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-rw-r--r--examples/render-bsp/src/main.rs23
1 files changed, 8 insertions, 15 deletions
diff --git a/examples/render-bsp/src/main.rs b/examples/render-bsp/src/main.rs
index 16854f5..a3cea25 100644
--- a/examples/render-bsp/src/main.rs
+++ b/examples/render-bsp/src/main.rs
@@ -19,7 +19,7 @@ use stockton_contrib::delta_time::*;
use stockton_contrib::flycam::*;
use stockton_input::{Axis, InputManager, Mouse};
-use stockton_levels::{prelude::*, q3::Q3BspFile};
+use stockton_levels::prelude::*;
use stockton_render::error::full_error_display;
use stockton_render::systems::*;
@@ -28,6 +28,8 @@ use stockton_render::{Renderer, UiState, WindowEvent};
use stockton_types::components::{CameraSettings, Transform};
use stockton_types::{Session, Vector3};
+type MapFile = ();
+
#[derive(InputManager, Default, Clone, Debug)]
struct MovementInputs {
#[axis]
@@ -91,14 +93,8 @@ fn try_main() -> Result<()> {
}
window.set_cursor_visible(false);
- // Parse the map file and swizzle the co-ords
- let path = Path::new("./examples/render-bsp/data/newtest.bsp");
- let mut data = Vec::new();
- File::open(path)?.read_to_end(&mut data)?;
- let bsp: Result<Q3BspFile<Q3System>, stockton_levels::types::ParseError> =
- Q3BspFile::parse_file(data.as_slice());
- let bsp: Q3BspFile<Q3System> = bsp.context("Error loading bsp")?;
- let bsp: Q3BspFile<VulkanSystem> = bsp.swizzle_to();
+ // TODO: Parse the map file
+ let bsp = todo!();
// Create the UI State
let mut ui = UiState::new();
@@ -139,16 +135,13 @@ fn try_main() -> Result<()> {
move |schedule| {
schedule
.add_system(update_deltatime_system())
- .add_system(process_window_events_system::<
- MovementInputsManager,
- Q3BspFile<VulkanSystem>,
- >())
+ .add_system(process_window_events_system::<MovementInputsManager, MapFile>())
.flush()
.add_system(hello_world_system())
.add_system(flycam_move_system::<MovementInputsManager>())
.flush()
- .add_system(calc_vp_matrix_system::<Q3BspFile<VulkanSystem>>())
- .add_thread_local(do_render_system::<Q3BspFile<VulkanSystem>>());
+ .add_system(calc_vp_matrix_system::<MapFile>())
+ .add_thread_local(do_render_system::<MapFile>());
},
);