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|
use read::{FrameReader, ReceivedFrame, ReceiverError};
use std::{collections::VecDeque, sync::Arc, time::Duration};
use tokio::{
io::{AsyncBufRead, AsyncWrite, AsyncWriteExt},
pin, select, spawn,
sync::mpsc::{unbounded_channel, UnboundedReceiver, UnboundedSender},
task::JoinHandle,
time::{sleep_until, Instant},
};
use tokio_util::sync::CancellationToken;
use crate::encoding::crc16;
pub(crate) const MESSAGE_HEADER_SIZE: usize = 2;
pub(crate) const MESSAGE_TRAILER_SIZE: usize = 3;
pub(crate) const MESSAGE_LENGTH_MIN: usize = MESSAGE_HEADER_SIZE + MESSAGE_TRAILER_SIZE;
pub(crate) const MESSAGE_LENGTH_MAX: usize = 64;
pub(crate) const MESSAGE_LENGTH_PAYLOAD_MAX: usize = MESSAGE_LENGTH_MAX - MESSAGE_LENGTH_MIN;
pub(crate) const MESSAGE_POSITION_SEQ: usize = 1;
pub(crate) const MESSAGE_TRAILER_CRC: usize = 3;
pub(crate) const MESSAGE_VALUE_SYNC: u8 = 0x7E;
pub(crate) const MESSAGE_DEST: u8 = 0x10;
pub(crate) const MESSAGE_SEQ_MASK: u8 = 0x0F;
mod read;
/// Wrapper around a connection to a klipper firmware MCU, which deals with
/// retransmission, flow control, etc.
///
/// Internally, this holds a handle to an async task and a channel to communicate with it,
/// meaning operations don't necessarily block the current task.
#[derive(Debug)]
pub struct Transport {
// Handles to the associated async task
task_inner: JoinHandle<()>,
/// Queue for outbound messages
cmd_send: UnboundedSender<TransportCommand>,
}
/// A message sent to the transport task
#[derive(Debug)]
enum TransportCommand {
SendMessage(Vec<u8>),
Exit,
}
pub(crate) type TransportReceiver = UnboundedReceiver<Result<Vec<u8>, TransportError>>;
impl Transport {
pub(crate) async fn connect(
rdr: impl AsyncBufRead + Unpin + Send + 'static,
wr: impl AsyncWrite + Unpin + Send + 'static,
) -> (Transport, TransportReceiver) {
let (data_send, data_recv) = unbounded_channel();
let (cmd_send, cmd_recv) = unbounded_channel();
let cancel_token = CancellationToken::new();
let task_inner = spawn(async move {
let mut ts = TransportState::new(rdr, wr, data_send, cmd_recv, cancel_token);
if let Err(e) = ts.run().await {
let _ = ts.data_send.send(Err(e));
}
});
(
Transport {
task_inner,
cmd_send,
},
data_recv,
)
}
pub(crate) fn send(&self, msg: &[u8]) -> Result<(), TransmitterError> {
self.cmd_send
.send(TransportCommand::SendMessage(msg.into()))
.map_err(|_| TransmitterError::ConnectionClosed)
}
pub(crate) async fn close(self) {
let _ = self.cmd_send.send(TransportCommand::Exit);
let _ = self.task_inner.await;
}
}
#[derive(thiserror::Error, Debug)]
pub enum TransportError {
#[error("message encoding failed: {0}")]
MessageEncode(#[from] MessageEncodeError),
#[error("receiver error: {0}")]
Receiver(#[from] ReceiverError),
#[error("transmitter error: {0}")]
Transmitter(#[from] TransmitterError),
#[error("io error: {0}")]
IOError(#[from] std::io::Error),
}
const MIN_RTO: f32 = 0.025;
const MAX_RTO: f32 = 5.000;
/// State for estimating the round trip time of the connection
#[derive(Debug)]
struct RttState {
srtt: f32,
rttvar: f32,
rto: f32,
}
impl Default for RttState {
fn default() -> Self {
Self {
srtt: 0.0,
rttvar: 0.0,
rto: MIN_RTO,
}
}
}
impl RttState {
/// Get the current recommended retransmission timeout
fn rto(&self) -> Duration {
Duration::from_secs_f32(self.rto)
}
/// Update the RTT estimation given a new observation
fn update(&mut self, rtt: Duration) {
let r = rtt.as_secs_f32();
if self.srtt == 0.0 {
self.rttvar = r / 2.0;
