// entity 0 { "classname" "worldspawn" "_q3map2_cmdline" "-meta; -vis -saveprt; -light -fast -filter" "_q3map2_version" "2.5.17n-git-7d2c6f1a" // brush 0 { ( -192 0 0 ) ( -192 256 0 ) ( -192 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 192 0 0 ) ( 192 -256 0 ) ( 192 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 0 -208 0 ) ( 0 -208 -256 ) ( -256 -208 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 0 176 0 ) ( 0 176 256 ) ( -256 176 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( -192 176 256 ) ( -192 -208 256 ) ( 192 -208 256 ) skies/toxicskydim 0 0 0 0.5 0.5 0 0 0 ( 0 0 320 ) ( 256 0 320 ) ( 0 -256 320 ) common/caulk 0 0 0 0.25 0.25 0 0 0 } // brush 1 { ( 192 -208 256 ) ( 192 -208 192 ) ( 192 176 192 ) base_floor/concrete 0 0 0 0.5 0.5 0 0 0 ( 256 0 0 ) ( 256 -256 0 ) ( 256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 0 -208 0 ) ( 0 -208 -256 ) ( -256 -208 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 0 176 0 ) ( 0 176 256 ) ( -256 176 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 192 176 192 ) ( 192 -208 192 ) ( 256 -208 192 ) base_floor/concrete 0 0 0 0.5 0.5 0 0 0 ( 0 0 256 ) ( 256 0 256 ) ( 0 -256 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 } // brush 2 { ( -192 0 0 ) ( -192 256 0 ) ( -192 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 256 0 0 ) ( 256 -256 0 ) ( 256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 0 -272 0 ) ( 0 -272 -256 ) ( -256 -272 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( -192 -208 256 ) ( -192 -208 192 ) ( 256 -208 192 ) base_floor/concrete 0 0 0 0.5 0.5 0 0 0 ( -192 -208 192 ) ( -192 -272 192 ) ( 256 -272 192 ) base_floor/concrete 0 0 0 0.5 0.5 0 0 0 ( 0 0 256 ) ( 256 0 256 ) ( 0 -256 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 } // brush 3 { ( -256 0 0 ) ( -256 256 0 ) ( -256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( -192 176 256 ) ( -192 176 192 ) ( -192 -272 192 ) base_floor/concrete 0 0 -0 0.5 0.5 0 0 0 ( 0 -272 0 ) ( 0 -272 -256 ) ( -256 -272 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 0 176 0 ) ( 0 176 256 ) ( -256 176 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( -256 176 192 ) ( -256 -272 192 ) ( -192 -272 192 ) base_floor/concrete 0 0 0 0.5 0.5 0 0 0 ( 0 0 256 ) ( 256 0 256 ) ( 0 -256 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 } // brush 4 { ( -256 0 0 ) ( -256 256 0 ) ( -256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 256 0 0 ) ( 256 -256 0 ) ( 256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 256 176 256 ) ( 256 176 192 ) ( -256 176 192 ) base_floor/concrete 0 0 -0 0.5 0.5 0 0 0 ( 0 240 0 ) ( 0 240 256 ) ( -256 240 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( -256 240 192 ) ( -256 176 192 ) ( 256 176 192 ) base_floor/concrete 0 0 0 0.5 0.5 0 0 0 ( 0 0 256 ) ( 256 0 256 ) ( 0 -256 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 } // brush 5 { ( -256 0 0 ) ( -256 256 0 ) ( -256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 256 0 0 ) ( 256 -256 0 ) ( 256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 0 -336 0 ) ( 0 -336 -256 ) ( -256 -336 