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-rw-r--r--examples/render-bsp/src/main.rs71
1 files changed, 71 insertions, 0 deletions
diff --git a/examples/render-bsp/src/main.rs b/examples/render-bsp/src/main.rs
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+++ b/examples/render-bsp/src/main.rs
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+// Copyright (C) Oscar Shrimpton 2019
+
+// This program is free software: you can redistribute it and/or modify it
+// under the terms of the GNU General Public License as published by the Free
+// Software Foundation, either version 3 of the License, or (at your option)
+// any later version.
+
+// This program is distributed in the hope that it will be useful, but WITHOUT
+// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+// more details.
+
+// You should have received a copy of the GNU General Public License along
+// with this program. If not, see <http://www.gnu.org/licenses/>.
+
+//! Renders ./example.bsp
+
+extern crate stockton_types;
+extern crate stockton_bsp;
+extern crate stockton_render;
+extern crate winit;
+extern crate simple_logger;
+
+use std::fs::File;
+use std::io::Read;
+
+use stockton_bsp::BSPFile;
+use stockton_types::World;
+use stockton_render::Renderer;
+
+use winit::{
+ event::{Event, WindowEvent},
+ event_loop::{ControlFlow, EventLoop},
+ window::WindowBuilder
+};
+
+fn main() {
+ simple_logger::init().unwrap();
+
+ // Load the world and renderer
+ let event_loop = EventLoop::new();
+ let window = WindowBuilder::new().build(&event_loop).unwrap();
+ let data = include_bytes!("../data/test.bsp");
+ let bsp = BSPFile::from_buffer(data).unwrap();
+ println!("{:?}", bsp);
+ let world = World::new(bsp).unwrap();
+ let mut renderer = Renderer::new(world, &window).unwrap();
+
+ // Keep rendering the world
+ event_loop.run(move |event, _, flow| {
+ *flow = ControlFlow::Poll;
+
+ match event {
+ // TODO: Handle resize
+ Event::WindowEvent {
+ event: WindowEvent::CloseRequested,
+ ..
+ } => {
+ *flow = ControlFlow::Exit
+ },
+
+ Event::MainEventsCleared => {
+ window.request_redraw()
+ },
+ Event::RedrawRequested(_) => {
+ renderer.render_frame().unwrap()
+ }
+ _ => ()
+ }
+ });
+}