// Copyright (C) 2019 Oscar Shrimpton
//
// This file is part of stockton-bsp.
//
// stockton-bsp is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// stockton-bsp is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with stockton-bsp. If not, see .
use std::ops::Range;
use na::{Vector2, Vector3};
use super::{HasEffects, HasTextures, HasLightMaps, HasMeshVerts};
use crate::coords::CoordSystem;
#[derive(Debug, Clone, Copy, PartialEq)]
#[repr(i32)]
pub enum FaceType {
Polygon = 1,
Patch = 2,
Mesh = 3,
Billboard = 4,
}
#[derive(Debug, Clone, PartialEq)]
pub struct Face {
pub face_type: FaceType,
pub texture_idx: u32,
pub effect_idx: Option,
pub lightmap_idx: Option,
pub vertices_idx: Range,
pub meshverts_idx: Range,
pub map_start: Vector2,
pub map_size: Vector2,
pub map_origin: Vector3,
pub map_vecs: [Vector3; 2],
pub normal: Vector3,
pub size: Vector2,
}
pub trait HasFaces: HasTextures + HasEffects + HasLightMaps + HasMeshVerts {
type FacesIter<'a>: Iterator- ;
fn faces_iter<'a>(&'a self) -> Self::FacesIter<'a>;
fn faces_len(&self) -> u32;
fn get_face<'a>(&'a self, index: u32) -> &'a Face;
}