self.srtt = r * 10.0; // Klipper uses this, we'll copy it
} else {
self.rttvar = (3.0 * self.rttvar + (self.srtt - r).abs()) / 4.0;
self.srtt = (7.0 * self.srtt + r) / 8.0;
}
let rttvar4 = (self.rttvar * 4.0).max(0.001);
self.rto = (self.srtt + rttvar4).clamp(MIN_RTO, MAX_RTO);
}
}
/// State for the task which deals with transport state
#[derive(Debug)]
struct TransportState<R, W> {
rdr: FrameReader<R>,
wr: W,
data_send: UnboundedSender<Result<Vec<u8>, TransportError>>,
cmd_recv: UnboundedReceiver<TransportCommand>,
cancel: CancellationToken,
is_synchronized: bool,
rtt_state: RttState,
receive_sequence: u64,
send_sequence: u64,
last_ack_sequence: u64,
ignore_nak_seq: u64,
retransmit_seq: u64,
retransmit_now: bool,
corked_until: Option<Instant>,
inflight_messages: VecDeque<SentFrame>,
pending_messages: VecDeque<Vec<u8>>,
}
impl<R: AsyncBufRead + Unpin, W: AsyncWrite + Unpin> TransportState<R, W> {
fn new(
rdr: R,
wr: W,
data_send: UnboundedSender<Result<Vec<u8>, TransportError>>,
cmd_recv: UnboundedReceiver<TransportCommand>,
cancel: CancellationToken,
) -> Self {
Self {
rdr: FrameReader::new(rdr),
wr,
data_send,
cmd_recv,
cancel,
is_synchronized: false,
rtt_state: RttState::default(),
receive_sequence: 1,
send_sequence: 1,
last_ack_sequence: 0,
ignore_nak_seq: 0,
retransmit_seq: 0,
retransmit_now: false,
corked_until: None,
inflight_messages: VecDeque::new(),
pending_messages: VecDeque::new(),
}
}
async fn run(&mut self) -> Result<(), TransportError> {
loop {
if self.retransmit_now {
self.retransmit_pending().await?;
}
if !self.pending_messages.is_empty() && self.can_send() {
self.send_more_frames().await?;
}
let retransmit_deadline = self
.inflight_messages
.front()
.map(|msg| msg.sent_at + self.rtt_state.rto());
let retransmit_timeout: futures::future::OptionFuture<_> =
retransmit_deadline.map(sleep_until).into();
pin!(retransmit_timeout);
let corked_timeout: futures::future::OptionFuture<_> =
self.corked_until.map(sleep_until).into();
pin!(corked_timeout);
// FIXME: This is not correct because read_frame is not cancellation safe
select! {
frame = self.rdr.read_frame() => {
let frame = frame?;
let frame = match frame {
Some(frame) => frame,
None => break,
};
self.handle_frame(frame);
},
msg = self.cmd_recv.recv() => {
match msg {
Some(TransportCommand::SendMessage(msg)) => {
self.pending_messages.push_back(msg);
},
Some(TransportCommand::Exit) => {
self.cancel.cancel();
}
None => break,
};
},
_ = &mut retransmit_timeout, if retransmit_deadline.is_some() => {
self.retransmit_now = true;
},
_ = &mut corked_timeout, if self.corked_until.is_some() => {
// Timeout for when we are able to send again
}
_ = self.cancel.cancelled() => {
break;
},
}
}
Ok(())
}
/// Handle an incoming frame, by updating sequence numbers and sending the data upwards if needed
fn handle_frame(&mut self, frame: ReceivedFrame) {
let rseq = self.receive_sequence;
// wrap-around logic(?)
let mut sequence = (rseq & !(MESSAGE_SEQ_MASK as u64)) | (frame.sequence as u64);
if sequence < rseq {
sequence += (MESSAGE_SEQ_MASK as u64) + 1;
}
// Frame acknowledges some messages
if !self.is_synchronized || sequence != rseq {
if sequence > self.send_sequence && self.is_synchronized {
// Ack for unsent message - weird, but ignore and try to continue
return;
}
self.update_receive_seq(frame.receive_time, sequence);
}
if !frame.payload.is_empty() {
// Data message, we deliver this directly to the application as the MCU can't actually
// retransmit anyway.
