diff options
Diffstat (limited to 'stockton-render')
-rw-r--r-- | stockton-render/src/level.rs | 44 | ||||
-rw-r--r-- | stockton-render/src/ui.rs | 20 |
2 files changed, 39 insertions, 25 deletions
diff --git a/stockton-render/src/level.rs b/stockton-render/src/level.rs index fc5111e..0c88a0b 100644 --- a/stockton-render/src/level.rs +++ b/stockton-render/src/level.rs @@ -10,8 +10,8 @@ use stockton_skeleton::{ image::{BoundImageView, ImageSpec, DEPTH_RESOURCES}, }, builders::{ - CompletePipeline, PipelineSpecBuilder, RenderpassSpec, ShaderDesc, VertexBufferSpec, - VertexPrimitiveAssemblerSpec, + AttachmentSpec, CompletePipeline, PipelineSpecBuilder, RenderpassSpec, ShaderDesc, + VertexBufferSpec, VertexPrimitiveAssemblerSpec, }, context::RenderingContext, draw_passes::{util::TargetSpecificResources, DrawPass, IntoDrawPass, PassPosition}, @@ -354,22 +354,32 @@ where }) .push_constants(vec![(ShaderStageFlags::VERTEX, 0..64)]) .renderpass(RenderpassSpec { - colors: vec![Attachment { - format: Some(context.target_chain().properties().format), - samples: 1, - ops: P::attachment_ops(), - stencil_ops: P::attachment_ops(), - layouts: P::layout_as_range(), + colors: vec![AttachmentSpec { + attachment: Attachment { + format: Some(context.target_chain().properties().format), + samples: 1, + ops: P::attachment_ops(), + stencil_ops: P::attachment_ops(), + layouts: P::layout_as_range(), + }, + + used_layout: Layout::ColorAttachmentOptimal, }], - depth: Some(Attachment { - format: Some(context.target_chain().properties().depth_format), - samples: 1, - ops: AttachmentOps::new(AttachmentLoadOp::Clear, AttachmentStoreOp::DontCare), - stencil_ops: AttachmentOps::new( - AttachmentLoadOp::DontCare, - AttachmentStoreOp::DontCare, - ), - layouts: Layout::Undefined..Layout::DepthStencilAttachmentOptimal, + depth: Some(AttachmentSpec { + attachment: Attachment { + format: Some(context.target_chain().properties().depth_format), + samples: 1, + ops: AttachmentOps::new( + AttachmentLoadOp::Clear, + AttachmentStoreOp::DontCare, + ), + stencil_ops: AttachmentOps::new( + AttachmentLoadOp::DontCare, + AttachmentStoreOp::DontCare, + ), + layouts: Layout::Undefined..Layout::DepthStencilAttachmentOptimal, + }, + used_layout: Layout::DepthStencilAttachmentOptimal, }), inputs: vec![], resolves: vec![], diff --git a/stockton-render/src/ui.rs b/stockton-render/src/ui.rs index ad53d80..0d53c4f 100644 --- a/stockton-render/src/ui.rs +++ b/stockton-render/src/ui.rs @@ -4,8 +4,8 @@ use crate::window::UiState; use stockton_skeleton::{ buffers::draw::DrawBuffers, builders::{ - CompletePipeline, PipelineSpecBuilder, RenderpassSpec, ShaderDesc, VertexBufferSpec, - VertexPrimitiveAssemblerSpec, + AttachmentSpec, CompletePipeline, PipelineSpecBuilder, RenderpassSpec, ShaderDesc, + VertexBufferSpec, VertexPrimitiveAssemblerSpec, }, context::RenderingContext, draw_passes::{util::TargetSpecificResources, DrawPass, IntoDrawPass, PassPosition}, @@ -33,6 +33,7 @@ use hal::{ buffer::SubRange, command::{ClearColor, ClearValue, RenderAttachmentInfo, SubpassContents}, format::Format, + image::Layout, pass::Attachment, pso::{ BlendDesc, BlendOp, BlendState, ColorBlendDesc, ColorMask, DepthStencilDesc, Face, Factor, @@ -261,12 +262,15 @@ impl<'a, P: PassPosition> IntoDrawPass<UiDrawPass<'a>, P> for () { }) .push_constants(vec![(ShaderStageFlags::VERTEX, 0..8)]) .renderpass(RenderpassSpec { - colors: vec![Attachment { - format: Some(context.target_chain().properties().format), - samples: 1, - ops: P::attachment_ops(), - stencil_ops: P::attachment_ops(), - layouts: P::layout_as_range(), + colors: vec![AttachmentSpec { + attachment: Attachment { + format: Some(context.target_chain().properties().format), + samples: 1, + ops: P::attachment_ops(), + stencil_ops: P::attachment_ops(), + layouts: P::layout_as_range(), + }, + used_layout: Layout::ColorAttachmentOptimal, }], depth: None, inputs: vec![], |