From c48b54f3fb7bbe9046915eb99eca02fa84dc55c9 Mon Sep 17 00:00:00 2001 From: tcmal Date: Sun, 25 Aug 2024 17:44:22 +0100 Subject: feat(render): multithreaded texture loading also a bunch of supporting changes --- stockton-render/src/draw/draw_buffers.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'stockton-render/src/draw/draw_buffers.rs') diff --git a/stockton-render/src/draw/draw_buffers.rs b/stockton-render/src/draw/draw_buffers.rs index 02625ad..72029ba 100644 --- a/stockton-render/src/draw/draw_buffers.rs +++ b/stockton-render/src/draw/draw_buffers.rs @@ -22,7 +22,7 @@ use stockton_types::{Vector2, Vector3}; /// Represents a point of a triangle, including UV and texture information. #[derive(Debug, Clone, Copy)] -pub struct UVPoint(pub Vector3, pub i32, pub Vector2); +pub struct UvPoint(pub Vector3, pub i32, pub Vector2); /// Initial size of vertex buffer. TODO: Way of overriding this pub const INITIAL_VERT_SIZE: u64 = 3 * 3000; -- cgit v1.2.3