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use xcb::{
x::{
ConfigWindow, ConfigureNotifyEvent, ConfigureRequestEvent, ConfigureWindow,
DestroyNotifyEvent, EventMask, GetWindowAttributes, GetWindowAttributesReply,
MapRequestEvent, MapWindow, SendEvent, SendEventDest, UnmapNotifyEvent, Window,
},
xinerama::{self, ScreenInfo},
BaseEvent, Connection, Extension, Xid,
};
use crate::{error::*, WM};
impl WM<'_> {
/// Update the client state's recorded monitors and monitor sizes
/// Returns true if any values changed, meaning windows should be re-tiled.
pub(crate) fn update_geometry(&mut self) -> Result<bool> {
let mut dirty = false;
if self
.conn
.active_extensions()
.any(|e| e == Extension::Xinerama)
{
let reply = self
.conn
.wait_for_reply(self.conn.send_request(&xinerama::QueryScreens {}))?;
// Monitor removed, move its clients away
if reply.screen_info().len() > self.clients.monitor_count() {
dirty = true;
self.clients.truncate_screens(reply.screen_info().len());
}
// Update screen info & add new client lists if needed
for (i, monitor) in reply.screen_info().iter().enumerate() {
dirty |= self.clients.set_monitor_geometry(i, (*monitor).into());
}
} else {
// Only one screen
if self.clients.monitor_count() > 1 {
dirty = true;
self.clients.truncate_screens(1);
}
// TODO: it looks like this won't actually update when the screen size changes?
let setup = self.conn.get_setup();
let screen = setup
.roots()
.nth(self.screen_num as usize)
.ok_or(Error::NoSuchScreen)?;
dirty |= self.clients.set_monitor_geometry(
0,
MonitorGeometry {
x_org: 0,
y_org: 0,
width: screen.width_in_pixels(),
height: screen.height_in_pixels(),
},
);
}
Ok(dirty)
}
/// Update our monitor geometry if the root window is reconfigured
pub(crate) fn handle_configure_notify(&mut self, e: ConfigureNotifyEvent) -> Result<()> {
if e.window() == self.root && self.update_geometry()? {
self.clients.rearrange(self.conn)?;
}
Ok(())
}
/// Handle a configure request, by checking it's valid and performing it if so
pub(crate) fn handle_configure_request(&mut self, e: ConfigureRequestEvent) -> Result<()> {
if let Some(c) = self.clients.find_client_mut(e.window()) {
// TODO: Allow changing some properties:
// - Border width
// - Size and position if floating
c.configure_notify(self.conn)?;
} else {
// Configure it as requested, and sort the rest when we actually map the window
self.conn
.check_request(self.conn.send_request_checked(&ConfigureWindow {
window: e.window(),
value_list: &[
ConfigWindow::X(e.x().into()),
ConfigWindow::Y(e.y().into()),
ConfigWindow::Height(e.height().into()),
ConfigWindow::Width(e.height().into()),
ConfigWindow::BorderWidth(e.border_width().into()),
ConfigWindow::Sibling(e.parent()),
ConfigWindow::StackMode(e.stack_mode()),
],
}))?
}
Ok(())
}
/// Handle a destroyed window, removing it from the client list and rearranging.
pub(crate) fn handle_destroy_notify(&mut self, e: DestroyNotifyEvent) -> Result<()> {
if self.clients.remove_client(e.window()).is_some() {
self.clients.rearrange(self.conn)?;
}
Ok(())
}
/// Map a window on request, starting to manage it if needed.
pub(crate) fn handle_map_request(&mut self, e: MapRequestEvent) -> Result<()> {
// Ignore already managed windows
if self.clients.find_client_mut(e.window()).is_some() {
return Ok(());
}
let attrs = self.conn.wait_for_reply(
self.conn
.send_request(&GetWindowAttributes { window: e.window() }),
)?;
if attrs.override_redirect() {
return Ok(());
}
// Start managing, and map window
self.clients.manage(e.window(), &attrs)?;
self.conn.send_request(&MapWindow { window: e.window() });
// TODO: clear focus
self.conn.flush()?;
Ok(())
}
/// Handle a window being unmapped by updating its client state, or stop managing it.
