/* * Copyright (C) Oscar Shrimpton 2020 * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation, either version 3 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ //! Everything related to loading textures into GPU memory mod block; mod image; mod load; mod loader; mod repo; pub mod resolver; mod staging_buffer; pub use self::block::TexturesBlock; pub use self::image::LoadableImage; pub use self::loader::BlockRef; pub use self::repo::TextureRepo; /// The size of each pixel in an image pub const PIXEL_SIZE: usize = std::mem::size_of::() * 4;