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2024-08-25refactor(all): move types to -skeletontcmal
2024-08-25fix(render): handle_surface_changetcmal
2024-08-25WIP refactor(skeleton): type state for contexttcmal
also some api improvements closes #2 related: #7
2024-08-25refactor(all): rename some cratestcmal
2024-08-25refactor(all): various cleanuptcmal
2024-08-25refactor(all): separate rendering from frameworktcmal
stockton-passes is mostly just a stand-in until this is properly separated
2024-08-25fix(render): get aspect ratio from renderertcmal
2024-08-25chore(render-quad): add texturestcmal
2024-08-25feat(render): ui draw passtcmal
2024-08-25feat(render): draw passestcmal
2024-08-25refactor(all): remove render-quad and optimise importstcmal
2024-08-25refactor(examples): improvements to render-bsp exampletcmal
2024-08-25feat(render): handle resizing properlytcmal
2024-08-25feat(render): 3D projectiontcmal
2024-08-25feat(render): texture storetcmal
2024-08-25feat(render): add size parameter during stagedbuffer creationtcmal
2024-08-25refactor(render): update gfx-hal and use staging and index buffers.tcmal
also some minor changes to types because of deprecation and a bunch of readability improvements