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-rw-r--r--examples/render-bsp/Cargo.toml1
-rw-r--r--examples/render-bsp/src/main.rs25
2 files changed, 14 insertions, 12 deletions
diff --git a/examples/render-bsp/Cargo.toml b/examples/render-bsp/Cargo.toml
index 666f035..b8b5a9d 100644
--- a/examples/render-bsp/Cargo.toml
+++ b/examples/render-bsp/Cargo.toml
@@ -8,5 +8,6 @@ stockton-render = { path = "../../stockton-render", features = ["vulkan"] }
stockton-types = { path = "../../stockton-types" }
stockton-levels = { path = "../../stockton-levels" }
winit = "^0.21"
+log = "0.4.0"
simple_logger = "1.0"
image = "0.23.2"
diff --git a/examples/render-bsp/src/main.rs b/examples/render-bsp/src/main.rs
index 51fc80f..0d81759 100644
--- a/examples/render-bsp/src/main.rs
+++ b/examples/render-bsp/src/main.rs
@@ -19,6 +19,7 @@ extern crate stockton_types;
extern crate stockton_levels;
extern crate stockton_render;
extern crate winit;
+extern crate log;
extern crate simple_logger;
extern crate image;
@@ -93,7 +94,7 @@ impl KeyState {
}
fn main() {
- simple_logger::init().unwrap();
+ simple_logger::init_with_level(log::Level::Debug).unwrap();
// Load the world and renderer
let event_loop = EventLoop::new();
@@ -112,17 +113,17 @@ fn main() {
let world = World::new(bsp);
let mut renderer = Renderer::new(world, &window).unwrap();
- {
- renderer.context.add_texture(
- load_from_memory(include_bytes!("../../render-quad/data/test1.png"))
- .expect("Couldn't load test texture 1")
- .into_rgba()).unwrap();
-
- renderer.context.add_texture(
- load_from_memory(include_bytes!("../../render-quad/data/test2.png"))
- .expect("Couldn't load test texture 2")
- .into_rgba()).unwrap();
- }
+ // {
+ // renderer.context.add_texture(
+ // load_from_memory(include_bytes!("../../render-quad/data/test1.png"))
+ // .expect("Couldn't load test texture 1")
+ // .into_rgba()).unwrap();
+
+ // renderer.context.add_texture(
+ // load_from_memory(include_bytes!("../../render-quad/data/test2.png"))
+ // .expect("Couldn't load test texture 2")
+ // .into_rgba()).unwrap();
+ // }
let mut last_update = SystemTime::now();
let mut key_state = KeyState::new();