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2024-08-25refactor(all): move types to -skeletontcmal
2024-08-25refactor(all): rename some cratestcmal
2024-08-25refactor(all): separate rendering from frameworktcmal
stockton-passes is mostly just a stand-in until this is properly separated
2024-08-25feat(render): draw passestcmal
2024-08-25chore(render): update hal and fix some errorstcmal
2024-08-25feat(contrib): add deltatime and flycam implementationstcmal
2024-08-25feat(input): virtual input mapping and codegentcmal
2024-08-25refactor(all): remove render-quad and optimise importstcmal
2024-08-25refactor(all): move stockton-bsp to this repo and start using traitstcmal
2024-08-25refactor(render): remove old entity stuff from world typetcmal
2024-08-25refactor(render): update gfx-hal and use staging and index buffers.tcmal
also some minor changes to types because of deprecation and a bunch of readability improvements
2024-08-25refactor(render): update gfx-hal and fix compilationtcmal
2024-08-25fix(render): add vulkan context codetcmal
2024-08-25feat(render): Resize vertex buffers and rainbow triangles exampletcmal
2024-08-25feat(render): add draw triangles functiontcmal
2024-08-25chore(render): add render crate & exampletcmal
2024-08-25Initial Commit.tcmal