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|
mod utils;
use std::{
cmp::min,
collections::{HashSet, VecDeque},
time::Duration,
};
use egui::{Color32, Sense, Stroke};
use utils::{iter_pair, read_input};
#[cfg(target_arch = "wasm32")]
fn main() {
console_error_panic_hook::set_once();
let input = include_str!("../fake_inputs/day9");
let input = parse_moves(&input).collect();
let options = eframe::WebOptions::default();
wasm_bindgen_futures::spawn_local(async {
eframe::start_web("canvas", options, Box::new(|_cc| Box::new(App::new(input))))
.await
.expect("unable to start eframe");
});
}
#[cfg(not(target_arch = "wasm32"))]
fn main() {
let input = read_input();
println!("Part 1: {}", visited_from_moves::<2>(parse_moves(&input)));
println!("Part 2: {}", visited_from_moves::<10>(parse_moves(&input)));
}
type Pos = (i32, i32);
type Move = (Direction, u8);
fn visited_from_moves<const N: usize>(moves: impl Iterator<Item = Move>) -> usize {
let mut tail_visited = HashSet::new();
tail_visited.insert((0, 0));
let mut knots = [(0, 0); N];
for mv in moves {
make_move(mv, &mut knots, &mut tail_visited);
}
tail_visited.len()
}
fn make_move(mv: Move, knots: &mut [Pos], tail_visited: &mut HashSet<Pos>) {
let (dir, count) = mv;
for _ in 0..count {
// Move head of rope
match dir {
Direction::Up => knots[0].1 += 1,
Direction::Down => knots[0].1 -= 1,
Direction::Right => knots[0].0 += 1,
Direction::Left => knots[0].0 -= 1,
};
for front_idx in 0..knots.len() - 1 {
let (fx, fy) = knots[front_idx];
let (bx, by) = &mut knots[front_idx + 1];
let (dx, dy) = (fx - *bx, fy - *by);
if (dx.abs() == 2 && dy == 0) || (dy.abs() == 2 && dx == 0) || (dy.abs() + dx.abs() > 2)
{
*bx += (dx.signum()) * min(dx.abs(), 1);
*by += (dy.signum()) * min(dy.abs(), 1);
}
}
tail_visited.insert(knots[knots.len() - 1]);
}
}
fn parse_moves(input: &str) -> impl Iterator<Item = Move> + '_ {
input.lines().map(|x| {
let (dir, count) = iter_pair(x.split(' '));
let count = count.parse().unwrap();
(
match dir {
"L" => Direction::Left,
"R" => Direction::Right,
"U" => Direction::Up,
"D" => Direction::Down,
_ => panic!("invalid direction, {}", dir),
},
count,
)
})
}
#[derive(Debug, Clone, Copy)]
enum Direction {
Up,
Down,
Left,
Right,
}
struct App {
orig_input: VecDeque<Move>,
input: VecDeque<Move>,
knots: Vec<Pos>,
tail_visited: HashSet<Pos>,
desired_knot_count: usize,
speed: usize,
}
impl App {
fn new(input: VecDeque<Move>) -> Self {
App {
orig_input: input.clone(),
input,
knots: vec![],
tail_visited: HashSet::new(),
desired_knot_count: 2,
speed: 0,
}
}
fn reset_knots(&mut self) {
self.input = self.orig_input.clone();
self.knots = vec![(0, 0); self.desired_knot_count];
self.tail_visited.clear();
self.tail_visited.insert((0, 0));
}
fn step(&mut self) {
match self.input.pop_front() {
Some(mv) => make_move(mv, &mut self.knots, &mut self.tail_visited),
None => (),
}
}
}
impl eframe::App for App {
fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
if self.desired_knot_count != self.knots.len() {
self.reset_knots()
}
egui::SidePanel::right("instructions").show(ctx, |ui| {
egui::ScrollArea::vertical().show(ui, |ui| {
if ui.button("Step").clicked() {
self.step();
}
if ui.button("Reset").clicked() {
self.reset_knots()
}
ui.label(format!("Tail Visited: {}", self.tail_visited.len()));
ui.add(egui::Slider::new(&mut self.desired_knot_count, 2..=20).text("Knot count"));
ui.add(egui::Slider::new(&mut self.speed, 0..=20).text("Speed"));
ui.heading("Instructions:");
for (i, ins) in self.input.iter().take(20).enumerate() {
let arrow = match ins.0 {
Direction::Up => "⬆",
Direction::Down => "⬇",
Direction::Right => "➡",
Direction::Left => "⬅",
};
if i == 0 {
ui.colored_label(Color32::YELLOW, arrow.repeat(ins.1 as _));
} else {
ui.label(arrow.repeat(ins.1 as _));
}
}
if self.input.len() > 20 {
ui.label(format!("+ {} more", self.input.len() - 20));
}
})
});
if self.speed > 0 && self.input.len() > 0 {
for _ in 0..self.speed {
self.step();
}
ctx.request_repaint_after(Duration::from_millis(100))
}
egui::CentralPanel::default().show(ctx, |ui| {
let mut painter_size = ui.available_size_before_wrap();
if !painter_size.is_finite() {
painter_size = egui::vec2(500.0, 500.0);
}
const SIDE: f32 = 5.0;
let (res, painter) = ui.allocate_painter(painter_size, Sense::hover());
let center = res.rect.center().to_vec2();
let to_panel_pos = |pos: &Pos| {
(egui::vec2(pos.0 as f32 * SIDE, pos.1 as f32 * SIDE) + center).to_pos2()
};
let half_width = (painter_size.x / SIDE).floor() as i32;
let half_height = (painter_size.y / SIDE).floor() as i32;
for x in -half_width..half_width {
for y in -half_height..half_height {
let dot = (x, y);
let color = if dot == (0, 0) {
Color32::WHITE
} else if self.tail_visited.contains(&dot) {
Color32::DARK_RED
} else {
continue;
};
let dot_pos = to_panel_pos(&dot);
painter.circle_stroke(dot_pos, 1.0, Stroke::new(1.0, color));
}
}
// paint the head
painter.circle_stroke(
to_panel_pos(&self.knots[0]),
SIDE / 2.0,
Stroke::new(SIDE / 2.0, Color32::GREEN),
);
for knot in self.knots.iter().skip(1) {
painter.circle_stroke(
to_panel_pos(knot),
SIDE / 2.0,
Stroke::new(SIDE / 2.0, Color32::YELLOW),
);
}
for (a, b) in self.knots.iter().zip(self.knots.iter().skip(1)) {
let head_pos = to_panel_pos(a);
let tail_pos = to_panel_pos(b);
painter.arrow(
tail_pos,
head_pos - tail_pos,
Stroke::new(1.0, Color32::YELLOW),
)
}
});
}
}
|