

    if (!pathExists(flakeFile))
        throw Error("source tree referenced by '%s' does not contain a '%s/flake.nix' file", lockedRef, lockedRef.subdir);

    Value vInfo;
    state.evalFile(flakeFile, vInfo, true); // FIXME: symlink attack

    expectType(state, tAttrs, vInfo, Pos(state.symbols.create(flakeFile), 0, 0));

    auto sEdition = state.symbols.create("edition"); // FIXME: remove soon
    auto sEpoch = state.symbols.create("epoch"); // FIXME: remove soon

    if (vInfo.attrs->get(sEdition))
        warn("flake '%s' has deprecated attribute 'edition'", lockedRef);

    if (vInfo.attrs->get(sEpoch))
        warn("flake '%s' has deprecated attribute 'epoch'", lockedRef);

    if (auto description = vInfo.attrs->get(state.sDescription)) {
        expectType(state, tString, *description->value, *description->pos);
        flake.description = description->value->string.s;
    }

    auto sInputs = state.symbols.create("inputs");

    if (auto inputs = vInfo.attrs->get(sInputs))
        flake.inputs = parseFlakeInputs(state, inputs->value, *inputs->pos);

    auto sOutputs = state.symbols.create("outputs");

    if (auto outputs = vInfo.attrs->get(sOutputs)) {
        expectType(state, tLambda, *outputs->value, *outputs->pos);
        flake.vOutputs = allocRootValue(outputs->value);

        if ((*flake.vOutputs)->lambda.fun->matchAttrs) {
            for (auto & formal : (*flake.vOutputs)->lambda.fun->formals->formals) {
                if (formal.name != state.sSelf)
                    flake.inputs.emplace(formal.name, FlakeInput {
                        .ref = parseFlakeRef(formal.name)
                    });
            }
        }

    } else
        throw Error("flake '%s' lacks attribute 'outputs'", lockedRef);

    for (auto & attr : *vInfo.attrs) {
        if (attr.name != sEdition &&
            attr.name != sEpoch &&
            attr.name != state.sDescription &&
            attr.name != sInputs &&
            attr.name != sOutputs)
            throw Error("flake '%s' has an unsupported attribute '%s', at %s",
                lockedRef, attr.name, *attr.pos);
    }

    return flake;
}

Flake getFlake(EvalState & state, const FlakeRef & originalRef, bool allowLookup)
{
    FlakeCache flakeCache;
    return getFlake(state, originalRef, {}, allowLookup, flakeCache);
}

/* Compute an in-memory lock file for the specified top-level flake,
   and optionally write it to file, it the flake is writable. */
LockedFlake lockFlake(
    EvalState & state,
    const FlakeRef & topRef,
    const LockFlags & lockFlags)
{
    settings.requireExperimentalFeature("flakes");

    FlakeCache flakeCache;

    auto flake = getFlake(state, topRef, {}, lockFlags.useRegistries, flakeCache);

    // FIXME: symlink attack
    auto oldLockFile = LockFile::read(
        flake.sourceInfo->actualPath + "/" + flake.lockedRef.subdir + "/flake.lock");

    debug("old lock file: %s", oldLockFile);

    // FIXME: check whether all overrides are used.
    std::map<InputPath, FlakeInput> overrides;
    std::set<InputPath> overridesUsed, updatesUsed;

    for (auto & i : lockFlags.inputOverrides)
        overrides.insert_or_assign(i.first, FlakeInput { .ref = i.second });

    LockFile newLockFile;

    std::vector<FlakeRef> parents;
    std::map<InputPath, InputPath> follows;

    std::function<void(
        const FlakeInputs & flakeInputs,
        std::shared_ptr<Node> node,
        const InputPath & inputPathPrefix,
        std::shared_ptr<const Node> oldNode)>
        computeLocks;

    computeLocks = [&](
        const FlakeInputs & flakeInputs,
        std::shared_ptr<Node> node,
        const InputPath & inputPathPrefix,
        std::shared_ptr<const Node> oldNode)
    {
        debug("computing lock file node '%s'", concatStringsSep("/", inputPathPrefix));

