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path: root/stockton-render/src/draw/texture/resolver.rs
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Diffstat (limited to 'stockton-render/src/draw/texture/resolver.rs')
-rw-r--r--stockton-render/src/draw/texture/resolver.rs4
1 files changed, 2 insertions, 2 deletions
diff --git a/stockton-render/src/draw/texture/resolver.rs b/stockton-render/src/draw/texture/resolver.rs
index 1ecb7a0..1dbc62d 100644
--- a/stockton-render/src/draw/texture/resolver.rs
+++ b/stockton-render/src/draw/texture/resolver.rs
@@ -1,7 +1,7 @@
//! Resolves a texture in a BSP File to an image
use crate::draw::texture::image::LoadableImage;
-use stockton_levels::prelude::HasTextures;
+use stockton_levels::{parts::IsTexture, prelude::HasTextures};
use std::{
mem::drop,
@@ -37,7 +37,7 @@ impl<'a, T: HasTextures> TextureResolver for FsResolver<'a, T> {
fn resolve(&mut self, tex: u32) -> Option<Self::Image> {
let map = self.map_lock.read().unwrap();
let tex = map.get_texture(tex)?;
- let path = self.path.join(&tex.name);
+ let path = self.path.join(&tex.name());
drop(tex);
drop(map);