/* * Copyright (C) Oscar Shrimpton 2020 * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation, either version 3 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ use crate::coords::CoordSystem; use na::Vector3; use std::iter::Iterator; /// The planes lump from a BSP file. /// Found at lump index 2 in a q3 bsp. #[derive(Debug, Clone)] pub struct PlanesLump { pub planes: Box<[Plane]>, } /// Generic plane, referenced by nodes & brushsizes #[derive(Debug, Clone, Copy, PartialEq)] pub struct Plane { /// Plane normal pub normal: Vector3, /// Distance from origin to plane along normal pub dist: f32, } pub trait HasPlanes { type PlanesIter<'a>: Iterator; fn planes_iter(&self) -> Self::PlanesIter<'_>; fn get_plane(&self, idx: u32) -> &Plane; }