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path: root/src/conn_info/colours.rs
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use crate::{
    config::{BORDER_FOCUSED, BORDER_NORMAL},
    error::Result,
};
use xcb::{
    x::{AllocColor, Colormap, FreeColors},
    Connection as RawConnection,
};

/// Caches colours in an X11 color map.
pub struct Colours {
    #[allow(unused)] // Make sure the colour map we're using doesn't go anywhere
    cmap: Colormap,
    border_normal: u32,
    border_focused: u32,
}

impl Colours {
    /// Load the colours into the given colour map
    pub fn new_with(conn: &RawConnection, cmap: Colormap) -> Result<Self> {
        let (border_normal, border_focused) = (
            conn.send_request(&AllocColor {
                cmap,
                red: BORDER_NORMAL.0,
                green: BORDER_NORMAL.1,
                blue: BORDER_NORMAL.2,
            }),
            conn.send_request(&AllocColor {
                cmap,
                red: BORDER_FOCUSED.0,
                green: BORDER_FOCUSED.1,
                blue: BORDER_FOCUSED.2,
            }),
        );
        let (border_normal, border_focused) = (
            conn.wait_for_reply(border_normal)?,
            conn.wait_for_reply(border_focused)?,
        );

        Ok(Self {
            cmap,
            border_normal: border_normal.pixel(),
            border_focused: border_focused.pixel(),
        })
    }

    /// Get the pixel ID of the colour for an unfocused window's border.
    pub const fn border_normal(&self) -> u32 {
        self.border_normal
    }

    /// Get the pixel ID of the colour for a focused window's border.
    pub const fn border_focused(&self) -> u32 {
        self.border_focused
    }

    /// Free the associated resources to avoid leaking them.
    /// This object must not be used again after this method is called, as all resources will be invalid.
    pub unsafe fn free(&self, conn: &RawConnection) {
        conn.send_request(&FreeColors {
            cmap: self.cmap,
            plane_mask: 0,
            pixels: &[self.border_normal, self.border_focused],
        });
    }
}

/// RGB Colour helper struct to make configuration more convenient.
pub struct Colour(u16, u16, u16);

impl Colour {
    /// Get colour from a hex value, such as `0xff00ff`. The top 8 bits are ignored.
    pub const fn from_hex(hex: u32) -> Self {
        Self(
            ((hex >> 16 & 0xff) as u16) << 8,
            ((hex >> 8 & 0xff) as u16) << 8,
            ((hex & 0xff) as u16) << 8,
        )
    }
}