// TODO: Maybe check the CRC anyway so we can discard it here
let _ = self.data_send.send(Ok(frame.payload));
} else if sequence > self.last_ack_sequence {
// ACK
self.last_ack_sequence = sequence;
} else if sequence > self.ignore_nak_seq && !self.inflight_messages.is_empty() {
// NAK
self.retransmit_now = true;
}
}
/// Update the last received sequence number, removing acknowledged messages from `self.inflight_messages`
fn update_receive_seq(&mut self, receive_time: Instant, sequence: u64) {
let mut sent_seq = self.receive_sequence;
// Discard messages from inflight_messages up to sequence
loop {
if let Some(msg) = self.inflight_messages.pop_front() {
sent_seq += 1;
if sequence == sent_seq {
// Found the matching sent message
if !msg.is_retransmit {
let elapsed = receive_time.saturating_duration_since(msg.sent_at);
self.rtt_state.update(elapsed);
}
break;
}
} else {
// Ack with no outstanding messages, happens during connection init
self.send_sequence = sequence;
break;
}
}
self.receive_sequence = sequence;
self.is_synchronized = true;
}
fn can_send(&self) -> bool {
self.corked_until.is_none() && self.inflight_messages.len() < 12
}
/// Send as many more frames as possible from [`self.pending_messages`]
async fn send_more_frames(&mut self) -> Result<(), TransportError> {
while self.can_send() && !self.pending_messages.is_empty() {
self.send_new_frame().await?;
}
Ok(())
}
/// Send a single new frame from [`self.pending_messages`]
async fn send_new_frame(&mut self) -> Result<(), TransportError> {
let mut buf = Vec::new();
while let Some(next) = self.pending_messages.front() {
if !buf.is_empty() && buf.len() + next.len() <= MESSAGE_LENGTH_PAYLOAD_MAX {
// Add to the end of the frame. Unwrap is safe because we already peeked.
let mut next = self.pending_messages.pop_front().unwrap();
buf.append(&mut next);
} else {
break;
}
}
let frame = Arc::new(encode_frame(self.send_sequence, &buf)?);
self.send_sequence += 1;
self.inflight_messages.push_back(SentFrame {
sent_at: Instant::now(),
sequence: self.send_sequence,
payload: frame.clone(),
is_retransmit: false,
});
self.wr.write_all(&frame).await?;
Ok(())
}
/// Retransmit all inflight messages
async fn retransmit_pending(&mut self) -> Result<(), TransportError> {
let len: usize = self
.inflight_messages
.iter()
.map(|msg| msg.payload.len())
.sum();
let mut buf = Vec::with_capacity(1 + len);
buf.push(MESSAGE_VALUE_SYNC);
let now = Instant::now();
for msg in self.inflight_messages.iter_mut() {
buf.extend_from_slice(&msg.payload);
msg.is_retransmit = true;
msg.sent_at = now;
}
self.wr.write_all(&buf).await?;
if self.retransmit_now {
self.ignore_nak_seq = self.receive_sequence;
if self.receive_sequence < self.retransmit_seq {
self.ignore_nak_seq = self.retransmit_seq;
}
self.retransmit_now = false;
} else {
self.rtt_state.rto = (self.rtt_state.rto * 2.0).clamp(MIN_RTO, MAX_RTO);
self.ignore_nak_seq = self.send_sequence;
}
self.retransmit_seq = self.send_sequence;
Ok(())
}
}
/// An error encountered when transmitting a message
#[derive(thiserror::Error, Debug)]
pub enum TransmitterError {
#[error("io error: {0}")]
IoError(#[from] std::io::Error),
#[error("connection closed")]
ConnectionClosed,
}
#[derive(Debug, Clone)]
pub(crate) struct SentFrame {
pub sent_at: Instant,
#[allow(dead_code)]
pub sequence: u64,
pub payload: Arc<Vec<u8>>,
pub is_retransmit: bool,
}
#[derive(thiserror::Error, Debug)]
pub enum MessageEncodeError {
#[error("message would exceed the maximum packet length of {MESSAGE_LENGTH_MAX} bytes")]
MessageTooLong,
}
fn encode_frame(sequence: u64, payload: &[u8]) -> Result<Vec<u8>, MessageEncodeError> {
let len = MESSAGE_LENGTH_MIN + payload.len();
if len > MESSAGE_LENGTH_MAX {
return Err(MessageEncodeError::MessageTooLong);
}
let mut buf = Vec::with_capacity(len);
buf.push(len as u8);
buf.push(MESSAGE_DEST | ((sequence as u8) & MESSAGE_SEQ_MASK));
buf.extend_from_slice(payload);
let crc = crc16(&buf[0..len - MESSAGE_TRAILER_SIZE]);
buf.push(((crc >> 8) & 0xFF) as u8);
buf.push((crc & 0xFF) as u8);
buf.push(MESSAGE_VALUE_SYNC);
Ok(buf)
}
|