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( -256 -272 192 ) ( -256 -272 -256 ) ( 256 -272 -256 ) base_wall/bluemetal2 0 0 0 0.5 0.5 0 0 0 ( 0 0 -256 ) ( -256 0 -256 ) ( 0 -256 -256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 0 0 192 ) ( 256 0 192 ) ( 0 -256 192 ) common/caulk 0 0 0 0.25 0.25 0 0 0 } // brush 6 { ( -256 0 0 ) ( -256 256 0 ) ( -256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 256 0 0 ) ( 256 -256 0 ) ( 256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 256 240 192 ) ( 256 240 -256 ) ( -256 240 -256 ) base_wall/bluemetal2 0 0 -0 0.5 0.5 0 0 0 ( 0 304 0 ) ( 0 304 256 ) ( -256 304 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 0 0 -256 ) ( -256 0 -256 ) ( 0 -256 -256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 0 0 192 ) ( 256 0 192 ) ( 0 -256 192 ) common/caulk 0 0 0 0.25 0.25 0 0 0 } // brush 7 { ( -320 0 0 ) ( -320 256 0 ) ( -320 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( -256 240 192 ) ( -256 240 -256 ) ( -256 -272 -256 ) base_wall/bluemetal2 0 0 -0 0.5 0.5 0 0 0 ( 0 -272 0 ) ( 0 -272 -256 ) ( -256 -272 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 0 240 0 ) ( 0 240 256 ) ( -256 240 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 0 0 -256 ) ( -256 0 -256 ) ( 0 -256 -256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 0 0 192 ) ( 256 0 192 ) ( 0 -256 192 ) common/caulk 0 0 0 0.25 0.25 0 0 0 } // brush 8 { ( 256 -272 192 ) ( 256 -272 -256 ) ( 256 240 -256 ) base_wall/bluemetal2 0 0 0 0.5 0.5 0 0 0 ( 320 0 0 ) ( 320 -256 0 ) ( 320 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 0 -272 0 ) ( 0 -272 -256 ) ( -256 -272 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 0 240 0 ) ( 0 240 256 ) ( -256 240 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 0 0 -256 ) ( -256 0 -256 ) ( 0 -256 -256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 0 0 192 ) ( 256 0 192 ) ( 0 -256 192 ) common/caulk 0 0 0 0.25 0.25 0 0 0 } // brush 9 { ( -256 0 0 ) ( -256 256 0 ) ( -256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 256 0 0 ) ( 256 -256 0 ) ( 256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 0 -272 0 ) ( 0 -272 -256 ) ( -256 -272 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 0 240 0 ) ( 0 240 256 ) ( -256 240 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( 0 0 -320 ) ( -256 0 -320 ) ( 0 -256 -320 ) common/caulk 0 0 0 0.25 0.25 0 0 0 ( -256 -272 -256 ) ( -256 240 -256 ) ( 256 240 -256 ) base_floor/clang_floor2 0 0 -0 0.5 0.5 0 0 0 } // brush 10 { ( 192 64 64 ) ( 192 0 64 ) ( 128 64 64 ) gothic_trim/gothgrate2 0 0 0 0.5 0.5 0 0 0 ( 192 64 64 ) ( 128 64 64 ) ( 192 64 -576 ) gothic_trim/newskull 0 -0 0 0.5 0.5 0 0 0 ( 192 64 56 ) ( 192 64 -584 ) ( 192 0 56 ) gothic_trim/tower_top 0 496 0 0.5 0.5 0 0 0 ( 144 0 0 ) ( 208 0 0 ) ( 144 64 0 ) gothic_trim/pitted_rust3_dkred 480 0 0 0.5 0.5 0 0 0 ( 128 0 -576 ) ( 128 0 64 ) ( 192 0 -576 ) gothic_trim/metalsupport4b 0 -0 0 0.5 0.5 0 0 0 ( 128 0 -576 ) ( 128 64 -576 ) ( 128 0 64 ) gothic_trim/metalsupport4i_bit 0 -0 0 0.5 0.5 0 0 0 } } // entity 1 { "classname" "info_player_start" "origin" "-8.000000 -6.000000 15.000000" }