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-rw-r--r--src/libstore/globals.cc25
1 files changed, 24 insertions, 1 deletions
diff --git a/src/libstore/globals.cc b/src/libstore/globals.cc
index 32e9a6ea9..d53377239 100644
--- a/src/libstore/globals.cc
+++ b/src/libstore/globals.cc
@@ -77,7 +77,30 @@ Settings::Settings()
allowedImpureHostPrefixes = tokenizeString<StringSet>("/System/Library /usr/lib /dev /bin/sh");
#endif
- buildHook = getSelfExe().value_or("nix") + " __build-remote";
+ /* Set the build hook location
+
+ For builds we perform a self-invocation, so Nix has to be self-aware.
+ That is, it has to know where it is installed. We don't think it's sentient.
+
+ Normally, nix is installed according to `nixBinDir`, which is set at compile time,
+ but can be overridden. This makes for a great default that works even if this
+ code is linked as a library into some other program whose main is not aware
+ that it might need to be a build remote hook.
+
+ However, it may not have been installed at all. For example, if it's a static build,
+ there's a good chance that it has been moved out of its installation directory.
+ That makes `nixBinDir` useless. Instead, we'll query the OS for the path to the
+ current executable, using `getSelfExe()`.
+
+ As a last resort, we resort to `PATH`. Hopefully we find a `nix` there that's compatible.
+ If you're porting Nix to a new platform, that might be good enough for a while, but
+ you'll want to improve `getSelfExe()` to work on your platform.
+ */
+ std::string nixExePath = nixBinDir + "/nix";
+ if (!pathExists(nixExePath)) {
+ nixExePath = getSelfExe().value_or("nix");
+ }
+ buildHook = nixExePath + " __build-remote";
}
void loadConfFile()