        /* Get the overrides (i.e. attributes of the form
           'inputs.nixops.inputs.nixpkgs.url = ...'). */
        // FIXME: check this
        for (auto & [id, input] : flake.inputs) {
            for (auto & [idOverride, inputOverride] : input.overrides) {
                auto inputPath(inputPathPrefix);
                inputPath.push_back(id);
                inputPath.push_back(idOverride);
                overrides.insert_or_assign(inputPath, inputOverride);
            }
        }

        /* Go over the flake inputs, resolve/fetch them if
           necessary (i.e. if they're new or the flakeref changed
           from what's in the lock file). */
        for (auto & [id, input2] : flakeInputs) {
            auto inputPath(inputPathPrefix);
            inputPath.push_back(id);
            auto inputPathS = concatStringsSep("/", inputPath);
            debug("computing input '%s'", concatStringsSep("/", inputPath));

            /* Do we have an override for this input from one of the
               ancestors? */
            auto i = overrides.find(inputPath);
            bool hasOverride = i != overrides.end();
            if (hasOverride) overridesUsed.insert(inputPath);
            auto & input = hasOverride ? i->second : input2;

            /* Resolve 'follows' later (since it may refer to an input
               path we haven't processed yet. */
            if (input.follows) {
                if (hasOverride)
                    /* 'follows' from an override is relative to the
                       root of the graph. */
                    follows.insert_or_assign(inputPath, *input.follows);
                else {
                    /* Otherwise, it's relative to the current flake. */
                    InputPath path(inputPathPrefix);
                    for (auto & i : *input.follows) path.push_back(i);
                    follows.insert_or_assign(inputPath, path);
                }
                continue;
            }

            /* Do we have an entry in the existing lock file? And we
               don't have a --update-input flag for this input? */
            std::shared_ptr<const LockedNode> oldLock;

            updatesUsed.insert(inputPath);

            if (oldNode && !lockFlags.inputUpdates.count(inputPath)) {
                auto oldLockIt = oldNode->inputs.find(id);
                if (oldLockIt != oldNode->inputs.end())
                    oldLock = std::dynamic_pointer_cast<const LockedNode>(oldLockIt->second);
            }

            if (oldLock
                && oldLock->originalRef == input.ref
                && !hasOverride)
            {
                debug("keeping existing input '%s'", inputPathS);

                /* Copy the input from the old lock since its flakeref
                   didn't change and there is no override from a
                   higher level flake. */
                auto childNode = std::make_shared<LockedNode>(
                    oldLock->lockedRef, oldLock->originalRef, oldLock->info, oldLock->isFlake);

                node->inputs.insert_or_assign(id, childNode);

                /* If we have an --update-input flag for an input
                   of this input, then we must fetch the flake to
                   to update it. */
                auto lb = lockFlags.inputUpdates.lower_bound(inputPath);

                auto hasChildUpdate =
                    lb != lockFlags.inputUpdates.end()
                    && lb->size() > inputPath.size()
                    && std::equal(inputPath.begin(), inputPath.end(), lb->begin());

                if (hasChildUpdate) {
                    auto inputFlake = getFlake(
                        state, oldLock->lockedRef, oldLock->info, false, flakeCache);
                    computeLocks(inputFlake.inputs, childNode, inputPath, oldLock);
                } else {
                    /* No need to fetch this flake, we can be
                       lazy. However there may be new overrides on the
                       inputs of this flake, so we need to check
                       those. */
                    FlakeInputs fakeInputs;

                    for (auto & i : oldLock->inputs) {
                        auto lockedNode = std::dynamic_pointer_cast<LockedNode>(i.second);
                        // Note: this node is not locked in case
                        // of a circular reference back to the root.
                        if (lockedNode)
                            fakeInputs.emplace(i.first, FlakeInput {
                                .ref = lockedNode->originalRef
                            });
                        else {
                            InputPath path(inputPath);
                            path.push_back(i.first);
                            follows.insert_or_assign(path, InputPath());
                        }
                    }

                    computeLocks(fakeInputs, childNode, inputPath, oldLock);
                }

            } else {
                /* We need to create a new lock file entry. So fetch
                   this input. */

                if (!lockFlags.allowMutable && !input.ref.input->isImmutable())
                    throw Error("cannot update flake input '%s' in pure mode", inputPathS);

                if (input.isFlake) {
                    auto inputFlake = getFlake(state, input.ref, {}, lockFlags.useRegistries, flakeCache);

