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-rw-r--r--src/libutil/chunked-vector.hh68
1 files changed, 68 insertions, 0 deletions
diff --git a/src/libutil/chunked-vector.hh b/src/libutil/chunked-vector.hh
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+++ b/src/libutil/chunked-vector.hh
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+#pragma once
+
+#include <bits/stdint-uintn.h>
+#include <cstdlib>
+#include <vector>
+#include <limits>
+
+namespace nix {
+
+/* Provides an indexable container like vector<> with memory overhead
+ guarantees like list<> by allocating storage in chunks of ChunkSize
+ elements instead of using a contiguous memory allocation like vector<>
+ does. Not using a single vector that is resized reduces memory overhead
+ on large data sets by on average (growth factor)/2, mostly
+ eliminates copies within the vector during resizing, and provides stable
+ references to its elements. */
+template<typename T, size_t ChunkSize>
+class ChunkedVector {
+private:
+ uint32_t size_ = 0;
+ std::vector<std::vector<T>> chunks;
+
+ /* keep this out of the ::add hot path */
+ [[gnu::noinline]]
+ auto & addChunk()
+ {
+ if (size_ >= std::numeric_limits<uint32_t>::max() - ChunkSize)
+ abort();
+ chunks.emplace_back();
+ chunks.back().reserve(ChunkSize);
+ return chunks.back();
+ }
+
+public:
+ ChunkedVector(uint32_t reserve)
+ {
+ chunks.reserve(reserve);
+ addChunk();
+ }
+
+ uint32_t size() const { return size_; }
+
+ std::pair<T &, uint32_t> add(T value)
+ {
+ const auto idx = size_++;
+ auto & chunk = [&] () -> auto & {
+ if (auto & back = chunks.back(); back.size() < ChunkSize)
+ return back;
+ return addChunk();
+ }();
+ auto & result = chunk.emplace_back(std::move(value));
+ return {result, idx};
+ }
+
+ const T & operator[](uint32_t idx) const
+ {
+ return chunks[idx / ChunkSize][idx % ChunkSize];
+ }
+
+ template<typename Fn>
+ void forEach(Fn fn) const
+ {
+ for (const auto & c : chunks)
+ for (const auto & e : c)
+ fn(e);
+ }
+};
+}