pub(crate) fn handle_unmap_notify(&mut self, e: UnmapNotifyEvent) -> Result<()> {
if self.clients.find_client_mut(e.window()).is_some() {
if e.is_from_send_event() {
// TODO: set client state to withdrawn
} else {
self.clients.remove_client(e.window());
// TODO: 'disown' the window - unmange(c, 0)
}
}
Ok(())
}
}
/// Holds state related to the window manager's clients
/// This contains a list of clients per monitor, alongside info on that monitor's screen size.
#[derive(Debug, Default)]
pub struct ClientState(Vec<MonitorInfo>);
/// Info stored for a single monitor
#[derive(Debug)]
pub struct MonitorInfo {
/// Clients attached to that monitor
clients: Vec<Client>,
/// The monitor's geometry
screen_info: MonitorGeometry,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct MonitorGeometry {
pub x_org: i16,
pub y_org: i16,
pub width: u16,
pub height: u16,
}
impl From<ScreenInfo> for MonitorGeometry {
fn from(value: ScreenInfo) -> Self {
Self {
x_org: value.x_org,
y_org: value.y_org,
width: value.width,
height: value.height,
}
}
}
impl ClientState {
/// Set the new amount of screens, moving clients away if necessary
pub fn truncate_screens(&mut self, new_size: usize) {
// hack: double borrow stuff
let mut moved_clients = vec![];
for old in self.0.drain(new_size - self.0.len()..self.0.len()) {
moved_clients.extend(old.clients.into_iter());
}
self.0[0].clients.extend(moved_clients);
}
/// Set the info for the given screen, resizing the monitor list if necessary.
/// Returns true if the new info is different from the old one.
pub fn set_monitor_geometry(&mut self, i: usize, info: MonitorGeometry) -> bool {
while i >= self.0.len() {
self.0.push(MonitorInfo::default())
}
let dirty = self.0[i].screen_info != info;
self.0[i].screen_info = info;
dirty
}
/// Get the amount of monitors this state is currently aware of
pub fn monitor_count(&self) -> usize {
self.0.len()
}
/// Find the [`Client`] corresponding to the given window
pub fn find_client_mut(&mut self, window: Window) -> Option<&mut Client> {
self.0
.iter_mut()
.flat_map(|mi| mi.clients.iter_mut())
.find(|c| c.window == window)
}
/// Remove the client associated with the given window.
/// This doesn't perform any of the associated X11 stuff
pub fn remove_client(&mut self, window: Window) -> Option<Client> {
for mon in self.0.iter_mut() {
if let Some(pos) = mon.clients.iter().position(|c| c.window == window) {
return Some(mon.clients.remove(pos));
}
}
None
}
/// Rearrange all clients, reconfiguring them as needed.
pub fn rearrange(&mut self, _conn: &Connection) -> Result<()> {
todo!()
}
/// Start managing the given window, adding it to the client list and ensuring its configuration is valid.
fn manage(&self, _window: Window, _attrs: &GetWindowAttributesReply) -> Result<()> {
todo!()
}
}
/// Information about a single client / window
#[derive(Debug)]
pub struct Client {
/// The corresponding X11 window
window: Window,
x: i16,
y: i16,
width: u16,
height: u16,
border_width: u16,
}
impl Client {
fn configure_notify(&self, conn: &Connection) -> Result<()> {
conn.check_request(conn.send_request_checked(&SendEvent {
destination: SendEventDest::Window(self.window),
event_mask: EventMask::STRUCTURE_NOTIFY,
event: &ConfigureNotifyEvent::new(
self.window,
self.window,
Window::none(),
self.x,
self.y,
self.width,
self.height,
self.border_width,
false,
),
propagate: false,
}))?;
Ok(())
}
}
impl Default for MonitorInfo {
fn default() -> Self {
Self {
clients: vec![],
screen_info: MonitorGeometry {
x_org: 0,
y_org: 0,
width: 0,
height: 0,
},
}
}
}
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