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#pragma once
#include <cassert>
#include "symbol-table.hh"
#if HAVE_BOEHMGC
#include <gc/gc_allocator.h>
#endif
namespace nix {
class BindingsBuilder;
typedef enum {
tInt = 1,
tBool,
tString,
tPath,
tNull,
tAttrs,
tList1,
tList2,
tListN,
tThunk,
tApp,
tLambda,
tBlackhole,
tPrimOp,
tPrimOpApp,
tExternal,
tFloat
} InternalType;
// This type abstracts over all actual value types in the language,
// grouping together implementation details like tList*, different function
// types, and types in non-normal form (so thunks and co.)
typedef enum {
nThunk,
nInt,
nFloat,
nBool,
nString,
nPath,
nNull,
nAttrs,
nList,
nFunction,
nExternal
} ValueType;
class Bindings;
struct Env;
struct Expr;
struct ExprLambda;
struct PrimOp;
class Symbol;
struct Pos;
class EvalState;
class XMLWriter;
class JSONPlaceholder;
typedef int64_t NixInt;
typedef double NixFloat;
/* External values must descend from ExternalValueBase, so that
* type-agnostic nix functions (e.g. showType) can be implemented
*/
class ExternalValueBase
{
friend std::ostream & operator << (std::ostream & str, const ExternalValueBase & v);
protected:
/* Print out the value */
virtual std::ostream & print(std::ostream & str) const = 0;
public:
/* Return a simple string describing the type */
virtual std::string showType() const = 0;
/* Return a string to be used in builtins.typeOf */
virtual std::string typeOf() const = 0;
/* Coerce the value to a string. Defaults to uncoercable, i.e. throws an
* error.
*/
virtual std::string coerceToString(const Pos & pos, PathSet & context, bool copyMore, bool copyToStore, std::string_view errorCtx) const;
/* Compare to another value of the same type. Defaults to uncomparable,
* i.e. always false.
*/
virtual bool operator ==(const ExternalValueBase & b) const;
/* Print the value as JSON. Defaults to unconvertable, i.e. throws an error */
virtual void printValueAsJSON(EvalState & state, bool strict,
JSONPlaceholder & out, PathSet & context) const;
/* Print the value as XML. Defaults to unevaluated */
virtual void printValueAsXML(EvalState & state, bool strict, bool location,
XMLWriter & doc, PathSet & context, PathSet & drvsSeen,
const Pos & pos) const;
virtual ~ExternalValueBase()
{
};
};
std::ostream & operator << (std::ostream & str, const ExternalValueBase & v);
struct Value
{
private:
InternalType internalType;
friend std::string showType(const Value & v);
friend void printValue(std::ostream & str, std::set<const void *> & seen, const Value & v);
public:
// Functions needed to distinguish the type
// These should be removed eventually, by putting the functionality that's
// needed by callers into methods of this type
// type() == nThunk
inline bool isThunk() const { return internalType == tThunk; };
inline bool isApp() const { return internalType == tApp; };
inline bool isBlackhole() const { return internalType == tBlackhole; };
// type() == nFunction
inline bool isLambda() const { return internalType == tLambda; };
inline bool isPrimOp() const { return internalType == tPrimOp; };
inline bool isPrimOpApp() const { return internalType == tPrimOpApp; };
union
{
NixInt integer;
bool boolean;
/* Strings in the evaluator carry a so-called `context' which
is a list of strings representing store paths. This is to
allow users to write things like
"--with-freetype2-library=" + freetype + "/lib"
where `freetype' is a derivation (or a source to be copied
to the store). If we just concatenated the strings without
keeping track of the referenced store paths, then if the
string is used as a derivation attribute, the derivation
will not have the correct dependencies in its inputDrvs and
inputSrcs.
The semantics of the context is as follows: when a string
with context C is used as a derivation attribute, then the
derivations in C will be added to the inputDrvs of the
derivation, and the other store paths in C will be added to
the inputSrcs of the derivations.
