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-rw-r--r--.gitignore2
-rw-r--r--README.md8
-rw-r--r--include/README39
-rw-r--r--lib/README46
-rw-r--r--platformio.ini15
-rw-r--r--src/local.h.tmpl8
-rw-r--r--src/main.cpp55
-rw-r--r--src/mosquitto.conf2
-rw-r--r--test/README11
9 files changed, 186 insertions, 0 deletions
diff --git a/.gitignore b/.gitignore
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--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,2 @@
+.pio
+src/local.h
diff --git a/README.md b/README.md
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+++ b/README.md
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+# bark-button
+
+the code for the bark button - a button that barks.
+
+it uses a DOIT ESP32 DEVKIT v1, with platform.io and the arduino framework.
+when a button gets pressed, it connects to mqtt and publishes a message to `sound/g1/play`, where the message is `barks/[random number from 0 to n_barks]`.
+
+to flash, install platformio and run `pio run -t upload`. you may need to hold boot as you plug the board in to get it ready to flash.
diff --git a/include/README b/include/README
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+++ b/include/README
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+
+This directory is intended for project header files.
+
+A header file is a file containing C declarations and macro definitions
+to be shared between several project source files. You request the use of a
+header file in your project source file (C, C++, etc) located in `src` folder
+by including it, with the C preprocessing directive `#include'.
+
+```src/main.c
+
+#include "header.h"
+
+int main (void)
+{
+ ...
+}
+```
+
+Including a header file produces the same results as copying the header file
+into each source file that needs it. Such copying would be time-consuming
+and error-prone. With a header file, the related declarations appear
+in only one place. If they need to be changed, they can be changed in one
+place, and programs that include the header file will automatically use the
+new version when next recompiled. The header file eliminates the labor of
+finding and changing all the copies as well as the risk that a failure to
+find one copy will result in inconsistencies within a program.
+
+In C, the usual convention is to give header files names that end with `.h'.
+It is most portable to use only letters, digits, dashes, and underscores in
+header file names, and at most one dot.
+
+Read more about using header files in official GCC documentation:
+
+* Include Syntax
+* Include Operation
+* Once-Only Headers
+* Computed Includes
+
+https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
diff --git a/lib/README b/lib/README
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index 0000000..6debab1
--- /dev/null
+++ b/lib/README
@@ -0,0 +1,46 @@
+
+This directory is intended for project specific (private) libraries.
+PlatformIO will compile them to static libraries and link into executable file.
+
+The source code of each library should be placed in a an own separate directory
+("lib/your_library_name/[here are source files]").
+
+For example, see a structure of the following two libraries `Foo` and `Bar`:
+
+|--lib
+| |
+| |--Bar
+| | |--docs
+| | |--examples
+| | |--src
+| | |- Bar.c
+| | |- Bar.h
+| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
+| |
+| |--Foo
+| | |- Foo.c
+| | |- Foo.h
+| |
+| |- README --> THIS FILE
+|
+|- platformio.ini
+|--src
+ |- main.c
+
+and a contents of `src/main.c`:
+```
+#include <Foo.h>
+#include <Bar.h>
+
+int main (void)
+{
+ ...
+}
+
+```
+
+PlatformIO Library Dependency Finder will find automatically dependent
+libraries scanning project source files.
+
+More information about PlatformIO Library Dependency Finder
+- https://docs.platformio.org/page/librarymanager/ldf.html
diff --git a/platformio.ini b/platformio.ini
new file mode 100644
index 0000000..d1e0198
--- /dev/null
+++ b/platformio.ini
@@ -0,0 +1,15 @@
+; PlatformIO Project Configuration File
+;
+; Build options: build flags, source filter
+; Upload options: custom upload port, speed and extra flags
+; Library options: dependencies, extra library storages
+; Advanced options: extra scripting
+;
+; Please visit documentation for the other options and examples
+; https://docs.platformio.org/page/projectconf.html
+
+[env:esp32dev]
+platform = espressif32
+board = esp32doit-devkit-v1
+framework = arduino
+lib_deps = knolleary/PubSubClient@^2.8
diff --git a/src/local.h.tmpl b/src/local.h.tmpl
new file mode 100644
index 0000000..488b2bf
--- /dev/null
+++ b/src/local.h.tmpl
@@ -0,0 +1,8 @@
+#pragma once
+
+const char *ssid = "";
+const char *password = "";
+const char *mqtt_broker = "";
+const int mqtt_port = 1883;
+const char *mqtt_topic = "";
+const int n_bark_sounds = 1;
diff --git a/src/main.cpp b/src/main.cpp
new file mode 100644
index 0000000..3b4d531
--- /dev/null
+++ b/src/main.cpp
@@ -0,0 +1,55 @@
+#include <WiFi.h>
+#include <PubSubClient.h>
+#include <Arduino.h>
+#include "./local.h" // defines ssid and password
+
+WiFiClient wifiClient;
+PubSubClient mqttClient(wifiClient);
+
+long lastMsg = 0;
+
+// Reconnect to the wifi / MQTT if required
+void reconnect() {
+ if (WiFi.status() != WL_CONNECTED) {
+ WiFi.begin(ssid, password);
+ }
+ while (WiFi.status() != WL_CONNECTED) {
+ delay(500);
+ Serial.print("waiting for wifi, status=");
+ Serial.println(WiFi.status());
+ }
+
+ while (!mqttClient.connected()) {
+ mqttClient.setServer(mqtt_broker, mqtt_port);
+ if (!mqttClient.connect("Bark-Button")) {
+ Serial.print("failed to connect to mqtt, rc=");
+ Serial.println(mqttClient.state());
+ delay(2000);
+ }
+ }
+}
+
+// On button press, send a message to the MQTT broker
+void buttonPress() {
+ char buf[40];
+ reconnect();
+
+ sprintf(buf, "barks/%d", random(n_bark_sounds));
+ mqttClient.publish("sound/g1/play", buf);
+
+ // Don't waste cycles staying awake to send heartbeats
+ mqttClient.disconnect();
+}
+
+void setup() {
+ Serial.begin(9600);
+ reconnect();
+ // TODO: Setup button press input
+}
+
+// Wait for button press
+void loop() {
+ // TODO: Wait for button press lol
+ delay(1000);
+ buttonPress();
+}
diff --git a/src/mosquitto.conf b/src/mosquitto.conf
new file mode 100644
index 0000000..c8348ac
--- /dev/null
+++ b/src/mosquitto.conf
@@ -0,0 +1,2 @@
+listener 1883
+allow_anonymous true
diff --git a/test/README b/test/README
new file mode 100644
index 0000000..9b1e87b
--- /dev/null
+++ b/test/README
@@ -0,0 +1,11 @@
+
+This directory is intended for PlatformIO Test Runner and project tests.
+
+Unit Testing is a software testing method by which individual units of
+source code, sets of one or more MCU program modules together with associated
+control data, usage procedures, and operating procedures, are tested to
+determine whether they are fit for use. Unit testing finds problems early
+in the development cycle.
+
+More information about PlatformIO Unit Testing:
+- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html