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use std::process::Command;
use crate::{error::*, WM};
use xcb::{
x::{
GetKeyboardMapping, GetKeyboardMappingReply, GetModifierMapping, GrabKey, GrabMode,
KeyPressEvent, Mapping, MappingNotifyEvent, ModMask, UngrabKey, GRAB_ANY,
},
Connection,
};
use xkeysym::{KeyCode, Keysym, RawKeyCode};
impl WM<'_> {
/// Handles a key press event by dispatching according to [`self::KEYBINDS`]
pub(crate) fn handle_key_press(&mut self, e: KeyPressEvent) -> Result<()> {
let Some(sym) = self.keyboard_state.keycode_to_keysym(e.detail().into(), 0) else {
return Ok(()); // probably not bound
};
KEYBINDS.dispatch(
self,
sym,
ModMask::from_bits_truncate(e.state().bits())
.difference(self.keyboard_state.numlock_mask() | ModMask::LOCK),
);
Ok(())
}
/// Handles a mapping notify event by updating our keyboard setup if needed.
pub(crate) fn handle_mapping_notify(&mut self, e: MappingNotifyEvent) -> Result<()> {
if e.request() == Mapping::Keyboard {
self.grab_keys()?;
}
Ok(())
}
/// Grab all keys specified by [`self::KEYBINDS`], ensuring we get events for them.
pub(crate) fn grab_keys(&mut self) -> Result<()> {
// Refresh keyboard state
self.keyboard_state = KeyboardInfo::new_with(self.conn)?;
// Ungrab all keys
self.conn.send_request(&UngrabKey {
key: GRAB_ANY,
grab_window: self.root,
modifiers: ModMask::ANY,
});
// Bind all of the keycodes which have keysyms we see in our binds.
for (keycode, keysym) in self.keyboard_state.iter_keycodes_keysyms() {
for bind in KEYBINDS.binds() {
if bind.key == keysym {
// grab key with any combination of modifiers
for modmask in [
ModMask::empty(),
ModMask::LOCK,
self.keyboard_state.numlock_mask(),
self.keyboard_state.numlock_mask() | ModMask::LOCK,
] {
self.conn.send_request(&GrabKey {
grab_window: self.root,
key: keycode.raw() as u8,
modifiers: bind.modifiers | modmask,
owner_events: true,
pointer_mode: GrabMode::Async,
keyboard_mode: GrabMode::Async,
});
}
}
}
}
// Ensure all requests succeeded
self.conn.flush()?;
Ok(())
}
}
/// Cached information about our keyboard layout.
pub struct KeyboardInfo {
min_keycode: RawKeyCode,
max_keycode: RawKeyCode,
numlock_mask: ModMask,
mapping: GetKeyboardMappingReply,
}
impl KeyboardInfo {
/// Query information about the keyboard layout from the given connection.
pub fn new_with(conn: &Connection) -> Result<Self> {
let min_keycode = conn.get_setup().min_keycode();
let max_keycode = conn.get_setup().max_keycode();
let mapping = conn.wait_for_reply(conn.send_request(&GetKeyboardMapping {
first_keycode: min_keycode,
count: max_keycode - min_keycode + 1,
}))?;
let mut this = Self {
min_keycode: min_keycode as u32,
max_keycode: max_keycode as u32,
numlock_mask: ModMask::empty(),
mapping,
};
let numlock_keycode = this.keysym_to_keycode(Keysym::Num_Lock)?;
let mod_map = conn.wait_for_reply(conn.send_request(&GetModifierMapping {}))?;
let keypermod = mod_map.keycodes().len() / 8;
for i in 0..8 {
for j in 0..keypermod {
if mod_map.keycodes()[i * keypermod + j] as u32 == numlock_keycode.raw() {
this.numlock_mask =
ModMask::from_bits(1 << i).expect("x11 has unrecognised modifier");
}
}
}
Ok(this)
}
/// Get the modifier mask being used for numlock, which varies.
pub fn numlock_mask(&self) -> ModMask {
self.numlock_mask
}
/// Iterate over all keycodes and their bound keysyms.
/// This is likely to contain duplicate pairs.
pub(crate) fn iter_keycodes_keysyms(&self) -> impl Iterator<Item = (KeyCode, Keysym)> + '_ {
(0..self.mapping.keysyms_per_keycode())
.flat_map(|shift| {
(self.min_keycode..self.max_keycode).map(move |keycode| (shift, keycode))
})
.flat_map(|(shift, keycode)| -> Option<_> {
Some((
keycode.into(),
self.keycode_to_keysym(keycode.into(), shift)?,
))
})
}
/// Lookup the first keycode which has the given keysym
pub(crate) fn keysym_to_keycode(&self, keysym: Keysym) -> Result<KeyCode> {
for shift in 0..self.mapping.keysyms_per_keycode() {
for keycode in self.min_keycode..self.max_keycode {
if self.mapping.keysyms()[(keycode as usize - self.min_keycode as usize)
* self.mapping.keysyms_per_keycode() as usize
+ shift as usize]
== keysym.raw()
{
return Ok(keycode.into());
}
}
}
Ok(KeyCode::new(0))
}
/// Lookup the keysym in the given column for the given keycode
pub fn keycode_to_keysym(&self, keycode: KeyCode, col: u8) -> Option<Keysym> {
xkeysym::keysym(
keycode,
col,
self.min_keycode.into(),
self.mapping.keysyms_per_keycode(),
self.mapping.keysyms(),
)
}
}
/// A bound key
pub struct Keybind {
modifiers: ModMask,
key: Keysym,
action: &'static dyn Fn(&mut WM<'_>) -> (),
}
impl std::fmt::Debug for Keybind {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("Keybind")
.field("modifiers", &self.modifiers)
.field("key", &self.key)
.finish()
}
}
/// A set of keybinds. Currently, there is only one instance of this defined statically: [`self::KEYBINDS`].
pub struct Keybinds(&'static [Keybind]);
/// The keybinds to use.
const KEYBINDS: Keybinds = Keybinds(&[Keybind {
modifiers: ModMask::CONTROL,
key: Keysym::t,
action: &|_| {
// TODO: disown this process, probably using another way to spawn commands
if let Err(e) = Command::new("xterm").spawn() {
dbg!(e);
}
},
}]);
impl Keybinds {
/// Get an iterator over all bound keys
pub fn binds(&self) -> impl Iterator<Item = &Keybind> {
self.0.iter()
}
/// Attempt to run the action for the matching keybind, if it exists.
pub fn dispatch(&self, wm: &mut WM<'_>, key: Keysym, modifiers: ModMask) {
if let Some(bind) = self
.binds()
.find(|b| b.key == key && modifiers.contains(b.modifiers))
{
(bind.action)(wm);
}
}
}
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