For canonicity, the store paths should be in sorted order. */
struct {
const char * s;
const char * * context; // must be in sorted order
} string;
const char * path;
Bindings * attrs;
struct {
size_t size;
Value * * elems;
} bigList;
Value * smallList[2];
struct {
Env * env;
Expr * expr;
} thunk;
struct {
Value * left, * right;
} app;
struct {
Env * env;
ExprLambda * fun;
} lambda;
PrimOp * primOp;
struct {
Value * left, * right;
} primOpApp;
ExternalValueBase * external;
NixFloat fpoint;
};
// Returns the normal type of a Value. This only returns nThunk if the
// Value hasn't been forceValue'd
inline ValueType type() const
{
switch (internalType) {
case tInt: return nInt;
case tBool: return nBool;
case tString: return nString;
case tPath: return nPath;
case tNull: return nNull;
case tAttrs: return nAttrs;
case tList1: case tList2: case tListN: return nList;
case tLambda: case tPrimOp: case tPrimOpApp: return nFunction;
case tExternal: return nExternal;
case tFloat: return nFloat;
case tThunk: case tApp: case tBlackhole: return nThunk;
}
abort();
}
/* After overwriting an app node, be sure to clear pointers in the
Value to ensure that the target isn't kept alive unnecessarily. */
inline void clearValue()
{
app.left = app.right = 0;
}
inline void mkInt(NixInt n)
{
clearValue();
internalType = tInt;
integer = n;
}
inline void mkBool(bool b)
{
clearValue();
internalType = tBool;
boolean = b;
}
inline void mkString(const char * s, const char * * context = 0)
{
internalType = tString;
string.s = s;
string.context = context;
}
void mkString(std::string_view s);
void mkString(std::string_view s, const PathSet & context);
void mkStringMove(const char * s, const PathSet & context);
inline void mkString(const Symbol & s)
{
mkString(((const std::string &) s).c_str());
}
inline void mkPath(const char * s)
{
clearValue();
internalType = tPath;
path = s;
}
void mkPath(std::string_view s);
inline void mkNull()
{
clearValue();
internalType = tNull;
}
inline void mkAttrs(Bindings * a)
{
clearValue();
internalType = tAttrs;
attrs = a;
}
Value & mkAttrs(BindingsBuilder & bindings);
inline void mkList(size_t size)
{
clearValue();
if (size == 1)
internalType = tList1;
else if (size == 2)
internalType = tList2;
else {
internalType = tListN;
bigList.size = size;
}
}
inline void mkThunk(Env * e, Expr * ex)
{
internalType = tThunk;
thunk.env = e;
thunk.expr = ex;
}
inline void mkApp(Value * l, Value * r)
{
internalType = tApp;
app.left = l;
app.right = r;
}
inline void mkLambda(Env * e, ExprLambda * f)
{
internalType = tLambda;
lambda.env = e;
lambda.fun = f;
}
inline void mkBlackhole()
{
internalType = tBlackhole;
// Value will be overridden anyways
}
inline void mkPrimOp(PrimOp * p)
{
clearValue();
internalType = tPrimOp;
primOp = p;
}
inline void mkPrimOpApp(Value * l, Value * r)
{
internalType = tPrimOpApp;
app.left = l;
app.right = r;
}
inline void mkExternal(ExternalValueBase * e)
{
clearValue();
internalType = tExternal;
external = e;
}
inline void mkFloat(NixFloat n)
{
clearValue();
internalType = tFloat;
fpoint = n;
}
bool isList() const
{
return internalType == tList1 || internalType == tList2 || internalType == tListN;
}
Value * * listElems()
{
return internalType == tList1 || internalType == tList2 ? smallList : bigList.elems;
}
const Value * const * listElems() const
{
return internalType == tList1 || internalType == tList2 ? smallList : bigList.elems;
}
size_t listSize() const
{
return internalType == tList1 ? 1 : internalType == tList2 ? 2 : bigList.size;
}
Pos determinePos(const Pos & pos) const;
/* Check whether forcing this value requires a trivial amount of
computation. In particular, function applications are
non-trivial. */
bool isTrivial() const;
std::vector<std::pair<Path, std::string>> getContext();
auto listItems()
{
struct ListIterable
{
typedef Value * const * iterator;
iterator _begin, _end;
iterator begin() const { return _begin; }
iterator end() const { return _end; }
};
assert(isList());
auto begin = listElems();
return ListIterable { begin, begin + listSize() };
}
auto listItems() const
{
struct ConstListIterable
{
typedef const Value * const * iterator;
iterator _begin, _end;
iterator begin() const { return _begin; }
iterator end() const { return _end; }
};
assert(isList());
auto begin = listElems();
return ConstListIterable { begin, begin + listSize() };
}
};
#if HAVE_BOEHMGC
typedef std::vector<Value *, traceable_allocator<Value *> > ValueVector;
typedef std::map<Symbol, Value *, std::less<Symbol>, traceable_allocator<std::pair<const Symbol, Value *> > > ValueMap;
typedef std::map<Symbol, ValueVector, std::less<Symbol>, traceable_allocator<std::pair<const Symbol, ValueVector> > > ValueVectorMap;
#else
typedef std::vector<Value *> ValueVector;
typedef std::map<Symbol, Value *> ValueMap;
typedef std::map<Symbol, ValueVector> ValueVectorMap;
#endif
/* A value allocated in traceable memory. */
typedef std::shared_ptr<Value *> RootValue;
RootValue allocRootValue(Value * v);
}
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