1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
|
#include "types.hh"
#include "flakeref.hh"
#include <variant>
namespace nix {
static const size_t FLAG_REGISTRY = 0;
static const size_t USER_REGISTRY = 1;
static const size_t GLOBAL_REGISTRY = 2;
struct Value;
class EvalState;
struct FlakeRegistry
{
std::map<FlakeRef, FlakeRef> entries;
};
struct LockFile
{
struct NonFlakeEntry
{
FlakeRef ref;
Hash narHash;
NonFlakeEntry(const FlakeRef & flakeRef, const Hash & hash) : ref(flakeRef), narHash(hash) {};
bool operator ==(const NonFlakeEntry & other) const
{
return ref == other.ref && narHash == other.narHash;
}
};
struct FlakeEntry
{
FlakeRef ref;
Hash narHash;
std::map<FlakeRef, FlakeEntry> flakeEntries;
std::map<FlakeAlias, NonFlakeEntry> nonFlakeEntries;
FlakeEntry(const FlakeRef & flakeRef, const Hash & hash) : ref(flakeRef), narHash(hash) {};
bool operator ==(const FlakeEntry & other) const
{
return
ref == other.ref
&& narHash == other.narHash
&& flakeEntries == other.flakeEntries
&& nonFlakeEntries == other.nonFlakeEntries;
}
};
std::map<FlakeRef, FlakeEntry> flakeEntries;
std::map<FlakeAlias, NonFlakeEntry> nonFlakeEntries;
bool operator ==(const LockFile & other) const
{
return
flakeEntries == other.flakeEntries
&& nonFlakeEntries == other.nonFlakeEntries;
}
};
typedef std::vector<std::shared_ptr<FlakeRegistry>> Registries;
Path getUserRegistryPath();
enum HandleLockFile : unsigned int
{ AllPure // Everything is handled 100% purely
, TopRefUsesRegistries // The top FlakeRef uses the registries, apart from that, everything happens 100% purely
, UpdateLockFile // Update the existing lockfile and write it to file
, UseUpdatedLockFile // `UpdateLockFile` without writing to file
, RecreateLockFile // Recreate the lockfile from scratch and write it to file
, UseNewLockFile // `RecreateLockFile` without writing to file
};
void makeFlakeValue(EvalState &, const FlakeRef &, HandleLockFile, Value &);
std::shared_ptr<FlakeRegistry> readRegistry(const Path &);
void writeRegistry(const FlakeRegistry &, const Path &);
struct SourceInfo
{
FlakeRef resolvedRef;
Path storePath;
std::optional<uint64_t> revCount;
Hash narHash; // store path hash
SourceInfo(const FlakeRef & resolvRef) : resolvedRef(resolvRef) {};
};
struct Flake
{
FlakeId id;
FlakeRef originalRef;
std::string description;
SourceInfo sourceInfo;
std::vector<FlakeRef> requires;
std::map<FlakeAlias, FlakeRef> nonFlakeRequires;
Value * vProvides; // FIXME: gc
unsigned int epoch;
Flake(const FlakeRef & origRef, const SourceInfo & sourceInfo)
: originalRef(origRef), sourceInfo(sourceInfo) {};
};
struct NonFlake
{
FlakeAlias alias;
FlakeRef originalRef;
SourceInfo sourceInfo;
NonFlake(const FlakeRef & origRef, const SourceInfo & sourceInfo)
: originalRef(origRef), sourceInfo(sourceInfo) {};
};
Flake getFlake(EvalState &, const FlakeRef &, bool impureIsAllowed);
struct ResolvedFlake
{
Flake flake;
std::map<FlakeRef, ResolvedFlake> flakeDeps; // The key in this map, is the originalRef as written in flake.nix
std::vector<NonFlake> nonFlakeDeps;
ResolvedFlake(const Flake & flake) : flake(flake) {}
};
ResolvedFlake resolveFlake(EvalState &, const FlakeRef &, HandleLockFile);
void callFlake(EvalState & state, const ResolvedFlake & resFlake, Value & v);
void updateLockFile(EvalState &, const FlakeRef & flakeRef, bool recreateLockFile);
void gitCloneFlake(FlakeRef flakeRef, EvalState &, Registries, const Path & destDir);
}
|