                    /* Note: in case of an --override-input, we use
                       the *original* ref (input2.ref) for the
                       "original" field, rather than the
                       override. This ensures that the override isn't
                       nuked the next time we update the lock
                       file. That is, overrides are sticky unless you
                       use --no-write-lock-file. */
                    auto childNode = std::make_shared<LockedNode>(
                        inputFlake.lockedRef, input2.ref, inputFlake.sourceInfo->info);

                    node->inputs.insert_or_assign(id, childNode);

                    /* Guard against circular flake imports. */
                    for (auto & parent : parents)
                        if (parent == input.ref)
                            throw Error("found circular import of flake '%s'", parent);
                    parents.push_back(input.ref);
                    Finally cleanup([&]() { parents.pop_back(); });

                    /* Recursively process the inputs of this
                       flake. Also, unless we already have this flake
                       in the top-level lock file, use this flake's
                       own lock file. */
                    computeLocks(
                        inputFlake.inputs, childNode, inputPath,
                        oldLock
                        ? std::dynamic_pointer_cast<const Node>(oldLock)
                        : LockFile::read(
                            inputFlake.sourceInfo->actualPath + "/" + inputFlake.lockedRef.subdir + "/flake.lock").root);
                }

                else {
                    auto [sourceInfo, resolvedRef, lockedRef] = fetchOrSubstituteTree(
                        state, input.ref, {}, lockFlags.useRegistries, flakeCache);
                    node->inputs.insert_or_assign(id,
                        std::make_shared<LockedNode>(lockedRef, input.ref, sourceInfo.info, false));
                }
            }
        }
    };

    computeLocks(
        flake.inputs, newLockFile.root, {},
        lockFlags.recreateLockFile ? nullptr : oldLockFile.root);

    /* Insert edges for 'follows' overrides. */
    for (auto & [from, to] : follows) {
        debug("adding 'follows' node from '%s' to '%s'",
            concatStringsSep("/", from),
            concatStringsSep("/", to));

        assert(!from.empty());

        InputPath fromParent(from);
        fromParent.pop_back();

        auto fromParentNode = newLockFile.root->findInput(fromParent);
        assert(fromParentNode);

        auto toNode = newLockFile.root->findInput(to);
        if (!toNode)
            throw Error("flake input '%s' follows non-existent flake input '%s'",
                concatStringsSep("/", from),
                concatStringsSep("/", to));

        fromParentNode->inputs.insert_or_assign(from.back(), toNode);
    }

    for (auto & i : lockFlags.inputOverrides)
        if (!overridesUsed.count(i.first))
            warn("the flag '--override-input %s %s' does not match any input",
                concatStringsSep("/", i.first), i.second);

    for (auto & i : lockFlags.inputUpdates)
        if (!updatesUsed.count(i))
            warn("the flag '--update-input %s' does not match any input", concatStringsSep("/", i));

    debug("new lock file: %s", newLockFile);

    /* Check whether we need to / can write the new lock file. */
    if (!(newLockFile == oldLockFile)) {

        auto diff = diffLockFiles(oldLockFile, newLockFile);

        if (!(oldLockFile == LockFile()))
            printInfo("inputs of flake '%s' changed:\n%s", topRef, chomp(diff));

        if (lockFlags.writeLockFile) {
            if (auto sourcePath = topRef.input->getSourcePath()) {
                if (!newLockFile.isImmutable()) {
                    if (settings.warnDirty)
                        warn("will not write lock file of flake '%s' because it has a mutable input", topRef);
                } else {
                    if (!lockFlags.updateLockFile)
                        throw Error("flake '%s' requires lock file changes but they're not allowed due to '--no-update-lock-file'", topRef);

                    auto relPath = (topRef.subdir == "" ? "" : topRef.subdir + "/") + "flake.lock";

                    auto path = *sourcePath + "/" + relPath;

                    bool lockFileExists = pathExists(path);

                    if (lockFileExists)
                        warn("updating lock file '%s'", path);
                    else
                        warn("creating lock file '%s'", path);

                    newLockFile.write(path);

                    topRef.input->markChangedFile(
                        (topRef.subdir == "" ? "" : topRef.subdir + "/") + "flake.lock",
                        lockFlags.commitLockFile
                        ? std::optional<std::string>(fmt("%s: %s\n\nFlake input changes:\n\n%s",
                                relPath, lockFileExists ? "Update" : "Add", diff))
                        : std::nullopt);

