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authoreldritch horrors <pennae@lix.systems>2024-07-20 21:05:19 +0200
committereldritch horrors <pennae@lix.systems>2024-07-22 19:01:40 +0000
commit20f53346df1e0150e4cbfd1b07023e511c277546 (patch)
treefcd8b1fc6cb35d831cfe245c8e5fb3e2b200121a /src
parent85e3b9b87141669801f8feac18b0e7e308619cce (diff)
libstore: remove unused Worker::waitForAnyGoal
Change-Id: Ia3ebd434b17052b6760ce74d8e20025a72148613
Diffstat (limited to 'src')
-rw-r--r--src/libstore/build/worker.cc15
-rw-r--r--src/libstore/build/worker.hh11
2 files changed, 0 insertions, 26 deletions
diff --git a/src/libstore/build/worker.cc b/src/libstore/build/worker.cc
index 39bcd5d92..ea342da3b 100644
--- a/src/libstore/build/worker.cc
+++ b/src/libstore/build/worker.cc
@@ -157,14 +157,6 @@ void Worker::removeGoal(GoalPtr goal)
if (goal->exitCode == Goal::ecFailed && !settings.keepGoing)
topGoals.clear();
}
-
- /* Wake up goals waiting for any goal to finish. */
- for (auto & i : waitingForAnyGoal) {
- GoalPtr goal = i.lock();
- if (goal) wakeUp(goal);
- }
-
- waitingForAnyGoal.clear();
}
@@ -261,13 +253,6 @@ void Worker::waitForBuildSlot(GoalPtr goal)
}
-void Worker::waitForAnyGoal(GoalPtr goal)
-{
- debug("wait for any goal");
- addToWeakGoals(waitingForAnyGoal, goal);
-}
-
-
void Worker::waitForAWhile(GoalPtr goal)
{
debug("wait for a while");
diff --git a/src/libstore/build/worker.hh b/src/libstore/build/worker.hh
index e1d8e5031..fbb5ad6ec 100644
--- a/src/libstore/build/worker.hh
+++ b/src/libstore/build/worker.hh
@@ -91,11 +91,6 @@ private:
std::map<DrvOutput, std::weak_ptr<DrvOutputSubstitutionGoal>> drvOutputSubstitutionGoals;
/**
- * Goals waiting for busy paths to be unlocked.
- */
- WeakGoals waitingForAnyGoal;
-
- /**
* Goals sleeping for a few seconds (polling a lock).
*/
WeakGoals waitingForAWhile;
@@ -242,12 +237,6 @@ public:
void waitForBuildSlot(GoalPtr goal);
/**
- * Wait for any goal to finish. Pretty indiscriminate way to
- * wait for some resource that some other goal is holding.
- */
- void waitForAnyGoal(GoalPtr goal);
-
- /**
* Wait for a few seconds and then retry this goal. Used when
* waiting for a lock held by another process. This kind of
* polling is inefficient, but POSIX doesn't really provide a way