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-rw-r--r--src/clients/mod.rs10
1 files changed, 1 insertions, 9 deletions
diff --git a/src/clients/mod.rs b/src/clients/mod.rs
index 76c30bb..58a5501 100644
--- a/src/clients/mod.rs
+++ b/src/clients/mod.rs
@@ -112,7 +112,6 @@ impl WM<'_> {
pub struct ClientState {
/// The current arranging function.
/// This function is expected to ensure that all clients are the correct size, reconfigure them if needed, and map/unmap as needed.
- /// The connection will be flushed after it is called.
arrange: &'static dyn Fn(&mut MonitorInfo, &Connection<'_>),
/// A client list for each monitor.
@@ -124,7 +123,6 @@ pub struct ClientState {
impl ClientState {
/// Update the recorded monitors and monitor sizes, retiling if necessary.
- /// This function sends multiple requests without checking them, so `conn.flush()` should be called after.
pub fn update_geometry(&mut self, conn: &Connection<'_>) -> Result<()> {
let mut dirty = false;
if conn.active_extensions().any(|e| e == Extension::Xinerama) {
@@ -172,7 +170,6 @@ impl ClientState {
}
/// Start managing the given window, adding it to the client list and ensuring its configuration is valid.
- /// This function sends multiple requests without checking them, so `conn.flush()` should be called after.
pub fn manage(&mut self, conn: &Connection<'_>, window: Window) {
// TODO: inherit from parent if window is transient
let mon = self.focused_mon();
@@ -231,7 +228,6 @@ impl ClientState {
}
/// Stop managing the given window, and also unset attributes unless `already_destroyed` is true.
- /// This function sends multiple requests without checking them, so `conn.flush()` should be called after.
pub fn unmanage(&mut self, conn: &Connection<'_>, window: Window, already_destroyed: bool) {
let Some((mon, i)) = self.find_client_pos(window) else {
return;
@@ -251,12 +247,12 @@ impl ClientState {
/// Refocus on the client with the given co-ordinates, setting X11 properties as required.
/// If the given index is invalid, focus on the root instead.
- /// This function sends multiple requests without checking them, so `conn.flush()` should be called after.
pub fn refocus(&mut self, conn: &Connection<'_>, mon: usize, i: usize) {
self.unfocus(conn);
if let Some(new) = self.set_focused(mon, i) {
new.set_border(conn, conn.colours.border_focused());
new.set_urgent(false);
+ new.sync_properties(conn, true);
if !new.never_focus() {
conn.send_request(&SetInputFocus {
revert_to: InputFocus::PointerRoot,
@@ -286,11 +282,9 @@ impl ClientState {
}
/// Unfocus the currently focused window, if it exists.
- /// This function sends multiple requests without checking them, so `conn.flush()` should be called after.
pub fn unfocus(&mut self, conn: &Connection<'_>) {
if let Some(old) = self.focused_mut() {
old.set_border(conn, conn.colours.border_normal());
- // TODO: clear some properties
}
}
@@ -418,7 +412,6 @@ impl ClientState {
}
/// Rearrange all clients, reconfiguring them as needed.
- /// This function sends multiple requests without checking them, so `conn.flush()` should be called after.
pub fn rearrange(&mut self, conn: &Connection<'_>) {
for mon in 0..self.monitor_count() {
self.rearrange_monitor(conn, mon);
@@ -426,7 +419,6 @@ impl ClientState {
}
/// Rearrange a specific monitor
- /// This function sends multiple requests without checking them, so `conn.flush()` should be called after.
fn rearrange_monitor(&mut self, conn: &Connection<'_>, mon: usize) {
(self.arrange)(&mut self.mons[mon], conn);
}