                    /* Rewriting the lockfile changed the top-level
                       repo, so we should re-read it. FIXME: we could
                       also just clear the 'rev' field... */
                    auto prevLockedRef = flake.lockedRef;
                    FlakeCache dummyCache;
                    flake = getFlake(state, topRef, {}, lockFlags.useRegistries, dummyCache);

                    if (lockFlags.commitLockFile &&
                        flake.lockedRef.input->getRev() &&
                        prevLockedRef.input->getRev() != flake.lockedRef.input->getRev())
                        warn("committed new revision '%s'", flake.lockedRef.input->getRev()->gitRev());

                    /* Make sure that we picked up the change,
                       i.e. the tree should usually be dirty
                       now. Corner case: we could have reverted from a
                       dirty to a clean tree! */
                    if (flake.lockedRef.input == prevLockedRef.input
                        && !flake.lockedRef.input->isImmutable())
                        throw Error("'%s' did not change after I updated its 'flake.lock' file; is 'flake.lock' under version control?", flake.originalRef);
                }
            } else
                throw Error("cannot write modified lock file of flake '%s' (use '--no-write-lock-file' to ignore)", topRef);
        } else
            warn("not writing modified lock file of flake '%s'", topRef);
    }

    return LockedFlake { .flake = std::move(flake), .lockFile = std::move(newLockFile) };
}

void callFlake(EvalState & state,
    const LockedFlake & lockedFlake,
    Value & vRes)
{
    auto vLocks = state.allocValue();
    auto vRootSrc = state.allocValue();
    auto vRootSubdir = state.allocValue();
    auto vTmp1 = state.allocValue();
    auto vTmp2 = state.allocValue();

    mkString(*vLocks, lockedFlake.lockFile.to_string());

    emitTreeAttrs(state, *lockedFlake.flake.sourceInfo, lockedFlake.flake.lockedRef.input, *vRootSrc);

    mkString(*vRootSubdir, lockedFlake.flake.lockedRef.subdir);

    static RootValue vCallFlake = nullptr;

    if (!vCallFlake) {
        vCallFlake = allocRootValue(state.allocValue());
        state.eval(state.parseExprFromString(
            #include "call-flake.nix.gen.hh"
            , "/"), **vCallFlake);
    }

    state.callFunction(**vCallFlake, *vLocks, *vTmp1, noPos);
    state.callFunction(*vTmp1, *vRootSrc, *vTmp2, noPos);
    state.callFunction(*vTmp2, *vRootSubdir, vRes, noPos);
}

static void prim_getFlake(EvalState & state, const Pos & pos, Value * * args, Value & v)
{
    auto flakeRefS = state.forceStringNoCtx(*args[0], pos);
    auto flakeRef = parseFlakeRef(flakeRefS, {}, true);
    if (evalSettings.pureEval && !flakeRef.input->isImmutable())
        throw Error("cannot call 'getFlake' on mutable flake reference '%s', at %s (use --impure to override)", flakeRefS, pos);

    callFlake(state,
        lockFlake(state, flakeRef,
            LockFlags {
                .updateLockFile = false,
                .useRegistries = !evalSettings.pureEval,
                .allowMutable  = !evalSettings.pureEval,
            }),
        v);
}

static RegisterPrimOp r2("getFlake", 1, prim_getFlake);

}

Fingerprint LockedFlake::getFingerprint() const
{
    // FIXME: as an optimization, if the flake contains a lock file
    // and we haven't changed it, then it's sufficient to use
    // flake.sourceInfo.storePath for the fingerprint.
    return hashString(htSHA256,
        fmt("%s;%d;%d;%s",
            flake.sourceInfo->storePath.to_string(),
            flake.sourceInfo->info.revCount.value_or(0),
            flake.sourceInfo->info.lastModified.value_or(0),
            lockFile));
}

Flake::~Flake() { }

}